Player Matchup

Nike
Nike
BIG-P-DUBBY-DUB
Nike
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 177L
1,316 Elo+
Party 1
Hel
Hel
Bigg___Sav___
Hel
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,256 Elo+
Party 1
Lancelot
Lancelot
BoofDaTruth
Lancelot
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
253W - 268L
1,355 Elo+
Party 1
Artemis
Artemis
DGxSlum
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,219 Elo+
Solo
Agni
Agni
SLENDERCAP 1083
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 44
1,500 SR
1,329 Elo+

VS

Team Averages
Level 70
1,457 SR
1,498 Elo+
Ne Zha
Ne Zha
Korn2995
Ne Zha
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 96L
1,729 Elo+
Solo
Charybdis
Charybdis
Leandr0k
Charybdis
Level 83
God Stats
4W - 4L
1,500 SR
Queue Stats
197W - 191L
1,351 Elo+
Solo
Sobek
Sobek
MsSneakyChicken
Sobek
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 308L
1,550 Elo+
Solo
Chronos
Chronos
half_bakedsaints
Chronos
Level 49
God Stats
4W - 3L
1,285 SR
Queue Stats
244W - 242L
1,359 Elo+
Solo
Yemoja
Yemoja
venenoff
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
9,628
802
6,257
12,903
8,142
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 5 / 9
8,087
674
5,610
11,496
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
BoofDaTruth
Lancelot
13
1 / 7 / 6
8,139
678
4,394
15,475
10,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Artemis
DGxSlum
Artemis
17
9 / 4 / 3
10,746
896
23,838
17,162
7,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 8 / 9
8,289
691
9,289
13,565
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Korn2995
Ne Zha
20
14 / 2 / 10
12,130
1,011
28,935
13,430
8,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Leandr0k
Charybdis
15
2 / 3 / 11
9,184
765
8,040
10,452
4,950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 4 / 14
10,871
906
8,169
20,015
27,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 2 / 14
11,131
928
12,395
12,150
6,598
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
venenoff
Yemoja
14
1 / 2 / 12
9,327
777
5,526
9,381
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
13
Kills
28
28
Deaths
13
31
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
0
5
9
0.9
L
Lancelot
BoofDaTruth
Lancelot
1
7
6
0.57
L
Artemis
DGxSlum
Artemis
9
4
3
2.63
W
Ne Zha
Korn2995
Ne Zha
14
2
10
9.5
W
Charybdis
Leandr0k
Charybdis
2
3
11
2.5
W
6
4
14
3.25
L
0
8
9
0.56
W
5
2
14
6
W
Yemoja
venenoff
Yemoja
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,388
Damage
63,065
70,601
Taken
65,428
35,607
Mitigated
54,770
23,461
Healing
22,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,257
900
994
1,795
12,903
8,142
417
5,962
6,941
0
17,081
L
5,610
1,819
5,032
3,742
11,496
4,990
245
3,715
7,781
8,774
0
L
Lancelot
BoofDaTruth
Lancelot
4,394
500
313
1,348
15,475
10,359
0
4,933
10,542
0
7,396
L
Artemis
DGxSlum
Artemis
23,838
14,365
1,588
7,281
17,162
7,094
975
5,742
11,420
0
41,069
W
Ne Zha
Korn2995
Ne Zha
28,935
7,296
716
3,995
13,430
8,466
2,541
4,126
9,304
0
59,146
W
Charybdis
Leandr0k
Charybdis
8,040
5,992
699
2,281
10,452
4,950
3,080
2,491
7,961
0
16,821
W
8,169
483
1,299
5,396
20,015
27,256
342
3,983
15,820
13,112
0
L
9,289
1,177
0
1,368
13,565
5,022
0
5,738
7,827
20,433
0
W
12,395
6,155
925
2,858
12,150
6,598
904
3,029
9,121
31,157
0
W
Yemoja
venenoff
Yemoja
5,526
1,129
3,071
1,393
9,381
7,500
441
1,058
8,323
11,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,889
Gold Earned
52,643
109
Minions Killed
142
0
Camps Cleared
0
901,770
Distance Traveled
1,023,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,628
802
21
2
0
144,388
0
L
Hel
8,087
674
4
0
0
170,826
0
L
Lancelot
8,139
678
5
0
0
211,454
0
L
Artemis
10,746
896
49
4
0
196,803
0
W
Ne Zha
12,130
1,011
42
4
0
249,311
0
W
Charybdis
9,184
765
30
3
0
142,893
0
W
Sobek
10,871
906
8
1
0
225,168
0
L
Agni
8,289
691
30
3
0
178,299
0
W
Chronos
11,131
928
42
4
0
224,884
0
W
Yemoja
9,327
777
20
2
0
181,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role