Player Matchup

Chiron
Chiron
ItzSPK
Chiron
Level 101
God Stats
2W - 0L
1,721 SR
Queue Stats
58W - 61L
1,537 Elo+
Party 2
Hun Batz
Hun Batz
JakesIcy
Hun Batz
Level 45
God Stats
9W - 4L
1,721 SR
Queue Stats
86W - 109L
1,375 Elo+
Party 2
Olorun
Olorun
ShortTre
Olorun
Level 24
God Stats
2W - 9L
1,148 SR
Queue Stats
36W - 50L
1,326 Elo+
Party 2
Cthulhu
Cthulhu
Truly_Mason_
Cthulhu
Level 27
God Stats
15W - 18L
1,487 SR
Queue Stats
62W - 88L
1,369 Elo+
Party 2
Surtr
Surtr
iTmack-
Surtr
Level 35
God Stats
11W - 11L
1,338 SR
Queue Stats
89W - 111L
1,409 Elo+
Party 2
Team Averages
Level 46
1,483 SR
1,403 Elo+

VS

Team Averages
Level 58
1,508 SR
1,518 Elo+
Kukulkan
Kukulkan
AssAssIn009707
Kukulkan
Level 5
God Stats
12W - 9L
1,699 SR
Queue Stats
160W - 138L
1,943 Elo+
Party 1
Achilles
Achilles
ElChapposLeftLeg
Achilles
Level 38
God Stats
4W - 8L
1,297 SR
Queue Stats
622W - 591L
1,400 Elo+
Solo
Fenrir
Fenrir
Gunzoblade
Fenrir
Level 159
God Stats
4W - 4L
1,674 SR
Queue Stats
187W - 173L
1,578 Elo+
Party 1
Ah Puch
Ah Puch
Lady Bazz
Ah Puch
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,164 Elo+
Solo
Kuzenbo
Kuzenbo
heaven84devils
Kuzenbo
Level 43
God Stats
4W - 6L
1,370 SR
Queue Stats
20W - 34L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ItzSPK
Chiron
13
5 / 1 / 4
7,697
641
8,874
7,886
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
JakesIcy
Hun Batz
12
2 / 2 / 6
6,994
583
5,571
9,801
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
ShortTre
Olorun
11
4 / 1 / 4
6,674
556
6,985
7,443
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Truly_Mason_
Cthulhu
11
5 / 0 / 3
7,122
594
3,807
8,826
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
iTmack-
Surtr
12
4 / 1 / 0
7,556
630
9,654
13,918
14,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 1 / 3
7,193
599
6,922
5,226
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 1
6,176
515
8,311
12,940
10,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Gunzoblade
Fenrir
12
4 / 6 / 0
6,799
567
7,138
12,701
5,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Lady Bazz
Ah Puch
9
0 / 6 / 0
5,025
419
3,226
9,819
3,150
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 3 / 1
5,178
432
2,465
8,648
8,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
20
Kills
5
5
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
1
3
2.5
L
0
4
1
0.13
L
Fenrir
Gunzoblade
Fenrir
4
6
0
0.67
W
Chiron
ItzSPK
Chiron
5
1
4
7
W
Hun Batz
JakesIcy
Hun Batz
2
2
6
2.5
L
Ah Puch
Lady Bazz
Ah Puch
0
6
0
0
W
Olorun
ShortTre
Olorun
4
1
4
6
W
Cthulhu
Truly_Mason_
Cthulhu
5
0
3
6.5
L
0
3
1
0.17
W
Surtr
iTmack-
Surtr
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,891
Damage
28,062
47,874
Taken
49,334
30,370
Mitigated
29,569
13,220
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,922
670
0
625
5,226
1,948
801
1,625
3,601
57,762
657
L
8,311
3,493
0
2,185
12,940
10,735
0
398
12,542
0
44,570
L
Fenrir
Gunzoblade
Fenrir
7,138
1,278
0
1,981
12,701
5,321
0
2,758
9,943
0
46,064
W
Chiron
ItzSPK
Chiron
8,874
3,619
385
1,642
7,886
2,811
1,104
2,654
5,232
0
55,237
W
Hun Batz
JakesIcy
Hun Batz
5,571
2,248
0
1,015
9,801
3,628
0
2,045
7,756
0
50,522
L
Ah Puch
Lady Bazz
Ah Puch
3,226
651
0
2,914
9,819
3,150
0
2,513
7,306
24,907
0
W
Olorun
ShortTre
Olorun
6,985
4,362
375
1,837
7,443
3,354
0
2,862
4,581
42,546
0
W
Cthulhu
Truly_Mason_
Cthulhu
3,807
916
0
3,067
8,826
6,343
0
4,465
4,361
16,908
0
L
2,465
1,323
0
1,346
8,648
8,415
72
3,896
4,752
13,429
0
W
Surtr
iTmack-
Surtr
9,654
4,053
0
4,899
13,918
14,234
23
0
13,918
1,233
49,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,043
Gold Earned
30,371
365
Minions Killed
300
0
Camps Cleared
0
1,193,522
Distance Traveled
1,098,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,193
599
98
8
0
227,342
0
L
Achilles
6,176
515
80
7
0
200,164
0
L
Fenrir
6,799
567
62
5
0
247,773
0
W
Chiron
7,697
641
99
8
0
257,505
0
W
Hun Batz
6,994
583
81
7
0
279,572
0
L
Ah Puch
5,025
419
40
3
0
222,331
0
W
Olorun
6,674
556
73
6
0
210,975
0
W
Cthulhu
7,122
594
27
2
0
238,633
0
L
Kuzenbo
5,178
432
20
2
0
201,004
0
W
Surtr
7,556
630
85
7
0
206,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role