Player Matchup

Ares
Ares
Bronze III
EX_FATE_010010
Ares
Bronze III
Level 98
God Stats
2W - 3L
1,690 SR
Queue Stats
295W - 307L
1,494 MMR
Party 1
Awilix
Awilix
Silver II
FNEXQUANTM
Awilix
Silver II
Level 194
God Stats
0W - 6L
1,066 SR
Queue Stats
23W - 25L
1,494 MMR
Solo
Scylla
Scylla
Bronze III
TotoErn7890
Scylla
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 MMR
Solo
Hades
Hades
Silver II
m3cos
Hades
Silver II
Level 127
God Stats
6W - 1L
1,865 SR
Queue Stats
108W - 116L
1,496 MMR
Solo
Jing Wei
Jing Wei
Silver I
x_AlmightyRoge_x
Jing Wei
Silver I
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
252W - 251L
1,493 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,524 SR
1,495 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,497 SR
1,495 MMR
Chronos
Chronos
Gold IV
Casesa123
Chronos
Gold IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 107L
1,489 MMR
Solo
Sol
Sol
Silver II
Gasian
Sol
Silver II
Level 168
God Stats
5W - 2L
1,690 SR
Queue Stats
66W - 48L
1,507 MMR
Party 2
Hercules
Hercules
Silver II
NoSeaSencillo
Hercules
Silver II
Level 121
God Stats
12W - 14L
1,248 SR
Queue Stats
305W - 304L
1,492 MMR
Solo
Hun Batz
Hun Batz
Bronze III
ShellBOOM
Hun Batz
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,492 MMR
Party 2
King Arthur
King Arthur
Silver II
Zylordx
King Arthur
Silver II
Level 123
God Stats
6W - 2L
1,548 SR
Queue Stats
38W - 26L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,666
567
3,927
8,965
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
FNEXQUANTM
Awilix
11
1 / 2 / 1
6,205
621
4,577
6,568
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
7
0 / 5 / 0
4,541
454
1,330
5,615
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hades
m3cos
Hades
9
0 / 5 / 0
5,095
510
4,466
10,046
6,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 1
5,425
543
4,284
8,762
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
IshtarAtlasSusanoThor

VS

Bans
BakasuraGebMauiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Casesa123
Chronos
9
0 / 2 / 0
5,368
537
3,484
5,828
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
Gasian
Sol
12
8 / 1 / 0
7,476
748
8,341
7,566
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
NoSeaSencillo
Hercules
9
1 / 1 / 3
5,261
526
5,441
8,888
6,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
ShellBOOM
Hun Batz
11
2 / 0 / 4
6,589
659
4,396
6,336
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Zylordx
King Arthur
11
4 / 0 / 2
6,711
671
8,289
8,430
6,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
15
15
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
Casesa123
Chronos
0
2
0
0
L
1
2
3
1.25
L
Awilix
FNEXQUANTM
Awilix
1
2
1
0.75
W
Sol
Gasian
Sol
8
1
0
8
W
Hercules
NoSeaSencillo
Hercules
1
1
3
2.5
W
Hun Batz
ShellBOOM
Hun Batz
2
0
4
4
L
Scylla
0
5
0
0
W
King Arthur
Zylordx
King Arthur
4
0
2
5
L
Hades
m3cos
Hades
0
5
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,584
Damage
29,951
39,956
Taken
37,048
19,711
Mitigated
19,873
13,376
Healing
14,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Casesa123
Chronos
3,484
2,525
0
750
5,828
2,453
215
673
5,155
34,444
4,493
L
3,927
71
122
2,576
8,965
6,461
0
4,025
4,940
16,632
0
L
Awilix
FNEXQUANTM
Awilix
4,577
1,493
0
2,463
6,568
2,216
0
1,125
5,443
0
35,384
W
Sol
Gasian
Sol
8,341
3,014
0
4,568
7,566
2,420
1,694
1,962
5,604
54,646
0
W
Hercules
NoSeaSencillo
Hercules
5,441
2,113
0
4,236
8,888
6,024
0
2,515
6,373
0
22,600
W
Hun Batz
ShellBOOM
Hun Batz
4,396
1,348
0
3,696
6,336
2,170
0
565
5,771
0
45,607
L
Scylla
1,330
287
0
455
5,615
1,961
0
3,585
2,030
23,360
0
W
King Arthur
Zylordx
King Arthur
8,289
1,465
0
1,518
8,430
6,806
0
4,008
4,422
0
48,990
L
Hades
m3cos
Hades
4,466
833
46
3,560
10,046
6,129
0
0
10,046
31,191
0
L
4,284
3,411
0
4,154
8,762
2,944
0
2,668
6,094
0
39,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,932
Gold Earned
31,405
278
Minions Killed
346
0
Camps Cleared
0
988,275
Distance Traveled
1,061,498
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,368
537
71
7
0
189,511
0
L
Ares
5,666
567
19
2
0
209,355
4
L
Awilix
6,205
621
83
8
0
240,581
0
W
Sol
7,476
748
83
8
0
191,508
0
W
Hercules
5,261
526
35
4
0
221,559
0
W
Hun Batz
6,589
659
87
9
0
256,710
0
L
Scylla
4,541
454
51
5
0
157,758
0
W
King Arthur
6,711
671
70
7
0
202,210
1
L
Hades
5,095
510
59
6
0
176,860
4
L
Jing Wei
5,425
543
66
7
0
203,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role