Player Matchup

Sol
Sol
Bunni02
Sol
Level 26
God Stats
61W - 70L
1,405 SR
Queue Stats
103W - 116L
1,408 Elo+
Party 1
Guan Yu
Guan Yu
HaveFun7807
Guan Yu
Level 41
God Stats
12W - 10L
1,104 SR
Queue Stats
53W - 48L
1,294 Elo+
Party 1
Arachne
Arachne
La Leche3032
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,408 Elo+
Party 1
Artio
Artio
Please Mas
Artio
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,484 Elo+
Party 1
Izanami
Izanami
VicariousUser58
Izanami
Level 60
God Stats
4W - 2L
1,955 SR
Queue Stats
20W - 35L
1,408 Elo+
Party 1
Team Averages
Level 33
1,493 SR
1,400 Elo+

VS

Team Averages
Level 32
1,371 SR
1,155 Elo+
Ares
Ares
CoquinhaGelada21
Ares
Level 34
God Stats
2W - 9L
1,063 SR
Queue Stats
42W - 64L
1,144 Elo+
Party 2
Chaac
Chaac
KoreanCornBread
Chaac
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
388W - 485L
1,151 Elo+
Party 3
Ravana
Ravana
Wilson9606
Ravana
Level 27
God Stats
0W - 3L
1,453 SR
Queue Stats
14W - 49L
1,144 Elo+
Party 2
Freya
Freya
blop0908
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 67L
1,173 Elo+
Party 2
Izanami
Izanami
roxycottontailss
Izanami
Level 68
God Stats
112W - 113L
1,339 SR
Queue Stats
345W - 415L
1,163 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
4 / 2 / 11
9,066
567
11,642
8,660
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
HaveFun7807
Guan Yu
13
3 / 0 / 3
8,559
535
8,211
14,268
17,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
La Leche3032
Arachne
15
12 / 2 / 7
9,853
616
17,824
15,110
7,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Artio
13
7 / 0 / 12
8,475
530
13,479
16,644
14,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 7
8,101
506
10,422
11,258
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
8,030
502
7,070
20,047
20,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
1 / 3 / 0
7,255
453
6,453
11,813
7,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Wilson9606
Ravana
10
0 / 9 / 2
6,324
395
5,896
15,527
6,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
blop0908
Freya
10
0 / 8 / 2
6,431
402
4,578
17,403
8,055
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 3 / 2
7,360
460
9,572
11,824
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
28
Kills
5
6
Deaths
28
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
4
2
11
4.75
L
2
5
3
0.7
W
Guan Yu
HaveFun7807
Guan Yu
3
0
3
4.5
L
1
3
0
0.33
W
Arachne
La Leche3032
Arachne
12
2
7
7.75
W
Artio
7
0
12
13
W
2
2
7
2.75
L
Ravana
Wilson9606
Ravana
0
9
2
0.11
L
Freya
blop0908
Freya
0
8
2
0.13
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,578
Damage
33,569
65,940
Taken
76,614
46,848
Mitigated
46,752
35,225
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
11,642
2,764
223
3,479
8,660
3,072
4,359
795
7,314
68,365
0
L
7,070
984
241
3,774
20,047
20,633
0
6,367
13,680
20,990
0
W
Guan Yu
HaveFun7807
Guan Yu
8,211
843
1,471
5,406
14,268
17,155
254
440
13,828
0
48,978
L
6,453
1,002
0
1,904
11,813
7,016
0
3,181
8,632
0
33,434
W
Arachne
La Leche3032
Arachne
17,824
15,035
0
7,855
15,110
7,725
1,399
3,403
11,707
0
68,605
W
Artio
13,479
820
2,836
9,124
16,644
14,563
451
4,042
12,602
39,455
0
W
10,422
8,166
0
4,831
11,258
4,333
243
2,968
8,290
0
65,838
L
Ravana
Wilson9606
Ravana
5,896
2,094
0
680
15,527
6,542
0
5,507
10,020
0
33,057
L
Freya
blop0908
Freya
4,578
1,208
0
3,038
17,403
8,055
0
7,464
9,939
26,923
0
L
9,572
6,791
0
3,805
11,824
4,506
444
2,602
9,222
0
59,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,054
Gold Earned
35,400
380
Minions Killed
247
0
Camps Cleared
0
1,599,403
Distance Traveled
1,361,332
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,066
567
94
6
0
292,572
4
L
Ares
8,030
502
20
1
0
316,871
0
W
Guan Yu
8,559
535
71
4
0
320,395
0
L
Chaac
7,255
453
48
3
0
216,420
0
W
Arachne
9,853
616
79
5
0
365,215
0
W
Artio
8,475
530
40
3
0
342,863
0
W
Izanami
8,101
506
96
6
0
278,358
0
L
Ravana
6,324
395
44
3
0
290,494
0
L
Freya
6,431
402
48
3
0
264,188
0
L
Izanami
7,360
460
87
5
0
273,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role