Player Matchup

Fenrir
Fenrir
Gold III
Toyo Tengen
Fenrir
Gold III
Level 145
God Stats
38W - 24L
1,688 SR
Queue Stats
103W - 84L
1,711 MMR
Party 1
Artio
Artio
Gold III
YourCreme
Artio
Gold III
Level 123
God Stats
4W - 4L
1,379 SR
Queue Stats
19W - 19L
1,711 MMR
Party 1
Chang'e
Chang'e
Platinum V
ogDonny Mac
Chang'e
Platinum V
Level 157
God Stats
171W - 121L
1,769 SR
Queue Stats
264W - 238L
1,917 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,612 SR
1,780 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,792 SR
1,772 MMR
Atlas
Atlas
Gold V
Babystompers856
Atlas
Gold V
Level 48
God Stats
4W - 1L
1,961 SR
Queue Stats
5W - 1L
1,771 MMR
Party 2
Yu Huang
Yu Huang
Silver I
ToXicCaster
Yu Huang
Silver I
Level 126
God Stats
5W - 1L
1,699 SR
Queue Stats
6W - 1L
1,766 MMR
Party 2
Guan Yu
Guan Yu
Gold I
thirstyforfame14
Guan Yu
Gold I
Level 150
God Stats
6W - 4L
1,715 SR
Queue Stats
69W - 76L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 1 / 5
9,143
703
11,983
16,053
15,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
YourCreme
Artio
14
0 / 1 / 7
9,510
732
5,145
17,325
19,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
ogDonny Mac
Chang'e
17
5 / 0 / 2
10,221
786
17,226
9,954
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaThothAchillesPersephoneCabrakan

VS

Bans
ScyllaXbalanqueKuzenboAo KuangSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
9,455
727
9,803
17,702
14,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
ToXicCaster
Yu Huang
13
0 / 3 / 2
8,337
641
10,961
7,610
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 2 / 1
8,404
646
8,000
12,577
13,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Yu Huang
ToXicCaster
Yu Huang
0
3
2
0.33
W
Fenrir
3
1
5
5.5
W
Artio
YourCreme
Artio
0
1
7
3.5
W
Chang'e
ogDonny Mac
Chang'e
5
0
2
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,354
Damage
28,764
43,332
Taken
37,889
38,783
Mitigated
32,148
20,995
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,803
5,692
2,166
4,067
17,702
14,963
0
11,791
5,571
29,381
0
L
Yu Huang
ToXicCaster
Yu Huang
10,961
1,662
0
250
7,610
3,243
0
3,488
3,857
43,225
1,027
W
Fenrir
11,983
3,020
0
1,649
16,053
15,474
684
8,025
7,666
0
27,661
W
Artio
YourCreme
Artio
5,145
739
1,632
4,662
17,325
19,125
163
8,084
8,850
15,487
0
W
Chang'e
ogDonny Mac
Chang'e
17,226
976
7,173
5,879
9,954
4,184
463
4,114
5,709
71,023
1,426
L
8,000
884
1,030
2,262
12,577
13,942
0
6,985
5,199
0
30,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
26,196
181
Minions Killed
157
0
Camps Cleared
0
776,200
Distance Traveled
730,136
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,455
727
28
2
0
223,483
2
L
Yu Huang
8,337
641
82
6
0
226,920
0
W
Fenrir
9,143
703
37
3
0
261,878
0
W
Artio
9,510
732
24
2
0
252,794
4
W
Chang'e
10,221
786
120
9
0
261,528
4
L
Guan Yu
8,404
646
47
4
0
279,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role