Player Matchup

Surtr
Surtr
decorumm
Surtr
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
eli_92_
Tsukuyomi
Level 76
God Stats
3W - 2L
1,772 SR
Queue Stats
296W - 292L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
z_hobbs
Zhong Kui
Level 55
God Stats
4W - 6L
1,500 SR
Queue Stats
391W - 392L
1,388 Elo+
Party 1
Team Averages
Level 70
1,591 SR
1,459 Elo+

VS

Team Averages
Level 79
1,527 SR
1,548 Elo+
Ganesha
Ganesha
EveryArt5662953
Ganesha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,595 Elo+
Solo
Surtr
Surtr
Luthiago_M
Surtr
Level 124
God Stats
5W - 5L
1,547 SR
Queue Stats
62W - 51L
1,590 Elo+
Party 2
Baron Samedi
Baron Samedi
zzamizz001
Baron Samedi
Level 43
God Stats
4W - 1L
1,533 SR
Queue Stats
13W - 9L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
decorumm
Surtr
3
0 / 1 / 0
4,911
546
302
1,492
767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
eli_92_
Tsukuyomi
11
0 / 4 / 1
5,760
640
5,246
9,348
3,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
z_hobbs
Zhong Kui
10
1 / 5 / 0
5,499
611
6,476
9,906
5,568
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
7,171
797
4,052
9,958
9,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Surtr
13
9 / 0 / 1
8,505
945
8,322
8,743
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
zzamizz001
Baron Samedi
13
1 / 0 / 8
7,153
795
5,084
4,383
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
Surtr
9
0
1
9.5
L
Surtr
decorumm
Surtr
0
1
0
0
L
Tsukuyomi
eli_92_
Tsukuyomi
0
4
1
0.13
L
Zhong Kui
z_hobbs
Zhong Kui
1
5
0
0.2
W
Baron Samedi
zzamizz001
Baron Samedi
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,024
Damage
17,458
20,746
Taken
23,084
10,273
Mitigated
17,637
2,079
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,052
237
466
3,861
9,958
9,424
32
3,597
6,361
15,559
0
W
Surtr
8,322
4,404
21
3,727
8,743
6,212
583
1,845
6,898
870
30,305
L
Surtr
decorumm
Surtr
302
183
0
163
1,492
767
0
463
1,029
56
1,161
L
Tsukuyomi
eli_92_
Tsukuyomi
5,246
1,158
122
577
9,348
3,938
0
4,201
5,147
0
20,192
L
Zhong Kui
z_hobbs
Zhong Kui
6,476
1,041
121
1,096
9,906
5,568
0
4,837
5,069
16,956
0
W
Baron Samedi
zzamizz001
Baron Samedi
5,084
620
1,485
1,422
4,383
2,001
381
1,096
3,287
27,470
315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,170
Gold Earned
22,829
55
Minions Killed
125
0
Camps Cleared
0
266,028
Distance Traveled
483,626
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,171
797
3
0
0
160,947
0
W
Surtr
8,505
945
47
5
0
154,657
1
L
Surtr
4,911
546
5
1
0
15,156
0
L
Tsukuyomi
5,760
640
30
3
0
138,376
0
L
Zhong Kui
5,499
611
20
2
0
112,496
0
W
Baron Samedi
7,153
795
75
8
0
168,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role