Player Matchup

Anubis
Anubis
DuffPantheon
Anubis
Level 102
God Stats
3W - 1L
1,472 SR
Queue Stats
14W - 14L
1,458 Elo+
Party 2
Ravana
Ravana
Kingeverything5
Ravana
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 82L
1,479 Elo+
Party 2
Surtr
Surtr
Tsudad-R-Us
Surtr
Level 128
God Stats
1W - 1L
1,624 SR
Queue Stats
17W - 21L
1,500 Elo+
Solo
Cernunnos
Cernunnos
V7Rudy
Cernunnos
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 134L
1,448 Elo+
Solo
Ymir
Ymir
neverclip5
Ymir
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 81L
1,619 Elo+
Solo
Team Averages
Level 119
1,519 SR
1,501 Elo+

VS

Team Averages
Level 76
1,446 SR
1,509 Elo+
Hercules
Hercules
DoUGiE_FrESh20
Hercules
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Zeus
Zeus
Juszl
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,516 Elo+
Party 1
Cernunnos
Cernunnos
PeaceXBreaker12
Cernunnos
Level 46
God Stats
2W - 3L
1,293 SR
Queue Stats
33W - 28L
1,503 Elo+
Party 1
Atlas
Atlas
XXXNoscoper4XXX
Atlas
Level 63
God Stats
16W - 15L
1,438 SR
Queue Stats
81W - 62L
1,487 Elo+
Party 1
Arachne
Arachne
bryper26
Arachne
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 132L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 0 / 8
10,748
597
13,383
13,978
8,564
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
8 / 1 / 10
10,234
569
11,121
7,875
4,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 7
9,450
525
11,986
20,866
25,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
V7Rudy
Cernunnos
15
5 / 4 / 10
9,578
532
19,346
16,635
7,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 1 / 12
8,960
498
7,077
15,963
18,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
1 / 2 / 0
8,958
498
12,160
19,673
23,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zeus
Juszl
Zeus
12
1 / 7 / 0
7,382
410
9,530
10,678
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
PeaceXBreaker12
Cernunnos
12
4 / 8 / 1
7,948
442
13,238
18,764
7,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 5
7,833
435
11,098
22,010
23,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
bryper26
Arachne
10
0 / 3 / 0
7,034
391
2,413
13,180
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
25
Kills
7
7
Deaths
26
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
2
0
0.5
W
Anubis
9
0
8
13
L
Zeus
Juszl
Zeus
1
7
0
0.14
W
8
1
10
13
L
Cernunnos
PeaceXBreaker12
Cernunnos
4
8
1
0.56
W
1
1
7
4.5
W
Cernunnos
V7Rudy
Cernunnos
5
4
10
2.5
L
1
6
5
0.58
L
Arachne
bryper26
Arachne
0
3
0
0
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,913
Damage
48,439
75,317
Taken
84,305
63,962
Mitigated
62,364
32,620
Healing
16,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
12,160
4,624
0
6,553
19,673
23,554
0
2,761
16,912
0
78,839
W
Anubis
13,383
583
0
11,168
13,978
8,564
1,181
6,508
7,470
86,855
0
L
Zeus
Juszl
Zeus
9,530
683
0
0
10,678
3,263
0
3,440
7,238
44,416
302
W
11,121
4,422
0
1,414
7,875
4,137
0
1,737
6,138
0
90,901
L
Cernunnos
PeaceXBreaker12
Cernunnos
13,238
6,411
353
3,992
18,764
7,343
0
6,793
11,971
0
44,968
W
11,986
5,352
405
8,446
20,866
25,142
176
1,325
19,541
771
69,295
W
Cernunnos
V7Rudy
Cernunnos
19,346
10,686
0
7,609
16,635
7,278
3,143
5,342
11,293
0
84,715
L
11,098
5,253
0
4,496
22,010
23,942
0
6,029
15,981
33,473
0
L
Arachne
bryper26
Arachne
2,413
2,084
0
1,552
13,180
4,262
0
1,789
11,391
0
46,169
W
7,077
1,524
463
3,115
15,963
18,841
290
5,521
10,442
40,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,970
Gold Earned
39,155
560
Minions Killed
381
0
Camps Cleared
0
1,717,579
Distance Traveled
1,551,864
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,958
498
147
8
0
309,192
0
W
Anubis
10,748
597
145
8
0
324,156
6
L
Zeus
7,382
410
71
4
0
330,576
0
W
Ravana
10,234
569
116
6
0
394,420
0
L
Cernunnos
7,948
442
56
3
0
307,730
0
W
Surtr
9,450
525
124
7
0
348,237
6
W
Cernunnos
9,578
532
124
7
0
328,056
0
L
Atlas
7,833
435
34
2
0
328,981
0
L
Arachne
7,034
391
73
4
0
275,385
0
W
Ymir
8,960
498
51
3
0
322,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role