Player Matchup

Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Cayou6969
Chernobog
Level 102
God Stats
1W - 2L
1,734 SR
Queue Stats
134W - 117L
1,541 Elo+
Party 3
Raijin
Raijin
Dredgen27
Raijin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,817 Elo+
Party 2
Gilgamesh
Gilgamesh
grugmoments420
Gilgamesh
Level 65
God Stats
2W - 1L
1,629 SR
Queue Stats
6W - 2L
1,817 Elo+
Party 2
Team Averages
Level 96
1,573 SR
1,635 Elo+

VS

Team Averages
Level 113
1,627 SR
1,592 Elo+
Bastet
Bastet
F3rdiLand
Bastet
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 70L
1,672 Elo+
Solo
Maui
Maui
Hbksx22
Maui
Level 129
God Stats
15W - 9L
1,824 SR
Queue Stats
97W - 70L
1,628 Elo+
Party 4
Danzaburou
Danzaburou
ImThatSam
Danzaburou
Level 26
God Stats
16W - 8L
1,812 SR
Queue Stats
297W - 245L
1,703 Elo+
Party 4
Hades
Hades
LevilKneviel
Hades
Level 145
God Stats
10W - 4L
1,500 SR
Queue Stats
355W - 342L
1,497 Elo+
Party 1
Anubis
Anubis
QuickWizard51
Anubis
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
211W - 202L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 2 / 0
6,258
522
4,288
10,242
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
 
Fenrir
9
1 / 2 / 1
5,730
478
5,751
11,869
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Cayou6969
Chernobog
10
0 / 1 / 0
5,604
467
6,841
8,368
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Dredgen27
Raijin
11
0 / 4 / 2
6,194
516
5,998
7,712
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
grugmoments420
Gilgamesh
11
0 / 2 / 0
6,095
508
4,169
10,857
7,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
F3rdiLand
Bastet
11
1 / 1 / 3
6,388
532
6,189
10,388
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
Hbksx22
Maui
11
1 / 0 / 3
6,595
550
3,545
7,379
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ImThatSam
Danzaburou
11
2 / 0 / 1
6,749
562
9,375
7,560
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 0
7,376
615
5,957
7,579
7,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 1 / 1
7,708
642
7,199
6,949
3,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
11
11
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
0
0.5
L
Fenrir
 
Fenrir
1
2
1
0.75
L
Chernobog
Cayou6969
Chernobog
0
1
0
0
L
Raijin
Dredgen27
Raijin
0
4
2
0.25
W
Bastet
F3rdiLand
Bastet
1
1
3
2.5
W
Maui
Hbksx22
Maui
1
0
3
2.5
W
Danzaburou
ImThatSam
Danzaburou
2
0
1
2.5
W
2
0
0
2
W
5
1
1
5.5
L
Gilgamesh
grugmoments420
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,047
Damage
32,265
49,048
Taken
39,855
24,188
Mitigated
23,457
10,928
Healing
23,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,288
190
100
3,252
10,242
7,617
0
3,107
7,135
18,567
0
L
Fenrir
 
Fenrir
5,751
2,078
0
1,658
11,869
3,902
0
2,741
9,128
0
35,731
L
Chernobog
Cayou6969
Chernobog
6,841
3,455
0
2,888
8,368
3,206
0
671
7,697
0
43,761
L
Raijin
Dredgen27
Raijin
5,998
751
57
1,134
7,712
1,989
0
4,984
2,728
47,066
2,365
W
Bastet
F3rdiLand
Bastet
6,189
2,376
0
5,510
10,388
3,515
0
560
9,828
0
42,311
W
Maui
Hbksx22
Maui
3,545
1,146
184
3,425
7,379
5,678
0
3,066
4,313
14,378
0
W
Danzaburou
ImThatSam
Danzaburou
9,375
6,070
0
5,724
7,560
3,187
520
1,491
6,069
0
58,061
W
5,957
1,108
36
4,162
7,579
7,788
0
0
7,579
51,591
814
W
7,199
321
0
4,514
6,949
3,289
258
4,788
2,161
69,290
0
L
Gilgamesh
grugmoments420
Gilgamesh
4,169
1,116
0
1,839
10,857
7,474
0
4,384
6,473
0
44,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
34,816
314
Minions Killed
387
0
Camps Cleared
0
1,173,615
Distance Traveled
1,202,578
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,258
522
20
2
0
246,207
0
L
Fenrir
5,730
478
50
4
0
278,916
0
L
Chernobog
5,604
467
78
7
0
217,062
0
L
Raijin
6,194
516
88
7
0
208,485
3
W
Bastet
6,388
532
69
6
0
283,662
0
W
Maui
6,595
550
22
2
0
257,441
4
W
Danzaburou
6,749
562
103
9
0
228,922
2
W
Hades
7,376
615
85
7
0
211,823
0
W
Anubis
7,708
642
108
9
0
220,730
0
L
Gilgamesh
6,095
508
78
7
0
222,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role