Player Matchup

Surtr
Surtr
 
Surtr
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GageMC006
Sun Wukong
Level 26
God Stats
5W - 1L
1,850 SR
Queue Stats
5W - 3L
1,556 Elo+
Party 1
Janus
Janus
MrDrBananas
Janus
Level 27
God Stats
3W - 1L
1,573 SR
Queue Stats
4W - 2L
1,556 Elo+
Party 1
Neith
Neith
RAEOFMAYHEM
Neith
Level 25
God Stats
7W - 3L
1,685 SR
Queue Stats
7W - 4L
1,556 Elo+
Party 1
Lancelot
Lancelot
TankNasty117
Lancelot
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,556 Elo+
Party 1
Team Averages
Level 78
1,622 SR
1,544 Elo+

VS

Team Averages
Level 100
1,541 SR
1,500 Elo+
Artio
Artio
AIIiosii
Artio
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Anubis
Anubis
BABYZOMBIE AK
Anubis
Level 90
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Fenrir
Fenrir
Barclay96
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Cerberus
Cerberus
Brickhouse2016
Cerberus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Skadi
Skadi
Dyllybar5518
Skadi
Level 85
God Stats
0W - 3L
1,704 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
9 / 1 / 10
9,265
618
14,580
15,150
8,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
GageMC006
Sun Wukong
12
3 / 3 / 7
7,906
527
7,673
11,148
6,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 4 / 9
8,028
535
7,638
9,558
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 5
8,167
544
6,220
6,665
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
TankNasty117
Lancelot
13
9 / 5 / 6
8,625
575
9,333
11,517
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AIIiosii
Artio
10
1 / 5 / 2
6,709
447
2,543
10,662
5,614
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 6 / 0
6,688
446
8,052
12,165
5,818
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Barclay96
Fenrir
13
8 / 6 / 1
8,434
562
7,578
14,616
5,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
10
0 / 6 / 2
5,800
387
4,034
14,848
9,049
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 5 / 1
6,963
464
8,288
9,497
2,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
26
Kills
13
15
Deaths
28
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
9
1
10
14
L
Artio
AIIiosii
Artio
1
5
2
0.4
L
2
6
0
0.33
L
Fenrir
Barclay96
Fenrir
8
6
1
1.42
L
Cerberus
0
6
2
0.17
L
2
5
1
0.5
W
Sun Wukong
GageMC006
Sun Wukong
3
3
7
2.17
W
2
4
9
1.63
W
3
2
5
2.75
W
Lancelot
TankNasty117
Lancelot
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,444
Damage
30,495
54,038
Taken
61,788
24,969
Mitigated
29,311
12,183
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
14,580
6,826
148
6,802
15,150
8,087
647
4,263
10,887
960
66,588
L
Artio
AIIiosii
Artio
2,543
529
727
2,492
10,662
5,614
594
1,712
8,950
31,510
0
L
8,052
423
27
3,833
12,165
5,818
0
3,330
8,835
49,828
0
L
Fenrir
Barclay96
Fenrir
7,578
1,592
57
2,770
14,616
5,944
0
888
13,728
0
42,872
L
Cerberus
4,034
395
0
1,580
14,848
9,049
0
1,596
13,252
22,552
0
L
8,288
3,154
0
434
9,497
2,886
156
534
8,963
0
46,811
W
Sun Wukong
GageMC006
Sun Wukong
7,673
1,160
0
2,140
11,148
6,719
0
3,858
7,290
0
43,442
W
7,638
1,535
0
1,378
9,558
2,799
612
4,631
4,927
52,730
0
W
6,220
2,652
0
1,110
6,665
3,029
707
562
6,103
0
41,287
W
Lancelot
TankNasty117
Lancelot
9,333
2,694
0
605
11,517
4,335
321
1,315
10,202
0
46,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,991
Gold Earned
34,594
388
Minions Killed
308
0
Camps Cleared
0
1,464,753
Distance Traveled
1,308,535
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,265
618
91
6
0
310,850
0
L
Artio
6,709
447
65
4
0
266,276
0
L
Anubis
6,688
446
68
5
0
236,015
0
L
Fenrir
8,434
562
57
4
0
292,434
0
L
Cerberus
5,800
387
38
3
0
251,646
1
L
Skadi
6,963
464
80
5
0
262,164
0
W
Sun Wukong
7,906
527
73
5
0
258,147
0
W
Janus
8,028
535
88
6
0
282,943
0
W
Neith
8,167
544
70
5
0
284,369
0
W
Lancelot
8,625
575
66
4
0
328,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role