Player Matchup

Khepri
Khepri
Haskuu
Khepri
Level 118
God Stats
0W - 2L
1,300 SR
Queue Stats
15W - 24L
1,419 Elo+
Party 2
He Bo
He Bo
JohnniBoi
He Bo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,395 Elo+
Party 2
Fenrir
Fenrir
TheGreatKhak
Fenrir
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 76L
1,345 Elo+
Party 2
Xbalanque
Xbalanque
Urobutcher
Xbalanque
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,357 Elo+
Party 2
Cliodhna
Cliodhna
Your1King
Cliodhna
Level 102
God Stats
53W - 30L
1,296 SR
Queue Stats
724W - 655L
1,445 Elo+
Solo
Team Averages
Level 106
1,419 SR
1,392 Elo+

VS

Team Averages
Level 114
1,443 SR
1,495 Elo+
Kuzenbo
Kuzenbo
AlphaQGently
Kuzenbo
Level 158
God Stats
19W - 19L
1,419 SR
Queue Stats
428W - 437L
1,489 Elo+
Party 1
Merlin
Merlin
Danielc351
Merlin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,500 Elo+
Party 1
Thanatos
Thanatos
IDudditz
Thanatos
Level 117
God Stats
5W - 4L
1,299 SR
Queue Stats
46W - 45L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TickleMeDingo
Ah Muzen Cab
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 46L
1,487 Elo+
Solo
Horus
Horus
whale77777
Horus
Level 104
God Stats
37W - 18L
1,500 SR
Queue Stats
292W - 294L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Haskuu
Khepri
9
0 / 2 / 1
6,062
466
1,757
9,407
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
JohnniBoi
He Bo
12
0 / 3 / 0
6,788
522
4,193
8,514
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
11
2 / 2 / 0
6,425
494
5,131
11,892
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Urobutcher
Xbalanque
11
0 / 2 / 1
6,247
481
4,193
7,204
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Your1King
Cliodhna
12
0 / 3 / 1
6,861
528
8,016
13,685
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlphaQGently
Kuzenbo
12
1 / 1 / 3
7,027
541
7,899
11,497
13,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Danielc351
Merlin
11
0 / 1 / 3
6,431
495
4,904
6,363
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
IDudditz
Thanatos
13
10 / 0 / 0
8,405
647
8,765
11,356
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
TickleMeDingo
Ah Muzen Cab
14
1 / 0 / 3
8,231
633
8,265
6,922
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
11
0 / 0 / 4
6,704
516
2,109
8,234
6,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
12
12
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AlphaQGently
Kuzenbo
1
1
3
2.5
W
Merlin
Danielc351
Merlin
0
1
3
1.5
L
Khepri
Haskuu
Khepri
0
2
1
0.25
W
Thanatos
IDudditz
Thanatos
10
0
0
10
L
He Bo
JohnniBoi
He Bo
0
3
0
0
L
Fenrir
2
2
0
1
W
Ah Muzen Cab
TickleMeDingo
Ah Muzen Cab
1
0
3
2.5
L
Xbalanque
Urobutcher
Xbalanque
0
2
1
0.25
L
Cliodhna
Your1King
Cliodhna
0
3
1
0.17
W
Horus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,290
Damage
31,942
50,702
Taken
44,372
24,323
Mitigated
29,874
13,693
Healing
27,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AlphaQGently
Kuzenbo
7,899
2,905
0
3,470
11,497
13,836
42
0
10,610
38,196
0
W
Merlin
Danielc351
Merlin
4,904
1,047
0
929
6,363
2,284
997
512
5,851
57,522
0
L
Khepri
Haskuu
Khepri
1,757
135
0
2,241
9,407
8,222
0
1,005
8,402
19,326
0
W
Thanatos
IDudditz
Thanatos
8,765
2,549
0
13,203
11,356
4,307
0
956
10,314
0
44,733
L
He Bo
JohnniBoi
He Bo
4,193
452
0
1,113
8,514
2,166
902
0
8,514
60,353
0
L
Fenrir
5,131
1,528
0
3,313
11,892
4,186
0
2,361
9,483
0
40,103
W
Ah Muzen Cab
TickleMeDingo
Ah Muzen Cab
8,265
3,581
0
2,136
6,922
2,854
0
3,802
3,120
0
75,004
L
Xbalanque
Urobutcher
Xbalanque
4,193
1,248
0
1,000
7,204
2,060
1,088
1,715
5,489
0
47,442
L
Cliodhna
Your1King
Cliodhna
8,016
1,423
0
6,026
13,685
7,689
0
7,224
6,011
0
60,476
W
Horus
2,109
817
2,273
5,360
8,234
6,593
406
680
7,554
570
16,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,383
Gold Earned
36,798
398
Minions Killed
403
0
Camps Cleared
0
1,304,991
Distance Traveled
1,345,710
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,027
541
62
5
0
256,788
1
W
Merlin
6,431
495
111
9
0
243,246
0
L
Khepri
6,062
466
10
1
0
284,845
4
W
Thanatos
8,405
647
78
6
0
302,613
2
L
He Bo
6,788
522
124
10
0
242,440
2
L
Fenrir
6,425
494
68
5
0
315,742
3
W
Ah Muzen Cab
8,231
633
127
10
0
263,672
1
L
Xbalanque
6,247
481
97
7
0
226,365
0
L
Cliodhna
6,861
528
99
8
0
235,599
0
W
Horus
6,704
516
25
2
0
279,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role