Player Matchup

Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ASTROMODE8
Bacchus
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 180L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
CTR_Jay
Kukulkan
Level 111
God Stats
12W - 8L
1,894 SR
Queue Stats
132W - 148L
1,486 Elo+
Solo
Team Averages
Level 121
1,631 SR
1,502 Elo+

VS

Team Averages
Level 105
1,382 SR
1,595 Elo+
Cupid
Cupid
KING_OF_LIVING
Cupid
Level 127
God Stats
1W - 1L
1,292 SR
Queue Stats
24W - 23L
1,435 Elo+
Party 1
Sol
Sol
TTV_AADevour
Sol
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,817 Elo+
Party 1
Surtr
Surtr
bulldozerXM
Surtr
Level 65
God Stats
3W - 4L
1,354 SR
Queue Stats
23W - 21L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
0 / 1 / 2
7,442
620
5,605
9,777
6,961
Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
ASTROMODE8
Bacchus
11
0 / 5 / 3
7,912
659
5,272
15,535
17,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
CTR_Jay
Kukulkan
15
3 / 2 / 0
8,809
734
7,161
8,528
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 7
8,445
704
5,006
5,058
1,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 2 / 3
9,090
758
12,859
9,383
3,939
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 4
8,909
742
12,247
12,515
10,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
8
8
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
2
1
L
Bacchus
ASTROMODE8
Bacchus
0
5
3
0.3
L
Kukulkan
CTR_Jay
Kukulkan
3
2
0
1.5
W
0
0
7
3.5
W
4
2
3
2.75
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,038
Damage
30,112
33,840
Taken
26,956
27,983
Mitigated
16,828
2,900
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,605
1,786
0
758
9,777
6,961
0
4,770
5,007
0
26,447
L
Bacchus
ASTROMODE8
Bacchus
5,272
754
0
1,778
15,535
17,078
0
4,759
10,776
14,336
0
L
Kukulkan
CTR_Jay
Kukulkan
7,161
1,485
0
364
8,528
3,944
0
3,706
4,822
38,186
3,820
W
5,006
2,293
901
1,649
5,058
1,971
997
2,455
2,603
0
39,754
W
12,859
4,762
236
3,370
9,383
3,939
628
4,830
4,553
41,286
0
W
12,247
4,441
0
1,454
12,515
10,918
45
4,530
7,985
323
30,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,163
Gold Earned
26,444
156
Minions Killed
163
0
Camps Cleared
0
657,806
Distance Traveled
641,349
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,442
620
62
5
0
247,188
0
L
Bacchus
7,912
659
12
1
0
211,126
0
L
Kukulkan
8,809
734
82
7
0
199,492
0
W
Cupid
8,445
704
58
5
0
208,648
2
W
Sol
9,090
758
69
6
0
190,512
0
W
Surtr
8,909
742
36
3
0
242,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role