Player Matchup

Sun Wukong
Sun Wukong
Karchhie
Sun Wukong
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
22W - 26L
1,391 Elo+
Party 1
Chronos
Chronos
RadicalStorm414
Chronos
Level 106
God Stats
24W - 15L
1,500 SR
Queue Stats
756W - 676L
1,461 Elo+
Party 4
Medusa
Medusa
SlayerComet
Medusa
Level 20
God Stats
5W - 6L
1,219 SR
Queue Stats
13W - 13L
1,261 Elo+
Party 4
Hun Batz
Hun Batz
gripitx
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 162L
1,475 Elo+
Party 1
Atlas
Atlas
hyperpillz
Atlas
Level 106
God Stats
3W - 0L
1,816 SR
Queue Stats
95W - 98L
1,403 Elo+
Party 1
Team Averages
Level 76
1,507 SR
1,398 Elo+

VS

Team Averages
Level 78
1,572 SR
1,505 Elo+
Geb
Geb
Banty Roosters
Geb
Level 117
God Stats
11W - 11L
1,603 SR
Queue Stats
130W - 134L
1,638 Elo+
Party 2
Cernunnos
Cernunnos
Dany_3746
Cernunnos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 3
Surtr
Surtr
PooprCheeks
Surtr
Level 34
God Stats
5W - 2L
1,500 SR
Queue Stats
85W - 93L
1,642 Elo+
Party 2
Thanatos
Thanatos
aL Nacho
Thanatos
Level 105
God Stats
7W - 4L
1,756 SR
Queue Stats
174W - 174L
1,590 Elo+
Party 2
Ra
Ra
bubby-peach
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Karchhie
Sun Wukong
12
1 / 0 / 0
7,645
510
6,258
10,339
5,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
10 / 1 / 2
10,077
672
16,275
9,777
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
10
0 / 5 / 2
6,498
433
2,621
12,226
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hun Batz
gripitx
Hun Batz
13
4 / 0 / 6
8,208
547
13,343
12,986
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
10
2 / 5 / 6
7,591
506
5,935
15,286
12,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
6,986
466
7,119
16,157
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
Dany_3746
Cernunnos
13
3 / 4 / 4
7,947
530
10,734
12,743
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 0
7,435
496
8,103
14,428
8,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
aL Nacho
Thanatos
13
3 / 3 / 1
7,623
508
7,376
13,316
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 1
6,760
451
3,375
8,762
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
17
Kills
10
11
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Cernunnos
Dany_3746
Cernunnos
3
4
4
1.25
W
Sun Wukong
Karchhie
Sun Wukong
1
0
0
1
L
0
2
0
0
W
10
1
2
11
W
Medusa
0
5
2
0.2
L
Thanatos
aL Nacho
Thanatos
3
3
1
1.17
L
1
5
1
0.3
W
Hun Batz
gripitx
Hun Batz
4
0
6
7
W
Atlas
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,432
Damage
36,707
60,614
Taken
65,406
30,275
Mitigated
35,737
12,408
Healing
24,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,119
1,400
0
2,368
16,157
14,665
0
7,484
8,673
22,447
0
L
Cernunnos
Dany_3746
Cernunnos
10,734
5,429
0
5,262
12,743
4,631
2,204
3,348
9,395
0
65,855
W
Sun Wukong
Karchhie
Sun Wukong
6,258
1,495
0
3,631
10,339
5,621
0
403
9,936
0
46,033
L
8,103
3,904
0
5,842
14,428
8,208
0
2,389
12,039
334
49,927
W
16,275
6,112
0
3,167
9,777
3,765
3,134
3,283
6,494
83,469
419
W
Medusa
2,621
1,226
0
2,520
12,226
3,814
0
861
11,365
0
33,308
L
Thanatos
aL Nacho
Thanatos
7,376
1,450
0
10,042
13,316
5,006
0
3,007
10,309
0
59,960
L
3,375
823
474
368
8,762
3,227
0
5,882
2,880
41,698
261
W
Hun Batz
gripitx
Hun Batz
13,343
4,303
0
651
12,986
4,419
92
2,166
10,820
0
67,315
W
Atlas
5,935
3,029
207
2,232
15,286
12,656
199
4,773
10,513
19,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
36,751
351
Minions Killed
371
0
Camps Cleared
0
1,571,835
Distance Traveled
1,481,792
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,986
466
19
1
0
323,360
2
L
Cernunnos
7,947
530
89
6
0
263,044
2
W
Sun Wukong
7,645
510
80
5
0
294,456
2
L
Surtr
7,435
496
102
7
0
286,812
0
W
Chronos
10,077
672
129
9
0
319,377
6
W
Medusa
6,498
433
47
3
0
284,503
0
L
Thanatos
7,623
508
95
6
0
346,257
0
L
Ra
6,760
451
66
4
0
262,319
0
W
Hun Batz
8,208
547
86
6
0
365,817
0
W
Atlas
7,591
506
9
1
0
307,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role