Player Matchup

Izanami
Izanami
Gold IV
Darrk194
Izanami
Gold IV
Level 155
God Stats
1W - 1L
1,715 SR
Queue Stats
29W - 32L
1,336 MMR
Party 3
Ymir
Ymir
Bronze III
ItsJustJay08
Ymir
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 25L
1,528 MMR
Solo
Tiamat
Tiamat
Bronze III
TewlySanchez
Tiamat
Bronze III
Level 149
God Stats
16W - 7L
1,489 SR
Queue Stats
51W - 42L
1,530 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
imfoxygranpa
Cu Chulainn
Gold III
Level 158
God Stats
13W - 10L
1,717 SR
Queue Stats
280W - 264L
1,714 MMR
Party 3
Pele
Pele
Bronze III
Ākādo
Pele
Bronze III
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 63L
1,530 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,584 SR
1,528 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 154
1,631 SR
1,528 MMR
Ra
Ra
Bronze III
Clapmedaddy
Ra
Bronze III
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,530 MMR
Solo
Fenrir
Fenrir
Silver II
IvoryShiesty
Fenrir
Silver II
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 166L
1,511 MMR
Party 1
Tyr
Tyr
Silver I
LevelValord
Tyr
Silver I
Level 86
God Stats
2W - 0L
1,715 SR
Queue Stats
79W - 94L
1,523 MMR
Solo
Freya
Freya
Gold V
godfatherxxvi
Freya
Gold V
Level 191
God Stats
4W - 0L
1,732 SR
Queue Stats
326W - 300L
1,530 MMR
Solo
Arachne
Arachne
Silver II
xTekShieSty
Arachne
Silver II
Level 167
God Stats
2W - 0L
1,706 SR
Queue Stats
190W - 187L
1,545 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darrk194
Izanami
5
0 / 1 / 0
3,407
487
1,772
3,059
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 0
4,039
577
1,079
2,920
1,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
8
0 / 0 / 0
4,536
648
982
2,174
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
imfoxygranpa
Cu Chulainn
9
1 / 0 / 1
5,036
719
3,145
2,657
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pele
Ākādo
Pele
7
1 / 1 / 0
4,248
607
2,100
4,468
1,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
KumbhakarnaNe ZhaKing Arthur

VS

Bans
Ao KuangThanatosJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,760
680
1,076
3,310
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
6
0 / 0 / 2
4,327
618
1,008
3,817
1,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 2 / 0
3,901
557
404
5,031
3,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 0 / 1
4,628
661
2,141
3,360
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
xTekShieSty
Arachne
6
1 / 0 / 0
3,934
562
1,177
4,923
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
2
2
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Izanami
Darrk194
Izanami
0
1
0
0
L
0
0
0
0
W
Fenrir
0
0
2
1
W
0
2
0
0
L
Tiamat
0
0
0
0
W
1
0
1
1.5
L
Cu Chulainn
imfoxygranpa
Cu Chulainn
1
0
1
1.5
W
Arachne
xTekShieSty
Arachne
1
0
0
1
L
Pele
Ākādo
Pele
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,078
Damage
5,806
15,278
Taken
20,441
6,729
Mitigated
9,343
5,815
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,076
225
0
2,125
3,310
1,028
0
927
2,383
38,351
0
L
Izanami
Darrk194
Izanami
1,772
1,305
0
1,149
3,059
781
0
1,172
1,887
0
11,587
L
1,079
115
76
1,423
2,920
1,829
0
673
2,247
11,344
0
W
Fenrir
1,008
255
239
2,554
3,817
1,904
0
432
3,385
0
9,505
W
404
169
0
926
5,031
3,848
0
164
4,867
0
18,898
L
Tiamat
982
99
0
1,572
2,174
790
0
298
1,876
29,982
0
W
2,141
798
0
1,526
3,360
1,056
0
581
2,779
30,167
0
L
Cu Chulainn
imfoxygranpa
Cu Chulainn
3,145
332
0
587
2,657
2,031
0
0
2,657
540
37,841
W
Arachne
xTekShieSty
Arachne
1,177
940
0
995
4,923
1,507
0
266
4,657
0
21,282
L
Pele
Ākādo
Pele
2,100
667
0
1,008
4,468
1,298
0
1,074
3,394
0
22,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,266
Gold Earned
21,550
230
Minions Killed
249
0
Camps Cleared
0
686,129
Distance Traveled
730,739
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,760
680
90
13
0
150,333
2
L
Izanami
3,407
487
25
4
0
99,826
1
L
Ymir
4,039
577
19
3
0
125,372
2
W
Fenrir
4,327
618
13
2
0
153,730
2
W
Tyr
3,901
557
36
5
0
149,193
0
L
Tiamat
4,536
648
68
10
0
129,973
2
W
Freya
4,628
661
64
9
0
132,008
1
L
Cu Chulainn
5,036
719
76
11
0
156,933
0
W
Arachne
3,934
562
46
7
0
145,475
0
L
Pele
4,248
607
42
6
0
174,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role