Player Matchup

Cthulhu
Cthulhu
Elosidater
Cthulhu
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,387 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FIFADJAN
Tsukuyomi
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,250 Elo+
Solo
Janus
Janus
Halagator
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,387 Elo+
Party 2
Ishtar
Ishtar
Limey2
Ishtar
Level 107
God Stats
1W - 3L
1,321 SR
Queue Stats
6W - 8L
1,387 Elo+
Party 2
Chaac
Chaac
TheDarkSender
Chaac
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,387 Elo+
Party 2
Team Averages
Level 115
1,464 SR
1,360 Elo+

VS

Team Averages
Level 99
1,595 SR
1,489 Elo+
Mercury
Mercury
CHSCone50
Mercury
Level 99
God Stats
12W - 6L
1,632 SR
Queue Stats
211W - 202L
1,447 Elo+
Solo
Izanami
Izanami
Lions-R-The-SHIZ
Izanami
Level 98
God Stats
2W - 6L
1,500 SR
Queue Stats
658W - 618L
1,570 Elo+
Party 1
Freya
Freya
burningTRIBUTE
Freya
Level 82
God Stats
15W - 13L
1,497 SR
Queue Stats
99W - 102L
1,301 Elo+
Solo
Hercules
Hercules
erikwhitaker
Hercules
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,579 Elo+
Solo
Bacchus
Bacchus
natertator14
Bacchus
Level 82
God Stats
8W - 5L
1,845 SR
Queue Stats
593W - 528L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elosidater
Cthulhu
12
0 / 2 / 1
7,889
438
7,384
15,421
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
FIFADJAN
Tsukuyomi
13
2 / 8 / 1
8,473
471
7,722
17,562
7,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Halagator
Janus
15
2 / 5 / 1
9,369
521
7,004
12,955
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Limey2
Ishtar
13
0 / 2 / 1
7,542
419
8,875
11,376
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
6 / 2 / 1
10,120
562
13,512
18,282
17,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CHSCone50
Mercury
16
7 / 4 / 6
10,264
570
13,696
15,898
6,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 0 / 6
9,252
514
9,865
11,552
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 3 / 5
9,884
549
13,613
14,962
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
erikwhitaker
Hercules
14
0 / 3 / 6
8,248
458
6,410
16,843
14,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
natertator14
Bacchus
14
2 / 0 / 8
9,522
529
10,639
12,239
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
10
Kills
19
19
Deaths
10
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
CHSCone50
Mercury
7
4
6
2.5
L
Cthulhu
Elosidater
Cthulhu
0
2
1
0.25
L
Tsukuyomi
FIFADJAN
Tsukuyomi
2
8
1
0.31
L
Janus
Halagator
Janus
2
5
1
0.5
L
Ishtar
Limey2
Ishtar
0
2
1
0.25
W
3
0
6
6
L
6
2
1
3.25
W
7
3
5
3.17
W
Hercules
erikwhitaker
Hercules
0
3
6
1
W
Bacchus
natertator14
Bacchus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,497
Damage
54,223
75,596
Taken
71,494
50,640
Mitigated
47,081
18,562
Healing
22,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CHSCone50
Mercury
13,696
7,273
0
478
15,898
6,608
0
1,827
14,031
0
80,357
L
Cthulhu
Elosidater
Cthulhu
7,384
321
996
3,559
15,421
16,156
0
5,844
9,478
31,365
0
L
Tsukuyomi
FIFADJAN
Tsukuyomi
7,722
2,267
0
2,078
17,562
7,429
26
4,880
12,634
0
54,923
L
Janus
Halagator
Janus
7,004
1,011
0
1,973
12,955
5,495
194
5,221
7,686
70,965
0
L
Ishtar
Limey2
Ishtar
8,875
3,879
0
4,365
11,376
4,559
0
4,554
6,822
0
60,174
W
9,865
7,081
0
3,058
11,552
4,723
1,099
3,150
8,394
56
89,912
L
13,512
2,208
0
5,591
18,282
17,001
222
4,897
12,656
0
78,818
W
13,613
3,843
0
6,693
14,962
6,599
495
4,929
9,689
81,283
0
W
Hercules
erikwhitaker
Hercules
6,410
1,866
0
7,331
16,843
14,937
0
2,204
14,639
12,472
39,331
W
Bacchus
natertator14
Bacchus
10,639
1,824
711
4,093
12,239
14,214
165
2,701
9,531
22,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,393
Gold Earned
47,170
459
Minions Killed
468
0
Camps Cleared
0
1,814,877
Distance Traveled
1,851,093
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,264
570
101
6
0
459,702
0
L
Cthulhu
7,889
438
54
3
0
368,800
0
L
Tsukuyomi
8,473
471
69
4
0
367,703
2
L
Janus
9,369
521
129
7
0
350,438
0
L
Ishtar
7,542
419
86
5
0
360,832
2
W
Izanami
9,252
514
155
9
0
342,241
7
L
Chaac
10,120
562
121
7
0
367,104
0
W
Freya
9,884
549
112
6
0
335,066
0
W
Hercules
8,248
458
78
4
0
330,459
0
W
Bacchus
9,522
529
22
1
0
383,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role