Player Matchup

Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
BigFNShin
Skadi
Silver I
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 242L
1,637 MMR
Party 3
Cthulhu
Cthulhu
Bronze III
GhostlyHawk1802
Cthulhu
Bronze III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 42L
1,600 MMR
Party 4
Ravana
Ravana
Gold V
GodTierMir
Ravana
Gold V
Level 127
God Stats
1W - 3L
1,594 SR
Queue Stats
127W - 110L
1,639 MMR
Party 3
Raijin
Raijin
Silver I
dumdeath159
Raijin
Silver I
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 58L
1,671 MMR
Party 4
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,519 SR
1,609 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,728 SR
1,637 MMR
Xbalanque
Xbalanque
Silver I
ForFunGamer
Xbalanque
Silver I
Level 81
God Stats
3W - 1L
1,698 SR
Queue Stats
18W - 9L
1,646 MMR
Party 2
Jormungandr
Jormungandr
Gold V
LongNeck420
Jormungandr
Gold V
Level 74
God Stats
4W - 2L
1,564 SR
Queue Stats
137W - 119L
1,631 MMR
Solo
Agni
Agni
Gold V
TheDanimaI
Agni
Gold V
Level 156
God Stats
6W - 0L
1,979 SR
Queue Stats
19W - 11L
1,646 MMR
Party 2
Thanatos
Thanatos
Gold II
orcust38
Thanatos
Gold II
Level 128
God Stats
4W - 3L
1,742 SR
Queue Stats
151W - 134L
1,632 MMR
Party 1
Ymir
Ymir
Gold II
whydsheleaveme
Ymir
Gold II
Level 129
God Stats
16W - 12L
1,658 SR
Queue Stats
731W - 714L
1,630 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
2 / 4 / 4
11,371
541
11,204
26,056
13,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
BigFNShin
Skadi
14
2 / 10 / 1
9,013
429
14,003
23,002
8,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 8 / 1
8,285
395
8,158
28,120
33,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
GodTierMir
Ravana
14
1 / 6 / 1
8,728
416
9,578
22,004
24,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
14
1 / 6 / 2
8,785
418
12,017
26,879
12,410
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
HadesAthenaHe BoFreya

VS

Bans
AmaterasuFenrirAh PuchAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ForFunGamer
Xbalanque
20
13 / 0 / 7
14,845
707
41,343
18,965
10,557
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
LongNeck420
Jormungandr
19
5 / 1 / 9
13,482
642
21,150
24,207
25,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 0 / 8
13,685
652
26,984
13,075
6,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
orcust38
Thanatos
18
7 / 4 / 10
12,518
596
15,064
18,725
9,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 16
11,112
529
6,111
23,278
32,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
7
Kills
34
34
Deaths
8
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
4
1
L
Skadi
BigFNShin
Skadi
2
10
1
0.25
W
Xbalanque
ForFunGamer
Xbalanque
13
0
7
16.5
L
1
8
1
0.19
L
Ravana
GodTierMir
Ravana
1
6
1
0.25
W
Jormungandr
LongNeck420
Jormungandr
5
1
9
9.5
W
6
0
8
10
L
Raijin
1
6
2
0.33
W
Thanatos
orcust38
Thanatos
7
4
10
3
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,960
Damage
110,652
126,061
Taken
98,250
92,648
Mitigated
83,790
12,859
Healing
51,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
11,204
5,273
0
650
26,056
13,338
0
6,639
19,185
0
105,423
L
Skadi
BigFNShin
Skadi
14,003
6,293
0
545
23,002
8,678
1,065
5,129
17,839
0
69,602
W
Xbalanque
ForFunGamer
Xbalanque
41,343
33,457
0
15,869
18,965
10,557
9,416
3,546
15,419
0
177,830
L
8,158
403
489
1,894
28,120
33,906
0
12,351
15,460
26,576
0
L
Ravana
GodTierMir
Ravana
9,578
2,505
0
5,318
22,004
24,316
0
14,751
7,199
0
63,905
W
Jormungandr
LongNeck420
Jormungandr
21,150
7,293
0
7,326
24,207
25,722
502
3,718
20,489
126,306
2,792
W
26,984
2,736
333
6,063
13,075
6,391
708
4,838
8,086
136,614
2,083
L
Raijin
12,017
807
0
3,963
26,879
12,410
0
12,201
14,308
70,361
1,701
W
Thanatos
orcust38
Thanatos
15,064
4,255
0
15,813
18,725
9,059
0
3,678
15,047
0
91,914
W
6,111
1,667
0
6,067
23,278
32,061
96
5,163
18,115
17,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,182
Gold Earned
65,642
504
Minions Killed
693
0
Camps Cleared
0
2,092,230
Distance Traveled
2,156,696
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,371
541
158
8
0
508,219
0
L
Skadi
9,013
429
101
5
0
394,370
4
W
Xbalanque
14,845
707
196
9
0
393,413
5
L
Cthulhu
8,285
395
33
2
0
432,537
4
L
Ravana
8,728
416
100
5
0
380,804
0
W
Jormungandr
13,482
642
190
9
0
368,201
0
W
Agni
13,685
652
195
9
0
447,286
1
L
Raijin
8,785
418
112
5
0
376,300
0
W
Thanatos
12,518
596
96
5
0
519,942
1
W
Ymir
11,112
529
16
1
0
427,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role