Player Matchup

Surtr
Surtr
ArcticcPlays
Surtr
Level 108
God Stats
5W - 3L
1,342 SR
Queue Stats
86W - 79L
1,537 Elo+
Party 1
Ares
Ares
ChzCakeOverlord
Ares
Level 143
God Stats
10W - 7L
1,782 SR
Queue Stats
171W - 143L
1,520 Elo+
Solo
Cernunnos
Cernunnos
ITrinityy NZ
Cernunnos
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 79L
1,742 Elo+
Party 1
Ratatoskr
Ratatoskr
daeisgae
Ratatoskr
Level 82
God Stats
16W - 21L
1,318 SR
Queue Stats
230W - 236L
1,499 Elo+
Party 3
Hera
Hera
iamplant
Hera
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
71W - 89L
1,696 Elo+
Party 3
Team Averages
Level 100
1,488 SR
1,599 Elo+

VS

Team Averages
Level 104
1,607 SR
1,682 Elo+
Baron Samedi
Baron Samedi
Assassin R3D550
Baron Samedi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,720 Elo+
Party 4
The Morrigan
The Morrigan
Curdledymyy
The Morrigan
Level 97
God Stats
1W - 3L
1,290 SR
Queue Stats
15W - 13L
1,685 Elo+
Party 4
Maui
Maui
GAMBLE_D_GOON
Maui
Level 148
God Stats
11W - 8L
1,929 SR
Queue Stats
115W - 122L
1,803 Elo+
Party 2
Cupid
Cupid
WiiIliie
Cupid
Level 79
God Stats
5W - 5L
1,744 SR
Queue Stats
8W - 16L
1,704 Elo+
Party 2
Surtr
Surtr
xFROZEN_KNIGHTx
Surtr
Level 127
God Stats
4W - 5L
1,573 SR
Queue Stats
197W - 188L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,202
424
10,555
21,036
14,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 4
8,017
472
11,471
14,718
18,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
ITrinityy NZ
Cernunnos
14
1 / 2 / 3
7,946
467
4,926
9,159
3,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
daeisgae
Ratatoskr
15
4 / 3 / 5
9,243
544
8,934
14,540
7,249
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
13
1 / 6 / 4
8,378
493
4,943
10,401
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Assassin R3D550
Baron Samedi
16
8 / 1 / 3
10,137
596
10,699
8,307
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Curdledymyy
The Morrigan
16
4 / 3 / 8
9,642
567
8,900
10,844
5,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 5
7,938
467
5,027
18,853
20,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
WiiIliie
Cupid
13
1 / 3 / 4
7,961
468
4,656
10,421
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 1 / 5
10,323
607
18,686
18,190
13,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
10
Kills
18
18
Deaths
10
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Baron Samedi
Assassin R3D550
Baron Samedi
8
1
3
9.5
L
3
2
4
2.5
W
The Morrigan
Curdledymyy
The Morrigan
4
3
8
2.67
W
0
2
5
1.25
L
Cernunnos
ITrinityy NZ
Cernunnos
1
2
3
1.25
W
Cupid
WiiIliie
Cupid
1
3
4
1
L
Ratatoskr
daeisgae
Ratatoskr
4
3
5
2.17
L
Hera
1
6
4
0.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,829
Damage
47,968
69,854
Taken
66,615
49,160
Mitigated
48,261
17,240
Healing
24,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,555
3,839
0
7,357
21,036
14,457
0
3,614
17,422
529
65,342
W
Baron Samedi
Assassin R3D550
Baron Samedi
10,699
412
872
3,448
8,307
3,861
273
3,414
4,893
60,906
80
L
11,471
297
0
2,452
14,718
18,800
0
4,440
10,278
29,036
0
W
The Morrigan
Curdledymyy
The Morrigan
8,900
2,868
0
3,319
10,844
5,429
0
1,504
9,340
62,936
17,699
W
5,027
1,629
0
3,898
18,853
20,784
0
5,167
13,686
29,912
0
L
Cernunnos
ITrinityy NZ
Cernunnos
4,926
2,643
0
4,171
9,159
3,782
0
3,987
5,172
0
61,158
W
Cupid
WiiIliie
Cupid
4,656
2,722
1,393
3,948
10,421
4,521
1,458
4,442
5,979
0
49,358
L
Ratatoskr
daeisgae
Ratatoskr
8,934
3,211
0
635
14,540
7,249
0
4,249
10,291
0
77,836
L
Hera
4,943
2,003
207
2,418
10,401
4,872
0
6,706
3,695
61,068
2,002
W
18,686
8,149
0
7,925
18,190
13,666
2,861
1,850
16,340
469
98,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,786
Gold Earned
46,001
482
Minions Killed
520
0
Camps Cleared
0
1,741,962
Distance Traveled
1,601,709
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,202
424
104
6
0
352,924
0
W
Baron Samedi
10,137
596
108
6
0
312,645
2
L
Ares
8,017
472
16
1
0
359,052
3
W
The Morrigan
9,642
567
107
6
0
337,338
7
W
Maui
7,938
467
29
2
0
327,660
0
L
Cernunnos
7,946
467
110
6
0
313,778
0
W
Cupid
7,961
468
103
6
0
288,016
0
L
Ratatoskr
9,243
544
120
7
0
397,463
0
L
Hera
8,378
493
132
8
0
318,745
7
W
Surtr
10,323
607
173
10
0
336,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role