Player Matchup

Jing Wei
Jing Wei
FADExxRAGE
Jing Wei
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 72L
1,116 Elo+
Party 1
Erlang Shen
Erlang Shen
FadeTrYxHaRd
Erlang Shen
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
173W - 192L
1,234 Elo+
Party 1
Anubis
Anubis
Immahsnake
Anubis
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 64L
1,132 Elo+
Party 1
Artio
Artio
LordHoruss
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,106 Elo+
Party 1
Mulan
Mulan
ZombieCre8er
Mulan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,106 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,139 Elo+

VS

Team Averages
Level 22
1,500 SR
1,491 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DeaD_T00Lz
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,430 Elo+
Solo
Mulan
Mulan
Jennifer16620
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 157L
1,087 Elo+
Solo
Thor
Thor
KlawsGX
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,689 Elo+
Solo
Arachne
Arachne
TheWizardOfWASD
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FADExxRAGE
Jing Wei
16
5 / 4 / 13
9,515
793
14,318
11,889
6,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
FadeTrYxHaRd
Erlang Shen
15
3 / 6 / 14
9,254
771
9,602
18,400
18,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Immahsnake
Anubis
17
12 / 4 / 7
10,845
904
25,168
19,460
13,237
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
17
2 / 4 / 21
10,379
865
7,017
21,728
35,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 5 / 12
11,196
933
13,500
17,130
19,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
6 / 3 / 11
9,695
808
23,532
12,728
6,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Bakasura
DeaD_T00Lz
Bakasura
13
1 / 8 / 7
8,502
709
10,355
16,007
8,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 4 / 11
8,742
729
7,391
13,688
10,440
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
KlawsGX
Thor
16
8 / 6 / 6
10,102
842
14,730
13,193
5,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 7 / 12
9,969
831
11,169
20,636
23,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
70
28
Kills
23
23
Deaths
28
67
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
6
3
11
3.83
L
Bakasura
DeaD_T00Lz
Bakasura
1
8
7
0.56
W
Jing Wei
FADExxRAGE
Jing Wei
5
4
13
2.88
W
Erlang Shen
FadeTrYxHaRd
Erlang Shen
3
6
14
1.67
W
Anubis
Immahsnake
Anubis
12
4
7
3.88
L
1
4
11
1.63
L
Thor
KlawsGX
Thor
8
6
6
1.83
W
Artio
2
4
21
3.13
L
7
7
12
1.86
W
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,605
Damage
67,177
88,607
Taken
76,252
93,388
Mitigated
54,620
32,697
Healing
19,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
23,532
17,448
824
4,955
12,728
6,174
713
4,358
8,370
0
40,239
L
Bakasura
DeaD_T00Lz
Bakasura
10,355
7,347
229
3,763
16,007
8,603
810
7,559
8,448
0
14,456
W
Jing Wei
FADExxRAGE
Jing Wei
14,318
11,779
1,007
3,193
11,889
6,581
1,716
0
11,889
0
30,890
W
Erlang Shen
FadeTrYxHaRd
Erlang Shen
9,602
5,092
74
5,057
18,400
18,319
283
0
18,343
0
15,920
W
Anubis
Immahsnake
Anubis
25,168
830
1,379
9,758
19,460
13,237
353
0
19,307
43,733
0
L
7,391
1,614
1,343
2,935
13,688
10,440
90
4,856
8,832
0
13,923
L
Thor
KlawsGX
Thor
14,730
3,296
397
1,041
13,193
5,472
0
7,560
5,633
0
24,205
W
Artio
7,017
709
2,296
5,380
21,728
35,979
53
0
21,555
14,270
0
L
11,169
8,629
554
3,919
20,636
23,931
98
7,852
12,784
0
15,149
W
13,500
2,981
473
4,080
17,130
19,272
120
0
17,018
303
25,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,189
Gold Earned
47,010
144
Minions Killed
100
0
Camps Cleared
0
1,061,622
Distance Traveled
908,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,695
808
32
3
0
180,316
0
L
Bakasura
8,502
709
16
1
0
197,846
0
W
Jing Wei
9,515
793
37
3
0
210,700
0
W
Erlang Shen
9,254
771
13
1
0
207,546
0
W
Anubis
10,845
904
49
4
0
194,652
0
L
Mulan
8,742
729
20
2
0
182,196
0
L
Thor
10,102
842
22
2
0
162,541
0
W
Artio
10,379
865
16
1
0
237,250
0
L
Arachne
9,969
831
10
1
0
185,949
0
W
Mulan
11,196
933
29
2
0
211,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role