Player Matchup

Tyr
Tyr
AmericanGrizzly4
Tyr
Level 108
God Stats
7W - 5L
1,493 SR
Queue Stats
126W - 113L
1,503 Elo+
Party 2
Skadi
Skadi
CheeseBear02
Skadi
Level 54
God Stats
17W - 10L
1,642 SR
Queue Stats
24W - 24L
1,549 Elo+
Party 2
Fenrir
Fenrir
Jace6474
Fenrir
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 152L
1,539 Elo+
Party 2
Chronos
Chronos
NikitisKnows
Chronos
Level 105
God Stats
9W - 10L
1,515 SR
Queue Stats
41W - 47L
1,534 Elo+
Party 2
Bacchus
Bacchus
Pojayyto
Bacchus
Level 15
God Stats
3W - 3L
1,176 SR
Queue Stats
17W - 19L
1,323 Elo+
Party 2
Team Averages
Level 88
1,465 SR
1,490 Elo+

VS

Team Averages
Level 33
1,464 SR
1,257 Elo+
Sun Wukong
Sun Wukong
Botag1ove
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,419 Elo+
Party 1
Athena
Athena
Suchuz
Athena
Level 29
God Stats
2W - 6L
1,299 SR
Queue Stats
2W - 10L
1,197 Elo+
Party 1
Hun Batz
Hun Batz
TrickRecon
Hun Batz
Level 31
God Stats
2W - 1L
1,487 SR
Queue Stats
6W - 16L
1,239 Elo+
Party 1
Anubis
Anubis
cybertronics27
Anubis
Level 64
God Stats
5W - 7L
1,535 SR
Queue Stats
8W - 13L
1,259 Elo+
Party 1
Xbalanque
Xbalanque
helios4040
Xbalanque
Level 37
God Stats
4W - 10L
1,500 SR
Queue Stats
168W - 162L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,351
597
5,988
5,615
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 3 / 3
7,646
546
8,390
9,764
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
Jace6474
Fenrir
13
4 / 2 / 5
7,976
570
4,601
12,448
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
NikitisKnows
Chronos
13
5 / 5 / 2
8,145
582
7,965
10,654
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Pojayyto
Bacchus
12
2 / 2 / 5
7,207
515
5,414
11,419
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Botag1ove
Sun Wukong
10
0 / 1 / 0
5,778
413
1,356
7,239
5,461
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
Suchuz
Athena
9
0 / 4 / 3
5,849
418
4,175
11,919
11,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
TrickRecon
Hun Batz
13
4 / 5 / 2
7,820
559
7,972
10,883
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 2
7,787
556
5,592
8,882
3,574
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
helios4040
Xbalanque
12
3 / 3 / 2
7,576
541
12,930
12,705
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
17
Kills
10
12
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Sun Wukong
Botag1ove
Sun Wukong
0
1
0
0
W
4
3
3
1.83
W
Fenrir
Jace6474
Fenrir
4
2
5
3.25
W
Chronos
NikitisKnows
Chronos
5
5
2
1.2
W
Bacchus
Pojayyto
Bacchus
2
2
5
2.25
L
Athena
Suchuz
Athena
0
4
3
0.38
L
Hun Batz
TrickRecon
Hun Batz
4
5
2
1
L
3
4
2
1
L
Xbalanque
helios4040
Xbalanque
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,358
Damage
32,025
49,900
Taken
51,628
23,702
Mitigated
29,684
11,563
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,988
1,636
0
2,488
5,615
3,984
416
224
5,391
0
52,958
L
Sun Wukong
Botag1ove
Sun Wukong
1,356
391
0
500
7,239
5,461
0
92
7,147
0
31,046
W
8,390
4,848
0
2,579
9,764
3,832
0
1,243
8,367
0
60,389
W
Fenrir
Jace6474
Fenrir
4,601
1,619
0
2,961
12,448
4,418
0
2,789
9,620
0
44,754
W
Chronos
NikitisKnows
Chronos
7,965
2,526
0
1,083
10,654
3,129
1,080
3,153
7,501
61,764
1,032
W
Bacchus
Pojayyto
Bacchus
5,414
732
0
2,452
11,419
8,339
0
1,701
9,254
18,382
0
L
Athena
Suchuz
Athena
4,175
1,291
0
981
11,919
11,225
0
2,525
9,394
13,230
0
L
Hun Batz
TrickRecon
Hun Batz
7,972
3,172
0
2,393
10,883
4,388
0
2,349
8,534
0
42,360
L
5,592
422
0
2,160
8,882
3,574
911
4,320
4,562
48,008
0
L
Xbalanque
helios4040
Xbalanque
12,930
8,782
0
6,572
12,705
5,036
893
3,846
8,859
0
60,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,325
Gold Earned
34,810
393
Minions Killed
304
0
Camps Cleared
0
1,329,591
Distance Traveled
1,353,921
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,351
597
104
7
0
275,680
0
L
Sun Wukong
5,778
413
48
3
0
295,375
3
W
Skadi
7,646
546
94
7
0
227,640
1
W
Fenrir
7,976
570
68
5
0
318,967
2
W
Chronos
8,145
582
102
7
0
260,169
3
W
Bacchus
7,207
515
25
2
0
247,135
5
L
Athena
5,849
418
19
1
0
280,167
1
L
Hun Batz
7,820
559
68
5
0
296,027
1
L
Anubis
7,787
556
76
5
0
235,243
1
L
Xbalanque
7,576
541
93
7
0
247,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role