Player Matchup

Achilles
Achilles
Darknesskrad27
Achilles
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
310W - 318L
1,352 Elo+
Party 3
Ares
Ares
IceCold Toshiro
Ares
Level 127
God Stats
8W - 9L
1,511 SR
Queue Stats
600W - 583L
1,481 Elo+
Party 3
Mulan
Mulan
Prof Thiccc
Mulan
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 134L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Psychocadillacz
Gilgamesh
Level 109
God Stats
5W - 13L
1,500 SR
Queue Stats
378W - 347L
1,370 Elo+
Party 3
Freya
Freya
SrryMid
Freya
Level 117
God Stats
0W - 1L
1,707 SR
Queue Stats
1W - 6L
1,248 Elo+
Solo
Team Averages
Level 108
1,544 SR
1,390 Elo+

VS

Team Averages
Level 126
1,500 SR
1,530 Elo+
Ymir
Ymir
 
Ymir
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Colefever
Amaterasu
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 117L
1,706 Elo+
Party 1
Serqet
Serqet
DiscoLettuce684
Serqet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 185L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
scott0329guva
Cernunnos
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 45L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 4 / 4
7,830
653
9,479
18,467
19,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 3
8,866
739
17,851
15,726
20,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 5
7,475
623
10,399
17,116
10,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Psychocadillacz
Gilgamesh
14
1 / 4 / 5
7,797
650
16,999
18,222
13,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
SrryMid
Freya
14
1 / 4 / 4
8,064
672
17,602
13,789
7,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 2 / 13
8,632
719
20,057
15,383
15,915
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Odin
 
Odin
14
2 / 3 / 10
8,492
708
10,361
16,612
15,628
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Colefever
Amaterasu
17
6 / 1 / 11
9,274
773
8,918
23,757
18,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 1 / 11
9,717
810
6,758
19,064
17,163
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
scott0329guva
Cernunnos
19
6 / 0 / 12
10,189
849
23,839
12,288
6,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
7
Kills
18
18
Deaths
7
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
13
3.75
W
Odin
 
Odin
2
3
10
2.33
W
Amaterasu
Colefever
Amaterasu
6
1
11
11.5
L
Achilles
2
4
4
1
W
3
1
11
8.5
L
3
2
3
2.25
L
0
4
5
0.63
L
Gilgamesh
Psychocadillacz
Gilgamesh
1
4
5
0.88
L
Freya
SrryMid
Freya
1
4
4
0.75
W
Cernunnos
scott0329guva
Cernunnos
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,330
Damage
69,933
83,320
Taken
87,104
71,587
Mitigated
73,927
26,688
Healing
47,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
20,057
2,678
3,284
4,168
15,383
15,915
156
7,038
8,092
24,827
0
W
Odin
 
Odin
10,361
1,679
5,242
2,738
16,612
15,628
567
7,797
8,653
0
15,187
W
Amaterasu
Colefever
Amaterasu
8,918
4,356
1,108
12,390
23,757
18,603
1,112
9,608
13,904
0
16,058
L
Achilles
9,479
2,408
1,268
4,311
18,467
19,234
15
2,616
15,739
0
17,596
W
6,758
2,138
2,618
9,169
19,064
17,163
17
5,965
12,789
0
12,909
L
17,851
1,365
583
1,832
15,726
20,559
0
3,901
11,631
22,065
0
L
10,399
1,991
2,411
2,860
17,116
10,670
0
4,979
12,137
0
16,329
L
Gilgamesh
Psychocadillacz
Gilgamesh
16,999
5,167
2,532
4,466
18,222
13,567
34
5,765
12,044
0
25,215
L
Freya
SrryMid
Freya
17,602
5,709
1,525
4,900
13,789
7,557
258
2,796
10,682
36,194
0
W
Cernunnos
scott0329guva
Cernunnos
23,839
8,628
683
6,432
12,288
6,618
780
5,045
7,011
0
54,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,032
Gold Earned
46,304
102
Minions Killed
112
0
Camps Cleared
0
1,097,785
Distance Traveled
1,153,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,632
719
20
2
0
201,674
0
W
Odin
8,492
708
14
1
0
223,635
0
W
Amaterasu
9,274
773
9
1
0
250,722
0
L
Achilles
7,830
653
14
1
0
229,732
0
W
Serqet
9,717
810
18
2
0
265,238
0
L
Ares
8,866
739
11
1
0
236,818
0
L
Mulan
7,475
623
13
1
0
198,900
0
L
Gilgamesh
7,797
650
17
1
0
239,347
0
L
Freya
8,064
672
47
4
0
192,988
0
W
Cernunnos
10,189
849
51
4
0
212,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role