Player Matchup

Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Gameasaurusrex
Hel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,672 Elo+
Solo
Thoth
Thoth
Shadowweaver95
Thoth
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,375 Elo+
Party 1
Athena
Athena
TravelersVoice
Athena
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 125L
1,421 Elo+
Party 1
Ishtar
Ishtar
servent95
Ishtar
Level 155
God Stats
2W - 2L
1,704 SR
Queue Stats
38W - 49L
1,472 Elo+
Solo
Team Averages
Level 120
1,541 SR
1,488 Elo+

VS

Team Averages
Level 137
1,503 SR
1,421 Elo+
Hachiman
Hachiman
DeathKnight8922
Hachiman
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 100L
1,375 Elo+
Solo
Hel
Hel
Heaven CZ
Hel
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 73L
1,401 Elo+
Solo
Geb
Geb
Hunterxlnt
Geb
Level 157
God Stats
6W - 5L
1,500 SR
Queue Stats
458W - 471L
1,356 Elo+
Solo
Izanami
Izanami
OldSageNick
Izanami
Level 151
God Stats
5W - 1L
1,500 SR
Queue Stats
288W - 279L
1,510 Elo+
Solo
Hou Yi
Hou Yi
SnorkleDwarf
Hou Yi
Level 145
God Stats
9W - 11L
1,516 SR
Queue Stats
710W - 761L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
3 / 3 / 3
6,250
1,042
5,024
4,554
2,150
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 2 / 0
4,568
761
563
2,499
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 6
6,355
1,059
6,112
6,039
2,468
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 3 / 3
5,765
961
2,474
7,831
6,923
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
servent95
Ishtar
10
1 / 4 / 3
5,760
960
6,115
6,851
2,994
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
3 / 2 / 7
6,690
1,115
5,646
7,157
2,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 0 / 7
6,707
1,118
2,736
3,928
1,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 9
6,757
1,126
3,653
8,468
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Izanami
OldSageNick
Izanami
12
2 / 3 / 9
6,678
1,113
3,643
8,695
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hou Yi
13
7 / 3 / 6
7,723
1,287
10,553
6,731
2,726
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
8
Kills
15
15
Deaths
10
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
3
3
1.5
W
Hachiman
3
2
7
3.25
L
0
2
0
0
W
2
0
7
5.5
W
1
2
9
2.75
W
Izanami
OldSageNick
Izanami
2
3
9
2.17
L
2
3
6
1.67
W
Hou Yi
7
3
6
3.33
L
2
3
3
1.17
L
Ishtar
servent95
Ishtar
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,288
Damage
26,231
27,774
Taken
34,979
15,330
Mitigated
21,046
6,520
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,024
215
826
254
4,554
2,150
0
1,236
3,318
8,302
1,708
W
Hachiman
5,646
1,613
395
917
7,157
2,917
1,080
3,405
3,752
0
14,835
L
563
563
105
168
2,499
795
0
404
2,095
758
0
W
2,736
47
7,132
3,219
3,928
1,641
455
1,745
2,183
7,947
0
W
3,653
207
307
1,687
8,468
8,264
185
2,331
6,137
6,000
0
W
Izanami
OldSageNick
Izanami
3,643
1,990
316
479
8,695
5,498
1,226
3,171
5,524
0
10,004
L
6,112
491
587
1,789
6,039
2,468
0
1,595
4,444
12,978
2,386
W
Hou Yi
10,553
5,753
198
414
6,731
2,726
1,731
1,060
5,671
0
16,410
L
2,474
920
684
842
7,831
6,923
0
1,746
6,085
3,507
0
L
Ishtar
servent95
Ishtar
6,115
2,395
784
481
6,851
2,994
0
1,408
5,443
0
13,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,698
Gold Earned
34,555
52
Minions Killed
67
0
Camps Cleared
0
465,440
Distance Traveled
557,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,250
1,042
16
3
0
103,793
0
W
Hachiman
6,690
1,115
21
4
0
112,461
0
L
Hel
4,568
761
1
0
0
30,233
0
W
Hel
6,707
1,118
15
3
0
138,074
0
W
Geb
6,757
1,126
2
0
0
102,167
0
W
Izanami
6,678
1,113
11
2
0
101,499
0
L
Thoth
6,355
1,059
20
3
0
118,036
0
W
Hou Yi
7,723
1,287
18
3
0
103,676
0
L
Athena
5,765
961
2
0
0
108,805
0
L
Ishtar
5,760
960
13
2
0
104,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role