Player Matchup

Lancelot
Lancelot
Darkforce023
Lancelot
Level 126
God Stats
4W - 9L
1,495 SR
Queue Stats
672W - 680L
1,598 Elo+
Party 2
Ymir
Ymir
Fogle
Ymir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,529 Elo+
Party 1
He Bo
He Bo
HeyForn
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,387 Elo+
Party 1
Camazotz
Camazotz
KellyRippah
Camazotz
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,558 Elo+
Party 1
Surtr
Surtr
xDrGirlfriendx
Surtr
Level 121
God Stats
17W - 21L
1,500 SR
Queue Stats
643W - 646L
1,598 Elo+
Party 2
Team Averages
Level 127
1,499 SR
1,534 Elo+

VS

Team Averages
Level 113
1,496 SR
1,546 Elo+
Cu Chulainn
Cu Chulainn
A-Wag94
Cu Chulainn
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 97L
1,457 Elo+
Party 3
Jing Wei
Jing Wei
AztecStewLionTTV
Jing Wei
Level 87
God Stats
2W - 0L
1,715 SR
Queue Stats
38W - 28L
1,573 Elo+
Solo
Heimdallr
Heimdallr
C-Wag46
Heimdallr
Level 143
God Stats
2W - 1L
1,495 SR
Queue Stats
98W - 102L
1,568 Elo+
Party 3
Arachne
Arachne
ExKitty
Arachne
Level 118
God Stats
4W - 1L
1,265 SR
Queue Stats
903W - 826L
1,561 Elo+
Solo
Eset
Eset
Pointblank144
Eset
Level 101
God Stats
3W - 2L
1,505 SR
Queue Stats
285W - 272L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Darkforce023
Lancelot
15
1 / 6 / 4
8,054
575
12,514
17,569
18,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Fogle
Ymir
17
1 / 2 / 9
9,333
667
8,203
17,260
25,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
HeyForn
He Bo
15
2 / 5 / 5
8,459
604
13,837
10,784
5,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
KellyRippah
Camazotz
17
5 / 3 / 5
9,384
670
12,071
22,787
23,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

16
2 / 7 / 4
9,182
656
9,575
23,335
21,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A-Wag94
Cu Chulainn
17
1 / 3 / 13
9,826
702
14,045
20,404
23,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 14
9,642
689
13,461
14,668
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
C-Wag46
Heimdallr
20
9 / 1 / 11
12,002
857
28,351
10,355
6,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
ExKitty
Arachne
15
1 / 2 / 11
10,046
718
8,629
17,965
19,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
11 / 2 / 8
11,933
852
20,834
11,785
6,802
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
11
Kills
23
23
Deaths
12
27
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
A-Wag94
Cu Chulainn
1
3
13
2.5
W
1
4
14
2
W
Heimdallr
C-Wag46
Heimdallr
9
1
11
14.5
L
Lancelot
Darkforce023
Lancelot
1
6
4
0.5
W
Arachne
ExKitty
Arachne
1
2
11
3.25
L
Ymir
Fogle
Ymir
1
2
9
2.75
L
He Bo
HeyForn
He Bo
2
5
5
0.9
L
Camazotz
KellyRippah
Camazotz
5
3
5
2.5
W
11
2
8
7.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,200
Damage
85,320
91,735
Taken
75,177
94,422
Mitigated
64,403
22,517
Healing
22,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
A-Wag94
Cu Chulainn
14,045
1,748
1,321
2,163
20,404
23,842
262
5,649
14,361
0
32,357
W
13,461
8,963
888
2,940
14,668
7,198
522
3,909
10,589
0
21,657
W
Heimdallr
C-Wag46
Heimdallr
28,351
10,127
0
454
10,355
6,678
2,338
2,801
7,462
0
59,314
L
Lancelot
Darkforce023
Lancelot
12,514
843
0
129
17,569
18,581
0
2,723
14,846
0
21,060
W
Arachne
ExKitty
Arachne
8,629
6,011
3,910
4,345
17,965
19,883
665
5,979
11,582
0
10,482
L
Ymir
Fogle
Ymir
8,203
662
2,485
3,779
17,260
25,433
0
2,476
14,784
18,688
0
L
He Bo
HeyForn
He Bo
13,837
933
387
1,324
10,784
5,582
0
2,487
8,297
26,973
0
L
Camazotz
KellyRippah
Camazotz
12,071
2,235
1,415
7,956
22,787
23,441
0
5,906
16,881
0
31,043
W
20,834
1,431
3,110
3,132
11,785
6,802
305
2,626
9,043
35,144
3,654
L
9,575
2,494
1,370
3,672
23,335
21,385
0
5,545
17,790
100
21,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,412
Gold Earned
53,449
154
Minions Killed
200
0
Camps Cleared
0
1,242,178
Distance Traveled
1,192,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,826
702
47
3
0
239,561
0
W
Jing Wei
9,642
689
23
2
0
233,448
0
W
Heimdallr
12,002
857
77
6
0
224,525
0
L
Lancelot
8,054
575
27
2
0
233,504
0
W
Arachne
10,046
718
5
0
0
258,663
0
L
Ymir
9,333
667
36
3
0
249,180
0
L
He Bo
8,459
604
38
3
0
235,424
0
L
Camazotz
9,384
670
30
2
0
272,884
0
W
Eset
11,933
852
48
3
0
236,570
0
L
Surtr
9,182
656
23
2
0
251,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role