Player Matchup

Cthulhu
Cthulhu
DonCoach
Cthulhu
Level 65
God Stats
29W - 28L
1,450 SR
Queue Stats
121W - 123L
1,346 Elo+
Party 2
Izanami
Izanami
ElBote
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,169 Elo+
Party 2
Hades
Hades
Jocdb
Hades
Level 26
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 12L
1,395 Elo+
Party 2
Chang'e
Chang'e
Spac92
Chang'e
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 99L
1,413 Elo+
Party 2
Fenrir
Fenrir
smamvz
Fenrir
Level 107
God Stats
3W - 7L
1,487 SR
Queue Stats
76W - 90L
1,360 Elo+
Party 2
Team Averages
Level 55
1,444 SR
1,337 Elo+

VS

Team Averages
Level 56
1,476 SR
1,351 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AlieMc
Nemesis
Level 39
God Stats
1W - 5L
1,165 SR
Queue Stats
150W - 236L
1,174 Elo+
Solo
Chernobog
Chernobog
FistoWizard
Chernobog
Level 74
God Stats
4W - 7L
1,509 SR
Queue Stats
107W - 105L
1,434 Elo+
Party 1
Maui
Maui
LuciLucifer
Maui
Level 69
God Stats
13W - 18L
1,314 SR
Queue Stats
141W - 139L
1,434 Elo+
Party 1
Chang'e
Chang'e
sCrookedstar
Chang'e
Level 55
God Stats
0W - 1L
1,892 SR
Queue Stats
3W - 4L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonCoach
Cthulhu
11
1 / 2 / 5
7,325
458
2,949
11,607
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
ElBote
Izanami
13
2 / 1 / 1
7,835
490
4,738
7,650
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Jocdb
Hades
14
3 / 0 / 4
8,287
518
7,573
9,020
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Spac92
Chang'e
15
6 / 0 / 1
9,608
601
9,816
9,582
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
smamvz
Fenrir
12
3 / 2 / 5
7,569
473
5,587
11,482
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 4 / 0
7,973
498
6,005
12,917
8,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
AlieMc
Nemesis
9
0 / 5 / 2
6,160
385
2,032
10,214
3,330
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
FistoWizard
Chernobog
11
1 / 2 / 2
7,073
442
6,315
10,738
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 2
7,577
474
3,847
13,506
14,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
sCrookedstar
Chang'e
12
2 / 2 / 1
7,141
446
7,390
8,972
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
5
5
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
4
0
0.25
L
Nemesis
AlieMc
Nemesis
0
5
2
0.2
W
Cthulhu
DonCoach
Cthulhu
1
2
5
1.75
W
Izanami
ElBote
Izanami
2
1
1
2.5
L
Chernobog
FistoWizard
Chernobog
1
2
2
1
W
Hades
Jocdb
Hades
3
0
4
5
L
1
2
2
1
W
Chang'e
Spac92
Chang'e
6
0
1
6.5
L
Chang'e
sCrookedstar
Chang'e
2
2
1
1.25
W
Fenrir
smamvz
Fenrir
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,663
Damage
25,589
49,341
Taken
56,347
24,504
Mitigated
34,020
18,417
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,005
2,296
0
3,337
12,917
8,581
402
7,086
5,831
721
62,710
L
Nemesis
AlieMc
Nemesis
2,032
1,139
0
52
10,214
3,330
204
4,000
6,214
0
22,822
W
Cthulhu
DonCoach
Cthulhu
2,949
29
137
2,427
11,607
7,888
0
3,254
8,353
22,693
0
W
Izanami
ElBote
Izanami
4,738
3,370
0
4,202
7,650
2,880
0
1,743
5,907
0
56,710
L
Chernobog
FistoWizard
Chernobog
6,315
3,729
0
5,021
10,738
4,340
735
2,344
8,394
0
58,955
W
Hades
Jocdb
Hades
7,573
729
390
4,328
9,020
5,106
469
3,718
5,302
55,776
0
L
3,847
1,114
0
3,151
13,506
14,085
259
2,230
11,276
22,092
0
W
Chang'e
Spac92
Chang'e
9,816
822
84
4,594
9,582
3,611
0
766
8,261
68,384
0
L
Chang'e
sCrookedstar
Chang'e
7,390
554
778
3,985
8,972
3,684
336
4,678
4,294
46,219
0
W
Fenrir
smamvz
Fenrir
5,587
1,071
0
2,255
11,482
5,019
180
2,573
8,861
0
48,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,624
Gold Earned
35,924
387
Minions Killed
303
0
Camps Cleared
0
1,564,994
Distance Traveled
1,327,366
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,973
498
92
6
0
245,791
0
L
Nemesis
6,160
385
28
2
0
232,681
0
W
Cthulhu
7,325
458
19
1
0
313,804
0
W
Izanami
7,835
490
92
6
0
312,240
1
L
Chernobog
7,073
442
81
5
0
258,303
0
W
Hades
8,287
518
94
6
0
276,635
0
L
Maui
7,577
474
38
2
0
295,037
4
W
Chang'e
9,608
601
129
8
0
322,625
1
L
Chang'e
7,141
446
64
4
0
295,554
0
W
Fenrir
7,569
473
53
3
0
339,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role