Player Matchup

Ishtar
Ishtar
BadArtic
Ishtar
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 40L
1,520 Elo+
Party 2
Ravana
Ravana
BadTenor
Ravana
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 88L
1,584 Elo+
Party 2
Bacchus
Bacchus
Zaysc
Bacchus
Level 18
God Stats
5W - 3L
1,876 SR
Queue Stats
7W - 6L
1,766 Elo+
Party 2
Team Averages
Level 34
1,625 SR
1,623 Elo+

VS

Team Averages
Level 38
1,384 SR
1,262 Elo+
Danzaburou
Danzaburou
Avac0d05
Danzaburou
Level 42
God Stats
0W - 1L
1,293 SR
Queue Stats
30W - 54L
1,180 Elo+
Party 1
Amaterasu
Amaterasu
Lunar3670
Amaterasu
Level 26
God Stats
4W - 12L
1,329 SR
Queue Stats
12W - 27L
1,157 Elo+
Party 1
Kukulkan
Kukulkan
SmokeyPlane60
Kukulkan
Level 45
God Stats
54W - 59L
1,530 SR
Queue Stats
61W - 78L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BadArtic
Ishtar
12
1 / 0 / 4
7,571
688
4,610
7,661
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
BadTenor
Ravana
13
3 / 0 / 6
8,301
755
7,370
7,132
4,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Zaysc
Bacchus
13
5 / 1 / 4
8,756
796
6,102
10,893
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avac0d05
Danzaburou
12
1 / 2 / 0
7,295
663
5,470
5,882
2,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Lunar3670
Amaterasu
10
0 / 6 / 1
6,628
603
2,781
11,970
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
SmokeyPlane60
Kukulkan
12
0 / 1 / 0
7,284
662
6,259
3,136
1,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Avac0d05
Danzaburou
1
2
0
0.5
W
Ishtar
BadArtic
Ishtar
1
0
4
3
W
Ravana
BadTenor
Ravana
3
0
6
6
L
Amaterasu
Lunar3670
Amaterasu
0
6
1
0.08
L
Kukulkan
SmokeyPlane60
Kukulkan
0
1
0
0
W
Bacchus
Zaysc
Bacchus
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,082
Damage
14,510
25,686
Taken
20,988
22,306
Mitigated
9,625
5,362
Healing
2,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Avac0d05
Danzaburou
5,470
1,758
0
1,003
5,882
2,453
0
1,957
3,839
0
22,878
W
Ishtar
BadArtic
Ishtar
4,610
2,501
0
2,426
7,661
3,312
621
2,918
4,743
0
27,283
W
Ravana
BadTenor
Ravana
7,370
2,077
0
1,604
7,132
4,279
270
1,264
5,868
0
30,966
L
Amaterasu
Lunar3670
Amaterasu
2,781
1,511
0
1,008
11,970
5,736
0
2,967
8,643
0
17,834
L
Kukulkan
SmokeyPlane60
Kukulkan
6,259
365
0
552
3,136
1,436
0
1,251
1,809
25,235
0
W
Bacchus
Zaysc
Bacchus
6,102
508
0
1,332
10,893
14,715
79
2,083
8,810
15,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
21,207
125
Minions Killed
116
0
Camps Cleared
0
586,877
Distance Traveled
505,075
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,295
663
38
3
0
177,777
2
W
Ishtar
7,571
688
61
6
0
191,052
0
W
Ravana
8,301
755
50
5
0
197,815
0
L
Amaterasu
6,628
603
27
2
0
175,324
0
L
Kukulkan
7,284
662
51
5
0
151,974
0
W
Bacchus
8,756
796
14
1
0
198,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role