Player Matchup

Danzaburou
Danzaburou
Blake2win
Danzaburou
Level 16
God Stats
2W - 4L
1,488 SR
Queue Stats
2W - 4L
1,247 Elo+
Party 2
Kuzenbo
Kuzenbo
C0BBERS
Kuzenbo
Level 66
God Stats
0W - 5L
1,322 SR
Queue Stats
12W - 12L
1,174 Elo+
Party 2
Janus
Janus
Gweenchan
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,174 Elo+
Party 2
Team Averages
Level 50
1,436 SR
1,198 Elo+

VS

Team Averages
Level 150
1,500 SR
1,525 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Crypto01
Skadi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,538 Elo+
Party 1
Horus
Horus
YetiMagic98
Horus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blake2win
Danzaburou
11
1 / 3 / 1
7,357
669
8,779
8,516
3,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
C0BBERS
Kuzenbo
11
0 / 2 / 2
7,594
690
4,846
13,086
15,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Gweenchan
Janus
13
1 / 4 / 1
7,817
711
11,202
7,037
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 1 / 5
8,686
790
8,798
8,551
3,822
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Crypto01
Skadi
15
5 / 1 / 4
8,957
814
10,802
11,547
5,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 9
8,707
792
4,838
12,614
13,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
9
9
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
5
6.5
L
Danzaburou
Blake2win
Danzaburou
1
3
1
0.5
L
Kuzenbo
C0BBERS
Kuzenbo
0
2
2
0.5
W
Skadi
Crypto01
Skadi
5
1
4
7
L
Janus
Gweenchan
Janus
1
4
1
0.38
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,827
Damage
24,438
28,639
Taken
32,712
21,970
Mitigated
23,263
4,277
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,798
3,086
0
2,177
8,551
3,822
244
4,314
4,237
36,991
0
L
Danzaburou
Blake2win
Danzaburou
8,779
4,202
0
1,737
8,516
3,359
0
2,872
5,644
0
22,940
L
Kuzenbo
C0BBERS
Kuzenbo
4,846
1,708
0
1,362
13,086
15,871
0
4,307
8,779
11,415
0
W
Skadi
Crypto01
Skadi
10,802
3,974
0
1,834
11,547
5,625
1,178
7,122
4,425
0
44,993
L
Janus
Gweenchan
Janus
11,202
560
0
1,178
7,037
2,740
0
1,629
5,408
39,266
0
W
4,838
2,392
4,108
7,365
12,614
13,816
35
4,695
7,919
0
15,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,768
Gold Earned
26,350
105
Minions Killed
161
0
Camps Cleared
0
594,749
Distance Traveled
631,962
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,686
790
61
6
0
197,692
0
L
Danzaburou
7,357
669
30
3
0
194,937
0
L
Kuzenbo
7,594
690
7
1
0
200,393
3
W
Skadi
8,957
814
76
7
0
204,095
0
L
Janus
7,817
711
68
6
0
199,419
0
W
Horus
8,707
792
24
2
0
230,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role