Player Matchup

Anubis
Anubis
J_Chiny
Anubis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,526 Elo+
Party 1
Artemis
Artemis
Lord_of_Sauce
Artemis
Level 65
God Stats
3W - 6L
1,408 SR
Queue Stats
19W - 24L
1,439 Elo+
Party 1
Surtr
Surtr
mcnabb31
Surtr
Level 66
God Stats
16W - 17L
1,529 SR
Queue Stats
18W - 19L
1,492 Elo+
Party 1
Bacchus
Bacchus
rypro101
Bacchus
Level 55
God Stats
4W - 1L
1,928 SR
Queue Stats
15W - 18L
1,474 Elo+
Party 1
Set
Set
thenephew
Set
Level 82
God Stats
10W - 8L
1,652 SR
Queue Stats
210W - 207L
1,438 Elo+
Solo
Team Averages
Level 67
1,604 SR
1,474 Elo+

VS

Team Averages
Level 108
1,268 SR
1,335 Elo+
Xbalanque
Xbalanque
FreakenLime
Xbalanque
Level 125
God Stats
4W - 12L
1,187 SR
Queue Stats
468W - 513L
1,359 Elo+
Party 2
Susano
Susano
Hyugu98
Susano
Level 58
God Stats
0W - 2L
1,265 SR
Queue Stats
35W - 35L
1,464 Elo+
Solo
Terra
Terra
SiR0 4scoopS
Terra
Level 80
God Stats
2W - 7L
1,089 SR
Queue Stats
63W - 68L
1,329 Elo+
Party 2
Kukulkan
Kukulkan
Vodo-Cris
Kukulkan
Level 153
God Stats
2W - 6L
1,298 SR
Queue Stats
234W - 219L
1,303 Elo+
Solo
Osiris
Osiris
thebadones2004
Osiris
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 209L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
J_Chiny
Anubis
11
3 / 0 / 1
6,469
588
3,657
4,280
2,096
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
9
4 / 2 / 0
5,602
509
5,644
5,553
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
mcnabb31
Surtr
11
3 / 0 / 4
7,005
637
4,040
4,936
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
rypro101
Bacchus
9
0 / 1 / 4
5,680
516
2,579
8,853
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 0 / 2
5,911
537
1,589
7,290
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FreakenLime
Xbalanque
9
1 / 1 / 2
5,661
515
6,698
5,869
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Hyugu98
Susano
8
0 / 3 / 1
4,992
454
2,105
7,601
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 2
5,032
457
2,279
10,800
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Vodo-Cris
Kukulkan
11
2 / 1 / 0
6,623
602
4,217
3,736
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 2 / 0
5,251
477
604
9,600
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
3
3
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
FreakenLime
Xbalanque
1
1
2
2
L
Susano
Hyugu98
Susano
0
3
1
0.17
W
Anubis
J_Chiny
Anubis
3
0
1
3.5
W
Artemis
4
2
0
2
L
0
4
2
0.25
L
Kukulkan
Vodo-Cris
Kukulkan
2
1
0
2
W
Surtr
mcnabb31
Surtr
3
0
4
5
W
Bacchus
rypro101
Bacchus
0
1
4
2
L
0
2
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,509
Damage
15,903
30,912
Taken
37,606
18,243
Mitigated
17,725
12,649
Healing
14,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
FreakenLime
Xbalanque
6,698
2,288
0
2,707
5,869
1,946
0
1,006
4,863
0
41,824
L
Susano
Hyugu98
Susano
2,105
397
0
3,264
7,601
2,572
0
390
7,211
0
29,220
W
Anubis
J_Chiny
Anubis
3,657
311
0
2,922
4,280
2,096
0
2,002
2,278
42,941
0
W
Artemis
5,644
2,274
165
1,696
5,553
2,032
315
1,861
3,692
0
31,477
L
2,279
267
280
2,538
10,800
6,503
0
2,011
8,789
9,454
0
L
Kukulkan
Vodo-Cris
Kukulkan
4,217
218
0
500
3,736
1,237
640
1,758
1,978
54,073
0
W
Surtr
mcnabb31
Surtr
4,040
2,037
0
3,346
4,936
3,491
31
459
4,477
157
40,620
W
Bacchus
rypro101
Bacchus
2,579
546
262
3,284
8,853
8,004
116
1,709
7,144
20,089
0
L
604
475
0
4,938
9,600
5,467
0
1,134
8,466
0
30,797
W
1,589
534
0
974
7,290
2,620
0
465
6,825
0
37,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
27,559
282
Minions Killed
278
0
Camps Cleared
0
1,101,576
Distance Traveled
1,062,453
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,661
515
70
6
0
187,563
0
L
Susano
4,992
454
46
4
0
262,391
0
W
Anubis
6,469
588
65
6
0
221,009
0
W
Artemis
5,602
509
43
4
0
178,382
4
L
Terra
5,032
457
8
1
0
186,639
0
L
Kukulkan
6,623
602
90
8
0
202,614
1
W
Surtr
7,005
637
73
7
0
225,890
2
W
Bacchus
5,680
516
24
2
0
198,861
3
L
Osiris
5,251
477
64
6
0
223,246
0
W
Set
5,911
537
77
7
0
277,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role