Player Matchup

Izanami
Izanami
Cancel that5412
Izanami
Level 19
God Stats
6W - 8L
1,500 SR
Queue Stats
158W - 162L
1,271 Elo+
Party 2
Amaterasu
Amaterasu
ILOVELAMPSDOU
Amaterasu
Level 87
God Stats
68W - 56L
1,504 SR
Queue Stats
349W - 322L
1,580 Elo+
Party 1
Arachne
Arachne
TwistedDust
Arachne
Level 154
God Stats
5W - 6L
1,500 SR
Queue Stats
234W - 232L
1,538 Elo+
Party 2
Surtr
Surtr
WheezyMoth
Surtr
Level 87
God Stats
19W - 24L
1,406 SR
Queue Stats
263W - 251L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
herbslayer0420
Morgan Le Fay
Level 27
God Stats
2W - 2L
1,574 SR
Queue Stats
4W - 4L
1,580 Elo+
Party 1
Team Averages
Level 75
1,497 SR
1,490 Elo+

VS

Team Averages
Level 95
1,603 SR
1,556 Elo+
Thanatos
Thanatos
 
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
SeffDot
Izanami
Level 26
God Stats
9W - 7L
1,559 SR
Queue Stats
52W - 47L
1,649 Elo+
Party 3
Tiamat
Tiamat
TH3GRiMREAPERR
Tiamat
Level 128
God Stats
3W - 5L
1,877 SR
Queue Stats
355W - 362L
1,586 Elo+
Party 3
King Arthur
King Arthur
ToloDolo
King Arthur
Level 115
God Stats
6W - 13L
1,426 SR
Queue Stats
170W - 181L
1,553 Elo+
Party 3
Athena
Athena
Voltraino
Athena
Level 87
God Stats
23W - 24L
1,652 SR
Queue Stats
84W - 111L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,744
596
8,931
10,020
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Amaterasu
ILOVELAMPSDOU
Amaterasu
9
0 / 4 / 4
5,804
446
4,455
12,616
6,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
TwistedDust
Arachne
8
0 / 2 / 0
5,810
447
1,941
8,236
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
10
1 / 3 / 3
6,131
472
10,260
14,897
7,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
herbslayer0420
Morgan Le Fay
10
0 / 5 / 2
5,993
461
6,001
8,020
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
6 / 1 / 8
7,883
606
9,655
12,267
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
SeffDot
Izanami
12
4 / 1 / 1
7,242
557
7,261
9,912
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 7
6,943
534
8,796
9,055
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ToloDolo
King Arthur
13
3 / 0 / 0
7,617
586
7,498
10,218
8,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Voltraino
Athena
11
2 / 1 / 10
7,539
580
5,408
14,994
13,513
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
5
Kills
17
17
Deaths
5
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
8
10
L
4
3
1
1.5
L
Amaterasu
ILOVELAMPSDOU
Amaterasu
0
4
4
0.5
W
Izanami
SeffDot
Izanami
4
1
1
4.5
W
2
2
7
2.75
W
King Arthur
ToloDolo
King Arthur
3
0
0
3
L
Arachne
TwistedDust
Arachne
0
2
0
0
W
Athena
Voltraino
Athena
2
1
10
7
L
Surtr
1
3
3
0.83
L
Morgan Le Fay
herbslayer0420
Morgan Le Fay
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,588
Damage
38,618
53,789
Taken
56,446
22,815
Mitigated
37,546
12,396
Healing
25,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,655
3,162
0
9,974
12,267
6,287
21
373
11,894
0
48,642
L
8,931
5,614
0
3,901
10,020
3,348
1,152
3,178
6,842
0
60,651
L
Amaterasu
ILOVELAMPSDOU
Amaterasu
4,455
1,585
0
3,436
12,616
6,863
0
1,150
11,466
0
25,467
W
Izanami
SeffDot
Izanami
7,261
4,678
0
3,055
9,912
3,463
35
339
9,573
0
56,562
W
8,796
793
0
3,378
9,055
5,897
140
2,149
6,906
53,502
0
W
King Arthur
ToloDolo
King Arthur
7,498
1,038
0
1,886
10,218
8,386
29
870
9,348
0
60,418
L
Arachne
TwistedDust
Arachne
1,941
1,186
0
2,295
8,236
2,582
0
1,008
7,228
0
31,772
W
Athena
Voltraino
Athena
5,408
1,528
3,114
4,193
14,994
13,513
11
3,133
11,861
18,523
0
L
Surtr
10,260
3,327
154
2,443
14,897
7,314
528
5,346
9,551
381
34,431
L
Morgan Le Fay
herbslayer0420
Morgan Le Fay
6,001
625
0
167
8,020
2,708
0
3,522
4,498
36,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,482
Gold Earned
37,224
324
Minions Killed
373
0
Camps Cleared
0
1,199,432
Distance Traveled
1,354,955
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,883
606
69
5
0
312,651
6
L
Izanami
7,744
596
104
8
0
229,390
3
L
Amaterasu
5,804
446
36
3
0
250,872
1
W
Izanami
7,242
557
92
7
0
226,735
4
W
Tiamat
6,943
534
84
6
0
258,170
0
W
King Arthur
7,617
586
104
8
0
294,176
2
L
Arachne
5,810
447
60
5
0
198,968
0
W
Athena
7,539
580
24
2
0
263,223
0
L
Surtr
6,131
472
57
4
0
259,602
0
L
Morgan Le Fay
5,993
461
67
5
0
260,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role