Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Bondcrâck
Ganesha
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 77L
1,563 Elo+
Party 1
Vulcan
Vulcan
PituAngel
Vulcan
Level 9
God Stats
6W - 3L
1,500 SR
Queue Stats
19W - 14L
1,698 Elo+
Party 1
Hercules
Hercules
Pètá
Hercules
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 28L
1,540 Elo+
Party 1
Thor
Thor
Zeockito
Thor
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,560 Elo+

VS

Team Averages
Level 70
1,590 SR
1,497 Elo+
Merlin
Merlin
BYJoel99
Merlin
Level 104
God Stats
20W - 20L
1,500 SR
Queue Stats
299W - 286L
1,500 Elo+
Solo
Hercules
Hercules
Carfeys
Hercules
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Izanami
Izanami
Gwych
Izanami
Level 46
God Stats
3W - 1L
1,734 SR
Queue Stats
16W - 18L
1,467 Elo+
Solo
Aphrodite
Aphrodite
Mihåru
Aphrodite
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,488 Elo+
Solo
Charybdis
Charybdis
bespoketalex
Charybdis
Level 68
God Stats
2W - 2L
1,715 SR
Queue Stats
10W - 6L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
4 / 1 / 1
6,596
660
7,883
9,685
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Bondcrâck
Ganesha
10
0 / 0 / 8
6,424
642
3,137
9,576
6,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
PituAngel
Vulcan
10
5 / 1 / 5
6,364
636
5,313
4,725
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Pètá
Hercules
11
5 / 0 / 2
6,665
667
6,619
6,605
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
10
7 / 1 / 4
6,712
671
6,853
7,723
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BYJoel99
Merlin
7
1 / 4 / 0
4,689
469
4,191
5,872
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Carfeys
Hercules
7
1 / 5 / 1
4,572
457
1,303
8,586
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Gwych
Izanami
9
0 / 4 / 1
5,087
509
6,375
10,286
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Mihåru
Aphrodite
9
1 / 1 / 0
5,699
570
3,433
5,777
2,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
bespoketalex
Charybdis
6
0 / 7 / 1
4,296
430
4,079
10,673
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
21
Kills
3
3
Deaths
21
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
1
4.5
L
Merlin
BYJoel99
Merlin
1
4
0
0.25
W
Ganesha
Bondcrâck
Ganesha
0
0
8
4
L
Hercules
Carfeys
Hercules
1
5
1
0.3
L
Izanami
Gwych
Izanami
0
4
1
0.13
L
Aphrodite
Mihåru
Aphrodite
1
1
0
1
W
Vulcan
PituAngel
Vulcan
5
1
5
7.5
W
Hercules
Pètá
Hercules
5
0
2
6
W
Thor
7
1
4
9
L
Charybdis
bespoketalex
Charybdis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,805
Damage
19,381
38,314
Taken
41,194
17,709
Mitigated
13,639
18,387
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,883
6,116
0
5,210
9,685
3,321
0
2,133
7,552
0
46,159
L
Merlin
BYJoel99
Merlin
4,191
304
105
517
5,872
1,438
0
1,002
4,744
23,221
0
W
Ganesha
Bondcrâck
Ganesha
3,137
925
2,988
3,657
9,576
6,108
0
1,819
7,757
24,665
0
L
Hercules
Carfeys
Hercules
1,303
558
0
1,232
8,586
3,300
0
5,468
3,071
0
11,249
L
Izanami
Gwych
Izanami
6,375
4,291
0
2,787
10,286
3,474
0
988
9,298
0
49,400
L
Aphrodite
Mihåru
Aphrodite
3,433
851
1,766
3,076
5,777
2,795
0
778
4,999
14,107
0
W
Vulcan
PituAngel
Vulcan
5,313
1,770
0
1,487
4,725
1,744
162
1,955
2,770
32,540
0
W
Hercules
Pètá
Hercules
6,619
3,379
0
2,392
6,605
3,894
58
452
6,153
0
41,497
W
Thor
6,853
1,293
0
2,653
7,723
2,642
0
1,265
6,458
0
34,590
L
Charybdis
bespoketalex
Charybdis
4,079
2,969
0
1,634
10,673
2,632
0
214
10,139
0
17,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,761
Gold Earned
24,343
322
Minions Killed
188
0
Camps Cleared
0
1,023,096
Distance Traveled
906,422
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,596
660
100
10
0
181,150
0
L
Merlin
4,689
469
37
4
0
178,635
0
W
Ganesha
6,424
642
4
0
0
195,412
1
L
Hercules
4,572
457
18
2
0
179,467
0
L
Izanami
5,087
509
80
8
0
183,757
0
L
Aphrodite
5,699
570
23
2
0
197,977
6
W
Vulcan
6,364
636
77
8
0
210,474
0
W
Hercules
6,665
667
78
8
0
220,723
0
W
Thor
6,712
671
63
6
0
215,337
0
L
Charybdis
4,296
430
30
3
0
166,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role