Player Matchup

Medusa
Medusa
Soduma
Medusa
Level 67
God Stats
11W - 7L
1,402 SR
Queue Stats
188W - 183L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
Wise Phantom
Ao Kuang
Level 109
God Stats
13W - 11L
1,485 SR
Queue Stats
366W - 321L
1,522 Elo+
Solo
Sol
Sol
emanubil11
Sol
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
73W - 73L
1,504 Elo+
Party 1
Set
Set
emiliodeme
Set
Level 152
God Stats
4W - 5L
1,154 SR
Queue Stats
62W - 57L
1,546 Elo+
Party 1
Yemoja
Yemoja
merlinpk09
Yemoja
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
190W - 191L
1,496 Elo+
Party 1
Team Averages
Level 110
1,408 SR
1,512 Elo+

VS

Team Averages
Level 107
1,641 SR
1,573 Elo+
Ao Kuang
Ao Kuang
Samawyiyl
Ao Kuang
Level 107
God Stats
2W - 1L
1,867 SR
Queue Stats
38W - 34L
1,513 Elo+
Solo
Chiron
Chiron
deaththekid-3214
Chiron
Level 128
God Stats
3W - 1L
1,836 SR
Queue Stats
117W - 115L
1,586 Elo+
Solo
Bakasura
Bakasura
driftyxiii
Bakasura
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 129L
1,843 Elo+
Solo
Ares
Ares
iNightfa1l
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,615 Elo+
Solo
Sol
Sol
tanaturbo
Sol
Level 86
God Stats
5W - 4L
1,500 SR
Queue Stats
109W - 93L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Soduma
Medusa
9
4 / 2 / 4
5,531
553
8,807
8,745
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Wise Phantom
Ao Kuang
12
9 / 0 / 0
7,512
751
7,870
10,309
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 2
5,138
514
2,374
7,370
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 3
5,311
531
1,588
6,195
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
merlinpk09
Yemoja
8
1 / 2 / 7
5,794
579
3,742
7,713
2,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Samawyiyl
Ao Kuang
8
0 / 4 / 0
4,590
459
3,749
8,082
3,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 4
4,774
477
4,522
8,579
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
driftyxiii
Bakasura
9
4 / 2 / 1
5,487
549
7,412
8,978
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 5
4,779
478
2,704
10,216
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 0
5,786
579
3,198
3,464
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
15
Kills
6
6
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Samawyiyl
Ao Kuang
0
4
0
0
W
Medusa
Soduma
Medusa
4
2
4
3
W
Ao Kuang
Wise Phantom
Ao Kuang
9
0
0
9
L
0
5
4
0.4
L
Bakasura
driftyxiii
Bakasura
4
2
1
2.25
W
0
1
2
1
W
1
1
3
2.5
L
0
4
5
0.63
W
Yemoja
merlinpk09
Yemoja
1
2
7
2.25
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,381
Damage
21,585
40,332
Taken
39,319
13,195
Mitigated
16,883
17,605
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Samawyiyl
Ao Kuang
3,749
1,103
0
3,308
8,082
3,460
0
5,020
3,062
22,620
0
W
Medusa
Soduma
Medusa
8,807
3,989
0
1,065
8,745
2,610
114
1,451
6,857
0
39,248
W
Ao Kuang
Wise Phantom
Ao Kuang
7,870
999
124
6,922
10,309
3,595
413
4,039
5,819
43,357
1,173
L
4,522
1,521
447
1,691
8,579
2,816
0
2,348
6,231
0
31,775
L
Bakasura
driftyxiii
Bakasura
7,412
5,435
0
1,817
8,978
3,255
0
1,899
7,079
0
26,553
W
2,374
579
0
3,287
7,370
2,144
417
2,564
4,745
30,829
0
W
1,588
657
0
866
6,195
2,023
634
338
5,689
0
30,810
L
2,704
183
0
2,274
10,216
6,252
42
2,827
7,389
14,169
0
W
Yemoja
merlinpk09
Yemoja
3,742
611
2,362
2,979
7,713
2,823
177
918
6,474
16,883
0
L
3,198
337
0
1,608
3,464
1,100
0
1,670
1,794
38,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,286
Gold Earned
25,416
252
Minions Killed
230
0
Camps Cleared
0
937,986
Distance Traveled
867,586
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,590
459
39
4
0
139,705
0
W
Medusa
5,531
553
57
6
0
181,624
0
W
Ao Kuang
7,512
751
70
7
0
183,642
1
L
Chiron
4,774
477
49
5
0
166,420
0
L
Bakasura
5,487
549
58
6
0
219,640
0
W
Sol
5,138
514
58
6
0
176,854
0
W
Set
5,311
531
50
5
0
205,689
0
L
Ares
4,779
478
19
2
0
176,675
0
W
Yemoja
5,794
579
17
2
0
190,177
4
L
Sol
5,786
579
65
7
0
165,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role