Player Matchup

Athena
Athena
Cpt Jiggly
Athena
Level 107
God Stats
16W - 13L
1,809 SR
Queue Stats
122W - 117L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
Nocito18
Danzaburou
Level 26
God Stats
5W - 7L
1,415 SR
Queue Stats
112W - 97L
1,562 Elo+
Party 2
Thoth
Thoth
UnflappedDust15
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 95L
1,557 Elo+
Party 2
Mercury
Mercury
metriceagle54
Mercury
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 68L
1,551 Elo+
Party 1
King Arthur
King Arthur
xxrapidxx077
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 94L
1,547 Elo+
Party 1
Team Averages
Level 69
1,545 SR
1,556 Elo+

VS

Team Averages
Level 110
1,570 SR
1,464 Elo+
Ishtar
Ishtar
GhvstDaZebra
Ishtar
Level 116
God Stats
7W - 5L
1,828 SR
Queue Stats
305W - 296L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
I_Use_A_Box_TV
Baron Samedi
Level 114
God Stats
13W - 9L
1,737 SR
Queue Stats
303W - 286L
1,533 Elo+
Solo
Ganesha
Ganesha
KingxxReg_PG
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 78L
1,428 Elo+
Party 3
Mercury
Mercury
Riikou__
Mercury
Level 85
God Stats
5W - 6L
1,285 SR
Queue Stats
200W - 205L
1,478 Elo+
Party 3
Sol
Sol
supe_killer
Sol
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 88L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cpt Jiggly
Athena
11
0 / 5 / 7
7,582
446
6,407
18,073
20,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Nocito18
Danzaburou
14
4 / 2 / 1
8,526
502
10,520
15,082
7,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 2
9,117
536
12,644
10,892
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
13
2 / 3 / 4
7,943
467
8,654
11,434
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
xxrapidxx077
King Arthur
11
0 / 7 / 3
6,974
410
3,481
14,633
12,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 2 / 3
8,259
486
9,784
14,878
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
I_Use_A_Box_TV
Baron Samedi
16
7 / 1 / 3
10,210
601
16,122
12,911
10,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
KingxxReg_PG
Ganesha
12
0 / 1 / 10
8,215
483
5,734
18,008
19,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Riikou__
Mercury
14
5 / 5 / 5
8,817
519
12,788
14,187
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 2
9,023
531
5,652
10,204
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
10
Kills
18
18
Deaths
10
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Athena
Cpt Jiggly
Athena
0
5
7
0.7
W
Ishtar
1
2
3
1.25
W
Baron Samedi
I_Use_A_Box_TV
Baron Samedi
7
1
3
8.5
W
Ganesha
KingxxReg_PG
Ganesha
0
1
10
5
L
Danzaburou
Nocito18
Danzaburou
4
2
1
2.25
W
Mercury
Riikou__
Mercury
5
5
5
1.5
L
4
1
2
5
L
Mercury
2
3
4
1.33
W
5
1
2
6
L
King Arthur
xxrapidxx077
King Arthur
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,706
Damage
50,080
70,114
Taken
70,188
50,303
Mitigated
46,689
12,605
Healing
26,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Cpt Jiggly
Athena
6,407
2,126
0
2,286
18,073
20,598
225
5,190
12,800
22,815
0
W
Ishtar
9,784
6,420
0
8,404
14,878
6,484
0
2,019
12,859
0
67,350
W
Baron Samedi
I_Use_A_Box_TV
Baron Samedi
16,122
1,998
1,412
3,991
12,911
10,474
982
3,355
9,556
74,335
1,249
W
Ganesha
KingxxReg_PG
Ganesha
5,734
761
616
4,378
18,008
19,993
0
6,960
11,048
29,027
0
L
Danzaburou
Nocito18
Danzaburou
10,520
6,167
0
8,472
15,082
7,473
938
2,856
12,180
0
70,635
W
Mercury
Riikou__
Mercury
12,788
9,014
0
1,211
14,187
5,820
693
3,435
10,752
0
66,967
L
12,644
657
0
1,472
10,892
4,768
0
6,313
4,438
77,114
0
L
Mercury
8,654
4,202
0
375
11,434
5,055
0
3,060
8,264
0
60,008
W
5,652
1,626
0
6,284
10,204
3,918
161
3,282
6,922
74,739
0
L
King Arthur
xxrapidxx077
King Arthur
3,481
395
0
0
14,633
12,409
0
8,161
6,173
0
35,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
44,524
394
Minions Killed
492
0
Camps Cleared
0
1,613,654
Distance Traveled
1,634,032
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,582
446
32
2
0
353,095
0
W
Ishtar
8,259
486
128
8
0
301,217
1
W
Baron Samedi
10,210
601
143
8
0
291,976
2
W
Ganesha
8,215
483
13
1
0
341,062
0
L
Danzaburou
8,526
502
104
6
0
291,367
0
W
Mercury
8,817
519
89
5
0
387,089
0
L
Thoth
9,117
536
124
7
0
323,457
0
L
Mercury
7,943
467
86
5
0
362,489
2
W
Sol
9,023
531
119
7
0
312,688
0
L
King Arthur
6,974
410
48
3
0
283,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role