Player Matchup

Nox
Nox
BigLordWolf
Nox
Level 57
God Stats
2W - 1L
1,838 SR
Queue Stats
82W - 56L
1,555 Elo+
Party 3
Cthulhu
Cthulhu
BlasphemousJack
Cthulhu
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,512 Elo+
Party 4
King Arthur
King Arthur
LordJace
King Arthur
Level 88
God Stats
1W - 7L
1,500 SR
Queue Stats
303W - 260L
1,549 Elo+
Party 4
Anhur
Anhur
devour619
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,511 Elo+
Party 3
Ratatoskr
Ratatoskr
sahgey
Ratatoskr
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
232W - 246L
1,446 Elo+
Solo
Team Averages
Level 54
1,568 SR
1,515 Elo+

VS

Team Averages
Level 66
1,554 SR
1,495 Elo+
Ra
Ra
ColoredMen
Ra
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
218W - 203L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
FairlyAnnoyed
Danzaburou
Level 29
God Stats
80W - 74L
1,527 SR
Queue Stats
180W - 196L
1,420 Elo+
Party 1
Cliodhna
Cliodhna
PlutoSolar
Cliodhna
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 40L
1,611 Elo+
Party 2
Sylvanus
Sylvanus
TempU-GammaBomb
Sylvanus
Level 102
God Stats
41W - 25L
1,724 SR
Queue Stats
307W - 308L
1,443 Elo+
Party 1
Cu Chulainn
Cu Chulainn
olrA
Cu Chulainn
Level 68
God Stats
4W - 4L
1,519 SR
Queue Stats
257W - 261L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 0
6,684
514
6,264
8,784
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 3
5,463
420
7,213
16,353
9,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
LordJace
King Arthur
11
3 / 3 / 0
6,870
528
9,484
14,023
14,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
devour619
Anhur
10
1 / 3 / 2
5,959
458
5,276
6,758
1,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
sahgey
Ratatoskr
10
1 / 4 / 2
6,117
471
5,470
12,795
4,202
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 6
6,795
523
5,434
8,442
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
FairlyAnnoyed
Danzaburou
13
3 / 1 / 2
7,509
578
5,151
11,264
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cliodhna
PlutoSolar
Cliodhna
14
10 / 0 / 1
8,594
661
6,865
8,130
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
12
6 / 1 / 5
7,723
594
10,044
13,731
7,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
olrA
Cu Chulainn
12
2 / 3 / 0
7,458
574
8,621
13,473
11,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
21
21
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
L
0
5
3
0.3
W
0
4
6
0.75
W
Danzaburou
FairlyAnnoyed
Danzaburou
3
1
2
4
L
King Arthur
LordJace
King Arthur
3
3
0
1
W
Cliodhna
PlutoSolar
Cliodhna
10
0
1
10.5
W
Sylvanus
6
1
5
8.5
L
Anhur
devour619
Anhur
1
3
2
0.67
W
Cu Chulainn
olrA
Cu Chulainn
2
3
0
0.67
L
Ratatoskr
sahgey
Ratatoskr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,707
Damage
36,115
58,713
Taken
55,040
34,355
Mitigated
29,613
6,419
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,264
634
0
0
8,784
3,390
0
4,229
4,555
39,763
0
L
7,213
1,219
780
3,125
16,353
9,956
0
7,716
8,637
26,977
0
W
5,434
540
545
458
8,442
3,591
199
4,649
3,793
46,172
0
W
Danzaburou
FairlyAnnoyed
Danzaburou
5,151
2,575
0
5,423
11,264
3,780
1,480
1,880
9,384
0
54,775
L
King Arthur
LordJace
King Arthur
9,484
1,927
0
965
14,023
14,890
0
300
13,723
0
48,731
W
Cliodhna
PlutoSolar
Cliodhna
6,865
1,046
0
1,927
8,130
2,816
287
1,823
6,307
0
59,793
W
Sylvanus
10,044
3,215
4,614
8,001
13,731
7,569
95
5,125
8,606
29,224
0
L
Anhur
devour619
Anhur
5,276
2,150
0
0
6,758
1,917
0
1,867
4,891
0
28,028
W
Cu Chulainn
olrA
Cu Chulainn
8,621
2,129
0
2,852
13,473
11,857
0
0
13,473
1,852
52,830
L
Ratatoskr
sahgey
Ratatoskr
5,470
1,801
0
1,549
12,795
4,202
15
1,666
11,129
0
38,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,093
Gold Earned
38,079
265
Minions Killed
343
0
Camps Cleared
0
1,267,856
Distance Traveled
1,205,264
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,684
514
65
5
0
233,601
7
L
Cthulhu
5,463
420
27
2
0
242,667
0
W
Ra
6,795
523
68
5
0
238,578
0
W
Danzaburou
7,509
578
81
6
0
207,448
0
L
King Arthur
6,870
528
69
5
0
245,525
2
W
Cliodhna
8,594
661
76
6
0
309,993
0
W
Sylvanus
7,723
594
28
2
0
225,060
0
L
Anhur
5,959
458
44
3
0
236,970
1
W
Cu Chulainn
7,458
574
90
7
0
224,185
0
L
Ratatoskr
6,117
471
60
5
0
309,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role