Player Matchup

Surtr
Surtr
DEVILS_VENGANCE
Surtr
Level 156
God Stats
8W - 9L
1,618 SR
Queue Stats
331W - 338L
1,482 Elo+
Solo
Da Ji
Da Ji
Eat Drip
Da Ji
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 188L
1,450 Elo+
Party 1
Thanatos
Thanatos
Kulxhe
Thanatos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,315 Elo+
Solo
Atlas
Atlas
UnDeadTurtle27
Atlas
Level 79
God Stats
7W - 8L
1,509 SR
Queue Stats
132W - 139L
1,429 Elo+
Party 1
Sol
Sol
ridein4life
Sol
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 213L
1,409 Elo+
Party 1
Team Averages
Level 113
1,525 SR
1,417 Elo+

VS

Team Averages
Level 101
1,581 SR
1,538 Elo+
Medusa
Medusa
ElMaracaton
Medusa
Level 58
God Stats
1W - 0L
1,905 SR
Queue Stats
19W - 18L
1,327 Elo+
Party 2
Fenrir
Fenrir
ItzStitchez
Fenrir
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
187W - 180L
1,452 Elo+
Solo
Jormungandr
Jormungandr
draco0228
Jormungandr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 60L
1,489 Elo+
Party 2
Sol
Sol
eagcba
Sol
Level 159
God Stats
7W - 1L
1,500 SR
Queue Stats
296W - 285L
1,561 Elo+
Solo
Surtr
Surtr
fusionxaran
Surtr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,862 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,093
554
5,188
11,336
6,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Eat Drip
Da Ji
9
0 / 3 / 0
5,182
471
1,885
8,320
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Kulxhe
Thanatos
10
0 / 2 / 0
5,713
519
1,052
7,914
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 0
5,304
482
4,324
9,498
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 2 / 0
5,194
472
9,314
8,653
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 0 / 2
4,986
453
5,969
6,199
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
7 / 0 / 3
7,202
655
5,314
8,097
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
draco0228
Jormungandr
9
0 / 0 / 4
5,602
509
3,424
8,468
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
eagcba
Sol
12
3 / 0 / 4
7,078
643
6,440
5,903
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 2 / 1
6,276
571
6,207
10,251
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
11
11
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Da Ji
Eat Drip
Da Ji
0
3
0
0
W
Medusa
0
0
2
1
W
Fenrir
7
0
3
8.5
L
Thanatos
Kulxhe
Thanatos
0
2
0
0
L
0
2
0
0
W
Jormungandr
draco0228
Jormungandr
0
0
4
2
W
Sol
eagcba
Sol
3
0
4
5
W
1
2
1
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,763
Damage
27,354
45,721
Taken
38,918
20,904
Mitigated
18,779
17,745
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,188
1,469
0
4,356
11,336
6,179
0
405
10,931
383
42,165
L
Da Ji
Eat Drip
Da Ji
1,885
266
0
715
8,320
3,105
0
3,278
5,042
0
29,630
W
Medusa
5,969
3,241
0
2,656
6,199
2,345
0
4,749
1,450
0
28,355
W
Fenrir
5,314
853
0
2,367
8,097
3,421
0
1,540
6,557
0
41,788
L
Thanatos
Kulxhe
Thanatos
1,052
228
0
5,547
7,914
2,655
0
674
7,240
0
45,582
L
4,324
2,112
0
1,690
9,498
6,417
0
4,446
5,052
18,701
0
W
Jormungandr
draco0228
Jormungandr
3,424
1,403
274
3,135
8,468
5,381
0
5,761
2,707
22,137
0
W
Sol
eagcba
Sol
6,440
2,318
0
2,949
5,903
1,732
719
1,588
4,315
51,160
0
W
6,207
2,026
0
3,001
10,251
5,900
640
135
10,116
570
44,960
L
9,314
4,090
0
5,437
8,653
2,548
0
1,336
7,317
47,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,486
Gold Earned
31,144
310
Minions Killed
314
0
Camps Cleared
0
1,096,547
Distance Traveled
1,054,944
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,093
554
78
7
0
208,913
4
L
Da Ji
5,182
471
62
6
0
202,638
0
W
Medusa
4,986
453
44
4
0
225,683
1
W
Fenrir
7,202
655
59
5
0
247,789
0
L
Thanatos
5,713
519
77
7
0
258,805
0
L
Atlas
5,304
482
23
2
0
232,127
2
W
Jormungandr
5,602
509
35
3
0
205,918
0
W
Sol
7,078
643
87
8
0
197,696
0
W
Surtr
6,276
571
89
8
0
177,858
0
L
Sol
5,194
472
70
6
0
194,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role