Player Matchup

Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lil_Akbar
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,564 Elo+
Solo
Cliodhna
Cliodhna
Mankinhos
Cliodhna
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 91L
1,268 Elo+
Party 1
Poseidon
Poseidon
MattsMaKiinG
Poseidon
Level 180
God Stats
2W - 0L
1,247 SR
Queue Stats
80W - 69L
1,647 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
toximanos
Ah Muzen Cab
Level 148
God Stats
1W - 1L
1,285 SR
Queue Stats
29W - 41L
1,439 Elo+
Solo
Team Averages
Level 122
1,406 SR
1,484 Elo+

VS

Team Averages
Level 135
1,500 SR
1,627 Elo+
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Hayler
Artio
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 175L
1,506 Elo+
Solo
Amaterasu
Amaterasu
PiscuFACT
Amaterasu
Level 177
God Stats
2W - 4L
1,500 SR
Queue Stats
661W - 592L
1,745 Elo+
Solo
Vulcan
Vulcan
RoqueMarcia
Vulcan
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Merlin
Merlin
SAMONOSKER
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,882 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 0 / 9
8,443
704
6,220
13,553
17,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Lil_Akbar
Cthulhu
13
1 / 3 / 7
8,250
688
5,817
12,994
14,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Mankinhos
Cliodhna
17
6 / 0 / 6
9,111
759
15,976
9,739
5,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
MattsMaKiinG
Poseidon
15
2 / 2 / 10
8,752
729
14,929
9,606
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
toximanos
Ah Muzen Cab
17
3 / 1 / 10
9,049
754
12,716
9,063
5,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 6 / 4
7,874
656
12,638
13,438
6,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Hayler
Artio
14
1 / 4 / 4
7,478
623
5,826
15,789
17,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
PiscuFACT
Amaterasu
13
0 / 0 / 3
7,136
595
5,776
18,859
13,770
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vulcan
16
3 / 0 / 2
8,270
689
13,801
2,942
1,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
SAMONOSKER
Merlin
15
1 / 5 / 4
8,073
673
10,536
8,494
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
15
Kills
6
6
Deaths
15
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
9
7.5
L
Charybdis
 
Charybdis
1
6
4
0.5
L
Artio
Hayler
Artio
1
4
4
0.75
W
Cthulhu
Lil_Akbar
Cthulhu
1
3
7
1.5
W
Cliodhna
Mankinhos
Cliodhna
6
0
6
9
W
Poseidon
MattsMaKiinG
Poseidon
2
2
10
3.5
L
Amaterasu
PiscuFACT
Amaterasu
0
0
3
1.5
L
Vulcan
3
0
2
4
L
Merlin
SAMONOSKER
Merlin
1
5
4
0.6
W
Ah Muzen Cab
toximanos
Ah Muzen Cab
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,658
Damage
48,577
54,955
Taken
59,522
48,395
Mitigated
43,022
28,912
Healing
27,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,220
534
4,900
4,930
13,553
17,618
29
8,070
5,483
11,959
0
L
Charybdis
 
Charybdis
12,638
5,841
470
2,549
13,438
6,343
0
6,366
7,072
0
26,756
L
Artio
Hayler
Artio
5,826
138
3,038
5,598
15,789
17,311
0
6,621
9,168
9,890
0
W
Cthulhu
Lil_Akbar
Cthulhu
5,817
154
1,574
2,236
12,994
14,472
0
6,093
6,901
9,712
0
W
Cliodhna
Mankinhos
Cliodhna
15,976
1,138
2,312
1,026
9,739
5,795
0
5,540
4,199
0
30,588
W
Poseidon
MattsMaKiinG
Poseidon
14,929
3,820
4,617
3,226
9,606
5,473
244
5,846
3,760
38,847
0
L
Amaterasu
PiscuFACT
Amaterasu
5,776
1,571
887
13,495
18,859
13,770
0
8,467
10,392
0
10,616
L
Vulcan
13,801
2,509
651
337
2,942
1,412
0
986
1,956
29,620
0
L
Merlin
SAMONOSKER
Merlin
10,536
323
0
250
8,494
4,186
0
4,526
3,968
21,702
3,382
W
Ah Muzen Cab
toximanos
Ah Muzen Cab
12,716
4,558
1,343
2,748
9,063
5,037
96
3,493
5,570
0
27,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,605
Gold Earned
38,831
158
Minions Killed
139
0
Camps Cleared
0
1,256,310
Distance Traveled
1,035,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,443
704
15
1
0
284,423
0
L
Charybdis
7,874
656
40
3
0
194,614
0
L
Artio
7,478
623
8
1
0
217,507
0
W
Cthulhu
8,250
688
13
1
0
233,726
0
W
Cliodhna
9,111
759
37
3
0
263,849
0
W
Poseidon
8,752
729
51
4
0
240,127
0
L
Amaterasu
7,136
595
17
1
0
201,797
0
L
Vulcan
8,270
689
42
4
0
214,561
0
L
Merlin
8,073
673
32
3
0
207,270
0
W
Ah Muzen Cab
9,049
754
42
4
0
234,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role