Player Matchup

Bacchus
Bacchus
Austinfy
Bacchus
Level 91
God Stats
8W - 1L
1,983 SR
Queue Stats
23W - 6L
1,814 Elo+
Party 2
Arachne
Arachne
DNA Phail Ninja
Arachne
Level 138
God Stats
1W - 4L
1,253 SR
Queue Stats
69W - 57L
1,660 Elo+
Party 2
Eset
Eset
Draco_Reloaded
Eset
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
176W - 188L
1,295 Elo+
Party 3
Neith
Neith
dallasmarryo
Neith
Level 125
God Stats
4W - 5L
1,637 SR
Queue Stats
215W - 227L
1,450 Elo+
Solo
Hera
Hera
toy-toast909
Hera
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 151L
1,252 Elo+
Party 3
Team Averages
Level 104
1,575 SR
1,494 Elo+

VS

Team Averages
Level 106
1,384 SR
1,356 Elo+
Chang'e
Chang'e
LaughnCoffin533
Chang'e
Level 128
God Stats
17W - 19L
1,375 SR
Queue Stats
528W - 513L
1,342 Elo+
Solo
Hades
Hades
Masternekokawai7
Hades
Level 93
God Stats
1W - 5L
1,500 SR
Queue Stats
60W - 66L
1,357 Elo+
Solo
Sol
Sol
oRitzyy_
Sol
Level 106
God Stats
2W - 3L
1,223 SR
Queue Stats
41W - 50L
1,301 Elo+
Party 1
Ganesha
Ganesha
temp-226306
Ganesha
Level 116
God Stats
3W - 5L
1,323 SR
Queue Stats
48W - 68L
1,306 Elo+
Party 1
Bakasura
Bakasura
xIXIDecoy36IXIx
Bakasura
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
68W - 62L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Austinfy
Bacchus
6
0 / 0 / 2
4,086
681
1,095
3,469
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,872
645
199
4,432
1,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 0 / 0
4,012
669
2,027
1,712
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
2 / 0 / 0
3,820
637
2,148
1,711
435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
3,161
527
874
1,414
397
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,738
623
906
3,409
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 0
4,313
719
1,066
2,398
1,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 1 / 0
2,950
492
772
912
282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
temp-226306
Ganesha
3
0 / 1 / 0
3,209
535
139
2,095
1,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
6
0 / 0 / 0
3,472
579
1,445
5,224
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Austinfy
Bacchus
0
0
2
1
W
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
1
0
0
1
W
2
0
0
2
L
0
1
0
0
L
Ganesha
temp-226306
Ganesha
0
1
0
0
W
0
1
0
0
L
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,343
Damage
4,328
12,738
Taken
14,038
4,932
Mitigated
5,226
6,913
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Austinfy
Bacchus
1,095
375
0
1,204
3,469
2,243
223
864
2,508
12,241
0
W
199
199
0
3,459
4,432
1,336
0
72
4,360
0
16,158
W
2,027
242
0
933
1,712
521
0
906
766
23,840
0
L
906
173
51
1,319
3,409
1,019
0
1,357
2,052
17,517
0
L
1,066
190
19
1,535
2,398
1,213
0
874
1,524
18,910
0
W
2,148
1,529
0
1,141
1,711
435
184
0
1,611
0
17,586
L
772
362
0
0
912
282
0
209
703
6,986
1,055
L
Ganesha
temp-226306
Ganesha
139
27
0
326
2,095
1,013
0
556
1,539
3,476
0
W
874
250
0
176
1,414
397
0
994
420
8,958
0
L
Bakasura
1,445
1,134
0
1,554
5,224
1,699
0
1,000
4,224
0
10,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,951
Gold Earned
17,682
129
Minions Killed
140
0
Camps Cleared
0
524,035
Distance Traveled
469,543
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,086
681
22
4
0
103,969
1
W
Arachne
3,872
645
45
8
0
129,773
0
W
Eset
4,012
669
29
5
0
109,617
0
L
Chang'e
3,738
623
42
7
0
120,368
2
L
Hades
4,313
719
43
7
0
105,722
0
W
Neith
3,820
637
25
4
0
81,331
0
L
Sol
2,950
492
19
3
0
48,150
0
L
Ganesha
3,209
535
0
0
0
51,954
0
W
Hera
3,161
527
8
1
0
99,345
2
L
Bakasura
3,472
579
36
6
0
143,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role