Player Matchup

Izanami
Izanami
EksL
Izanami
Level 112
God Stats
1W - 0L
1,715 SR
Queue Stats
55W - 47L
1,622 Elo+
Party 2
Sylvanus
Sylvanus
PowPowOnThat
Sylvanus
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 14L
1,754 Elo+
Party 2
Kukulkan
Kukulkan
PsychKrowe
Kukulkan
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 31L
1,277 Elo+
Party 2
Team Averages
Level 70
1,572 SR
1,551 Elo+

VS

Team Averages
Level 89
1,556 SR
1,787 Elo+
Vamana
Vamana
Majesticwolf82
Vamana
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,787 Elo+
Party 1
Zhong Kui
Zhong Kui
Patuhrick
Zhong Kui
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 131L
1,787 Elo+
Party 1
Ymir
Ymir
Thats TJ6158
Ymir
Level 14
God Stats
1W - 1L
1,669 SR
Queue Stats
1W - 1L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EksL
Izanami
17
5 / 2 / 3
11,358
757
18,201
13,638
6,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
PowPowOnThat
Sylvanus
15
2 / 2 / 3
10,846
723
9,351
18,229
18,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
PsychKrowe
Kukulkan
15
1 / 2 / 6
10,346
690
15,948
6,077
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
10,798
720
9,944
19,168
17,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Patuhrick
Zhong Kui
16
4 / 2 / 2
10,618
708
18,006
16,402
11,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 4
9,445
630
3,168
17,183
17,710
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
8
Kills
6
6
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
EksL
Izanami
5
2
3
3.25
L
1
3
5
1.17
L
Zhong Kui
Patuhrick
Zhong Kui
4
2
2
2.5
W
Sylvanus
PowPowOnThat
Sylvanus
2
2
3
1.75
W
Kukulkan
PsychKrowe
Kukulkan
1
2
6
2
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,500
Damage
31,118
37,944
Taken
52,753
27,872
Mitigated
46,625
11,977
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
EksL
Izanami
18,201
12,575
0
1,347
13,638
6,507
2,748
8,959
4,361
0
70,427
L
9,944
4,516
1,767
2,139
19,168
17,286
0
9,825
9,343
817
43,986
L
Zhong Kui
Patuhrick
Zhong Kui
18,006
804
247
7,909
16,402
11,629
603
7,170
9,232
58,236
0
W
Sylvanus
PowPowOnThat
Sylvanus
9,351
1,860
2,426
7,766
18,229
18,576
0
8,509
9,149
25,152
0
W
Kukulkan
PsychKrowe
Kukulkan
15,948
1,216
0
438
6,077
2,789
305
3,469
2,411
43,366
0
L
3,168
797
0
750
17,183
17,710
104
8,609
8,574
14,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,550
Gold Earned
30,861
189
Minions Killed
174
0
Camps Cleared
0
756,984
Distance Traveled
796,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,358
757
99
7
0
248,763
0
L
Vamana
10,798
720
54
4
0
288,028
0
L
Zhong Kui
10,618
708
93
6
0
263,693
0
W
Sylvanus
10,846
723
40
3
0
252,718
0
W
Kukulkan
10,346
690
50
3
0
255,503
0
L
Ymir
9,445
630
27
2
0
244,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role