Player Matchup

Da Ji
Da Ji
ITSJHONNY
Da Ji
Level 134
God Stats
4W - 1L
1,302 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Eset
Eset
OtEruption
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
gdDucc7
Cthulhu
Level 80
God Stats
1W - 1L
1,332 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 81
1,378 SR
1,500 Elo+

VS

Team Averages
Level 67
1,439 SR
1,432 Elo+
Ah Puch
Ah Puch
DaWickdWizrd
Ah Puch
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
FILIPsitoWE
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,302 Elo+
Solo
Surtr
Surtr
MoeLiva
Surtr
Level 65
God Stats
0W - 2L
1,316 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ITSJHONNY
Da Ji
12
7 / 1 / 5
8,548
855
6,708
4,649
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 1 / 7
8,608
861
8,093
6,366
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
gdDucc7
Cthulhu
12
0 / 2 / 13
7,180
718
4,907
9,063
7,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DaWickdWizrd
Ah Puch
9
1 / 3 / 2
6,276
628
2,383
5,516
1,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Raijin
12
1 / 5 / 1
7,004
700
5,681
7,187
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
MoeLiva
Surtr
9
2 / 5 / 2
6,697
670
5,193
10,191
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
13
Kills
4
4
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DaWickdWizrd
Ah Puch
1
3
2
0.67
L
Raijin
1
5
1
0.3
W
Da Ji
ITSJHONNY
Da Ji
7
1
5
9.5
L
Surtr
MoeLiva
Surtr
2
5
2
0.6
W
6
1
7
9.5
W
Cthulhu
gdDucc7
Cthulhu
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,708
Damage
13,257
20,078
Taken
22,894
12,576
Mitigated
9,291
1,764
Healing
2,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DaWickdWizrd
Ah Puch
2,383
165
0
241
5,516
1,765
0
1,913
3,519
6,907
0
L
Raijin
5,681
690
0
290
7,187
2,195
0
3,572
3,418
36,816
1,466
W
Da Ji
ITSJHONNY
Da Ji
6,708
2,521
0
0
4,649
1,975
0
1,845
2,804
0
28,445
L
Surtr
MoeLiva
Surtr
5,193
1,867
0
1,481
10,191
5,331
100
6,973
2,884
102
8,974
W
8,093
1,390
187
786
6,366
2,772
569
3,080
3,286
34,412
0
W
Cthulhu
gdDucc7
Cthulhu
4,907
518
271
520
9,063
7,829
0
2,913
6,150
23,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,336
Gold Earned
19,977
158
Minions Killed
91
0
Camps Cleared
0
533,598
Distance Traveled
416,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,276
628
13
1
0
120,657
0
L
Raijin
7,004
700
69
7
0
146,719
0
W
Da Ji
8,548
855
38
4
0
186,557
0
L
Surtr
6,697
670
9
1
0
149,457
0
W
Eset
8,608
861
79
8
0
174,642
0
W
Cthulhu
7,180
718
41
4
0
172,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role