Player Matchup

Discordia
Discordia
 
Discordia
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ftspedrinho
Heimdallr
Level 155
God Stats
2W - 8L
1,242 SR
Queue Stats
30W - 35L
1,516 Elo+
Solo
Surtr
Surtr
MARsixNT
Surtr
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Arachne
Arachne
SrRoboLuci
Arachne
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,439 Elo+
Solo
Cthulhu
Cthulhu
kyons666
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,478 Elo+
Solo
Team Averages
Level 123
1,448 SR
1,486 Elo+

VS

Team Averages
Level 66
1,536 SR
1,511 Elo+
Artemis
Artemis
 
Artemis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ChipaMortal10
Pele
Level 28
God Stats
4W - 0L
1,883 SR
Queue Stats
16W - 19L
1,589 Elo+
Party 1
Ymir
Ymir
Fort356br
Ymir
Level 60
God Stats
19W - 19L
1,515 SR
Queue Stats
95W - 88L
1,341 Elo+
Solo
Hercules
Hercules
Juanpaa6_
Hercules
Level 94
God Stats
5W - 6L
1,587 SR
Queue Stats
23W - 32L
1,531 Elo+
Party 1
Vulcan
Vulcan
Trelo2004
Vulcan
Level 103
God Stats
3W - 3L
1,197 SR
Queue Stats
67W - 59L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
0 / 0 / 1
3,555
711
1,713
2,047
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Ftspedrinho
Heimdallr
5
0 / 2 / 0
3,064
613
2,130
3,896
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
MARsixNT
Surtr
2
0 / 1 / 0
2,557
511
369
1,200
376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
SrRoboLuci
Arachne
3
1 / 0 / 0
3,050
610
612
1,091
242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
kyons666
Cthulhu
3
0 / 1 / 0
2,806
561
1,329
3,100
1,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
2 / 0 / 1
3,309
662
2,618
2,380
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 0 / 0
3,468
694
2,549
4,194
1,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
5
0 / 0 / 2
3,395
679
897
2,439
1,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Juanpaa6_
Hercules
7
1 / 0 / 0
3,808
762
841
1,261
452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
Trelo2004
Vulcan
6
0 / 1 / 0
3,532
706
360
2,468
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
1
0.5
W
Artemis
 
Artemis
2
0
1
2.5
W
1
0
0
1
W
Ymir
0
0
2
1
L
Heimdallr
Ftspedrinho
Heimdallr
0
2
0
0
W
Hercules
Juanpaa6_
Hercules
1
0
0
1
L
Surtr
MARsixNT
Surtr
0
1
0
0
L
Arachne
SrRoboLuci
Arachne
1
0
0
1
W
Vulcan
Trelo2004
Vulcan
0
1
0
0
L
Cthulhu
kyons666
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,153
Damage
7,265
11,334
Taken
12,742
3,572
Mitigated
4,518
3,500
Healing
3,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,713
86
0
500
2,047
437
0
300
1,687
18,919
0
W
Artemis
 
Artemis
2,618
1,393
0
1,226
2,380
688
0
547
1,833
0
13,173
W
2,549
1,063
0
693
4,194
1,160
0
547
3,647
0
20,212
W
Ymir
897
56
0
720
2,439
1,441
0
509
1,930
7,888
0
L
Heimdallr
Ftspedrinho
Heimdallr
2,130
1,250
0
1,119
3,896
1,145
0
317
3,579
0
15,141
W
Hercules
Juanpaa6_
Hercules
841
516
0
317
1,261
452
0
0
1,261
0
17,302
L
Surtr
MARsixNT
Surtr
369
369
0
172
1,200
376
0
0
1,200
53
2,229
L
Arachne
SrRoboLuci
Arachne
612
505
0
346
1,091
242
0
0
1,091
0
3,969
W
Vulcan
Trelo2004
Vulcan
360
0
0
500
2,468
777
0
1,439
1,029
15,911
0
L
Cthulhu
kyons666
Cthulhu
1,329
273
264
1,099
3,100
1,372
0
580
2,520
2,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,032
Gold Earned
17,512
77
Minions Killed
142
0
Camps Cleared
0
345,764
Distance Traveled
508,404
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,555
711
36
7
0
97,087
0
W
Artemis
3,309
662
17
3
0
82,323
0
W
Pele
3,468
694
37
7
0
128,338
0
W
Ymir
3,395
679
9
2
0
88,030
0
L
Heimdallr
3,064
613
20
4
0
89,458
0
W
Hercules
3,808
762
41
8
0
106,653
0
L
Surtr
2,557
511
7
1
0
34,702
0
L
Arachne
3,050
610
11
2
0
41,647
1
W
Vulcan
3,532
706
38
8
0
103,060
0
L
Cthulhu
2,806
561
3
1
0
82,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role