Player Matchup

Ra
Ra
 
Ra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CEV0712
Amaterasu
Level 59
God Stats
9W - 8L
1,688 SR
Queue Stats
127W - 122L
1,555 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Javy122
Tsukuyomi
Level 84
God Stats
20W - 17L
1,500 SR
Queue Stats
166W - 163L
1,780 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
elcolorado99
Ah Muzen Cab
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
355W - 360L
1,412 Elo+
Party 1
Team Averages
Level 93
1,538 SR
1,549 Elo+

VS

Team Averages
Level 105
1,548 SR
1,491 Elo+
Olorun
Olorun
DefiantShadow66
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,479 Elo+
Party 2
Cabrakan
Cabrakan
OUTOFSIGHT9
Cabrakan
Level 109
God Stats
0W - 2L
1,292 SR
Queue Stats
4W - 5L
1,395 Elo+
Party 2
Surtr
Surtr
UrLilButtercup
Surtr
Level 148
God Stats
31W - 24L
1,808 SR
Queue Stats
157W - 162L
1,573 Elo+
Solo
Achilles
Achilles
halocomando
Achilles
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
vhkjh
Nu Wa
Level 79
God Stats
20W - 14L
1,641 SR
Queue Stats
132W - 120L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 1
6,541
654
2,744
5,078
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
 
Geb
8
2 / 0 / 1
5,190
519
3,139
9,193
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
CEV0712
Amaterasu
11
2 / 2 / 1
6,346
635
5,709
10,084
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Javy122
Tsukuyomi
9
2 / 0 / 3
5,820
582
3,833
5,593
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
elcolorado99
Ah Muzen Cab
9
0 / 0 / 2
5,221
522
2,943
4,225
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,444
544
3,589
4,656
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
OUTOFSIGHT9
Cabrakan
7
0 / 2 / 0
5,072
507
3,005
7,375
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 0 / 1
5,775
578
2,425
5,093
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
halocomando
Achilles
10
2 / 3 / 0
5,738
574
5,868
9,268
5,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
vhkjh
Nu Wa
10
0 / 1 / 0
5,547
555
3,041
2,902
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
2
2
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
1
1.5
W
Geb
 
Geb
2
0
1
2.5
W
Amaterasu
CEV0712
Amaterasu
2
2
1
1.25
L
0
1
0
0
W
Tsukuyomi
Javy122
Tsukuyomi
2
0
3
3.5
L
Cabrakan
OUTOFSIGHT9
Cabrakan
0
2
0
0
L
0
0
1
0.5
W
Ah Muzen Cab
elcolorado99
Ah Muzen Cab
0
0
2
1
L
Achilles
halocomando
Achilles
2
3
0
0.67
L
Nu Wa
vhkjh
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,368
Damage
17,928
34,173
Taken
29,294
14,948
Mitigated
16,884
11,688
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,744
321
202
1,984
5,078
1,839
73
1,178
3,900
62,161
0
W
Geb
 
Geb
3,139
846
0
3,009
9,193
5,019
0
4,776
4,417
11,193
0
W
Amaterasu
CEV0712
Amaterasu
5,709
3,000
0
4,375
10,084
4,985
75
279
9,198
0
37,825
L
3,589
1,627
74
1,466
4,656
1,754
650
1,308
3,348
48,728
0
W
Tsukuyomi
Javy122
Tsukuyomi
3,833
1,039
0
607
5,593
1,759
134
2,362
3,231
0
26,790
L
Cabrakan
OUTOFSIGHT9
Cabrakan
3,005
1,229
16
2,359
7,375
5,869
0
2,568
4,807
10,677
0
L
2,425
1,083
0
3,168
5,093
2,648
0
642
4,451
113
48,434
W
Ah Muzen Cab
elcolorado99
Ah Muzen Cab
2,943
822
0
1,511
4,225
1,346
0
1,003
3,222
0
36,394
L
Achilles
halocomando
Achilles
5,868
1,886
0
3,067
9,268
5,864
0
538
8,730
0
25,456
L
Nu Wa
vhkjh
Nu Wa
3,041
438
0
575
2,902
749
0
827
2,075
34,994
1,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
27,576
297
Minions Killed
309
0
Camps Cleared
0
1,162,863
Distance Traveled
1,087,501
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,541
654
114
11
0
226,238
0
W
Geb
5,190
519
19
2
0
241,342
0
W
Amaterasu
6,346
635
65
7
0
229,350
0
L
Olorun
5,444
544
90
9
0
188,907
0
W
Tsukuyomi
5,820
582
40
4
0
268,467
4
L
Cabrakan
5,072
507
14
1
0
215,219
1
L
Surtr
5,775
578
89
9
0
272,636
3
W
Ah Muzen Cab
5,221
522
59
6
0
197,466
0
L
Achilles
5,738
574
44
4
0
200,041
0
L
Nu Wa
5,547
555
72
7
0
210,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role