Player Matchup

Anubis
Anubis
Natsudragnil1234
Anubis
Level 121
God Stats
6W - 2L
1,500 SR
Queue Stats
68W - 61L
1,254 Elo+
Solo
Cernunnos
Cernunnos
Volcumz
Cernunnos
Level 107
God Stats
1W - 2L
1,218 SR
Queue Stats
5W - 6L
1,468 Elo+
Solo
Cthulhu
Cthulhu
pstealth
Cthulhu
Level 124
God Stats
37W - 32L
1,447 SR
Queue Stats
245W - 250L
1,408 Elo+
Solo
Team Averages
Level 117
1,388 SR
1,377 Elo+

VS

Team Averages
Level 105
1,500 SR
1,673 Elo+
Ymir
Ymir
Duskbringer 360
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,602 Elo+
Solo
Hachiman
Hachiman
Rooster002
Hachiman
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
242W - 252L
1,761 Elo+
Party 1
Eset
Eset
XENOSON5380
Eset
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 95L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,471
747
6,345
4,675
2,291
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Volcumz
Cernunnos
13
4 / 0 / 2
7,537
754
6,301
6,236
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
pstealth
Cthulhu
12
1 / 0 / 6
8,107
811
7,191
6,687
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,526
653
1,154
11,329
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Rooster002
Hachiman
10
0 / 2 / 0
6,156
616
4,995
6,579
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,384
638
4,807
5,787
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
0
5
4.5
L
Hachiman
Rooster002
Hachiman
0
2
0
0
W
Cernunnos
Volcumz
Cernunnos
4
0
2
5
L
0
2
0
0
W
Cthulhu
pstealth
Cthulhu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,837
Damage
10,956
17,598
Taken
23,695
10,879
Mitigated
12,951
10,469
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,154
9
433
2,990
11,329
8,715
0
6,820
4,509
5,084
0
W
6,345
348
0
3,059
4,675
2,291
238
2,060
2,615
32,257
0
L
Hachiman
Rooster002
Hachiman
4,995
3,702
0
795
6,579
2,358
0
3,349
3,230
0
26,303
W
Cernunnos
Volcumz
Cernunnos
6,301
3,309
0
3,485
6,236
2,470
537
1,328
4,908
0
27,911
L
4,807
99
229
835
5,787
1,878
0
3,107
2,680
22,540
543
W
Cthulhu
pstealth
Cthulhu
7,191
564
849
3,076
6,687
6,118
75
2,603
4,084
14,994
301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,115
Gold Earned
19,066
130
Minions Killed
96
0
Camps Cleared
0
528,131
Distance Traveled
517,033
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,526
653
2
0
0
171,195
0
W
Anubis
7,471
747
48
5
0
157,747
0
L
Hachiman
6,156
616
44
4
0
162,548
0
W
Cernunnos
7,537
754
63
6
0
175,180
0
L
Eset
6,384
638
50
5
0
183,290
0
W
Cthulhu
8,107
811
19
2
0
195,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role