Player Matchup

Gilgamesh
Gilgamesh
IllegalHugs92
Gilgamesh
Level 175
God Stats
45W - 48L
1,208 SR
Queue Stats
686W - 648L
1,322 Elo+
Solo
Chang'e
Chang'e
RONJY
Chang'e
Level 127
God Stats
7W - 1L
1,505 SR
Queue Stats
78W - 72L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
TAKUACHE_702
Kuzenbo
Level 64
God Stats
6W - 5L
1,391 SR
Queue Stats
21W - 25L
1,388 Elo+
Solo
Thanatos
Thanatos
TheQuestHunter
Thanatos
Level 131
God Stats
8W - 8L
1,625 SR
Queue Stats
79W - 79L
1,400 Elo+
Solo
Neith
Neith
o DESTINED o
Neith
Level 149
God Stats
21W - 15L
1,500 SR
Queue Stats
99W - 116L
1,261 Elo+
Solo
Team Averages
Level 129
1,446 SR
1,356 Elo+

VS

Team Averages
Level 78
1,488 SR
1,379 Elo+
Tiamat
Tiamat
Mandingoman42069
Tiamat
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 67L
1,527 Elo+
Solo
Horus
Horus
NightFall254
Horus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,506 Elo+
Solo
Bacchus
Bacchus
Toone4U
Bacchus
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
207W - 254L
1,160 Elo+
Party 1
Xbalanque
Xbalanque
chism14
Xbalanque
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 176L
1,234 Elo+
Party 1
Thor
Thor
pedrosierrab
Thor
Level 87
God Stats
19W - 17L
1,442 SR
Queue Stats
312W - 305L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IllegalHugs92
Gilgamesh
12
0 / 1 / 1
7,116
547
6,372
14,577
6,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
RONJY
Chang'e
13
4 / 1 / 6
8,109
624
9,520
11,269
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
TAKUACHE_702
Kuzenbo
11
3 / 0 / 3
6,987
537
5,431
11,885
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
12
5 / 4 / 5
7,499
577
4,356
12,586
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 1 / 2
7,657
589
8,103
8,692
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,525
502
3,465
10,141
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 0
6,257
481
8,016
12,261
13,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Toone4U
Bacchus
9
2 / 3 / 0
6,190
476
3,915
13,440
11,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
chism14
Xbalanque
9
0 / 5 / 0
5,336
410
5,142
10,226
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 1
6,668
513
6,329
12,068
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
6
7
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
IllegalHugs92
Gilgamesh
0
1
1
0.5
L
1
6
2
0.33
L
1
1
0
1
W
Chang'e
RONJY
Chang'e
4
1
6
7
W
Kuzenbo
TAKUACHE_702
Kuzenbo
3
0
3
4.5
W
Thanatos
5
4
5
1.88
L
Bacchus
Toone4U
Bacchus
2
3
0
0.67
L
Xbalanque
chism14
Xbalanque
0
5
0
0
W
5
1
2
6
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,782
Damage
26,867
59,009
Taken
58,136
31,309
Mitigated
38,616
23,827
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
IllegalHugs92
Gilgamesh
6,372
2,066
0
3,599
14,577
6,123
0
0
13,692
0
47,672
L
3,465
357
0
2,036
10,141
5,587
160
5,366
4,775
42,935
0
L
8,016
4,121
0
3,114
12,261
13,564
0
54
12,207
0
32,406
W
Chang'e
RONJY
Chang'e
9,520
1,335
1,823
4,616
11,269
4,120
1,163
2,718
8,551
63,996
0
W
Kuzenbo
TAKUACHE_702
Kuzenbo
5,431
2,629
110
3,512
11,885
13,203
191
1,327
10,558
19,389
0
W
Thanatos
4,356
714
0
6,752
12,586
4,537
587
1,089
11,497
0
37,772
L
Bacchus
Toone4U
Bacchus
3,915
465
246
3,640
13,440
11,886
0
3,751
9,689
17,217
0
L
Xbalanque
chism14
Xbalanque
5,142
2,086
0
1,385
10,226
3,238
0
2,844
7,382
0
39,029
W
8,103
2,010
0
3,415
8,692
3,326
729
2,246
6,446
0
61,551
L
6,329
1,938
0
3,896
12,068
4,341
0
2,936
9,132
0
45,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,368
Gold Earned
30,976
367
Minions Killed
271
0
Camps Cleared
0
1,296,405
Distance Traveled
1,254,038
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,116
547
80
6
0
260,179
0
L
Tiamat
6,525
502
70
5
0
241,097
3
L
Horus
6,257
481
49
4
0
242,700
0
W
Chang'e
8,109
624
122
9
0
272,406
3
W
Kuzenbo
6,987
537
18
1
0
254,540
0
W
Thanatos
7,499
577
54
4
0
286,840
4
L
Bacchus
6,190
476
12
1
0
253,489
1
L
Xbalanque
5,336
410
59
5
0
217,390
1
W
Neith
7,657
589
93
7
0
222,440
3
L
Thor
6,668
513
81
6
0
299,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role