Player Matchup

Medusa
Medusa
Burrzly
Medusa
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 96L
1,602 Elo+
Solo
Arachne
Arachne
FajQueif
Arachne
Level 82
God Stats
7W - 7L
1,500 SR
Queue Stats
96W - 85L
1,575 Elo+
Party 1
Bacchus
Bacchus
InfectousShadow
Bacchus
Level 129
God Stats
7W - 6L
1,598 SR
Queue Stats
185W - 168L
1,304 Elo+
Party 1
Nox
Nox
Toshsquatch
Nox
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,488 Elo+
Party 1
Tyr
Tyr
dternest98
Tyr
Level 146
God Stats
6W - 2L
1,828 SR
Queue Stats
109W - 96L
1,625 Elo+
Party 1
Team Averages
Level 116
1,585 SR
1,519 Elo+

VS

Team Averages
Level 113
1,500 SR
1,484 Elo+
Medusa
Medusa
DrDoublepump69
Medusa
Level 93
God Stats
3W - 3L
1,500 SR
Queue Stats
197W - 197L
1,152 Elo+
Solo
Cabrakan
Cabrakan
ImRichi
Cabrakan
Level 129
God Stats
7W - 5L
1,500 SR
Queue Stats
540W - 461L
1,541 Elo+
Solo
Fenrir
Fenrir
ItsGarry
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
Killertheman342
Baron Samedi
Level 94
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 46L
1,744 Elo+
Solo
Cthulhu
Cthulhu
Zenofiend
Cthulhu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Burrzly
Medusa
13
3 / 3 / 2
7,781
556
9,906
14,340
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
FajQueif
Arachne
13
3 / 3 / 5
7,784
556
6,204
10,613
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 4
7,457
533
5,586
10,043
9,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 1 / 4
8,959
640
8,009
7,050
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 1
7,861
562
8,318
14,209
14,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,471
534
10,781
13,108
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ImRichi
Cabrakan
11
1 / 1 / 6
7,337
524
3,040
10,785
11,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ItsGarry
Fenrir
13
3 / 3 / 0
7,686
549
7,044
12,484
6,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Killertheman342
Baron Samedi
13
3 / 5 / 0
7,537
538
5,093
9,319
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Zenofiend
Cthulhu
13
1 / 0 / 2
7,585
542
8,053
12,642
13,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
13
Kills
11
11
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
Burrzly
Medusa
3
3
2
1.33
L
3
4
2
1
W
Arachne
FajQueif
Arachne
3
3
5
1.83
L
Cabrakan
ImRichi
Cabrakan
1
1
6
4
W
2
2
4
2
L
Fenrir
ItsGarry
Fenrir
3
3
0
1
L
Baron Samedi
Killertheman342
Baron Samedi
3
5
0
0.6
W
5
1
4
7
L
Cthulhu
Zenofiend
Cthulhu
1
0
2
2
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,023
Damage
34,011
56,255
Taken
58,338
37,505
Mitigated
40,902
19,639
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Burrzly
Medusa
9,906
4,537
0
5,229
14,340
5,700
882
712
13,628
0
60,918
L
10,781
4,409
0
4,969
13,108
5,923
498
2,638
10,452
0
56,531
W
Arachne
FajQueif
Arachne
6,204
3,998
0
3,141
10,613
3,969
0
3,441
7,162
0
50,927
L
Cabrakan
ImRichi
Cabrakan
3,040
542
283
2,482
10,785
11,157
0
3,058
7,706
14,249
0
W
5,586
479
1,743
1,959
10,043
9,967
0
1,029
9,014
22,420
0
L
Fenrir
ItsGarry
Fenrir
7,044
779
0
2,310
12,484
6,052
0
2,632
9,847
0
61,913
L
Baron Samedi
Killertheman342
Baron Samedi
5,093
468
518
984
9,319
4,690
0
4,640
4,634
55,710
0
W
8,009
1,026
0
807
7,050
3,157
463
3,651
3,388
69,034
0
L
Cthulhu
Zenofiend
Cthulhu
8,053
1,120
264
6,110
12,642
13,080
0
531
12,104
55,119
0
W
8,318
1,028
0
6,760
14,209
14,712
0
7,332
6,877
0
62,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,842
Gold Earned
37,616
410
Minions Killed
402
0
Camps Cleared
0
1,514,322
Distance Traveled
1,455,029
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,781
556
74
5
0
276,538
3
L
Medusa
7,471
534
82
6
0
280,940
0
W
Arachne
7,784
556
70
5
0
355,574
0
L
Cabrakan
7,337
524
18
1
0
279,112
7
W
Bacchus
7,457
533
19
1
0
301,848
0
L
Fenrir
7,686
549
105
8
0
327,726
0
L
Baron Samedi
7,537
538
96
7
0
252,838
0
W
Nox
8,959
640
129
9
0
270,680
3
L
Cthulhu
7,585
542
101
7
0
314,413
1
W
Tyr
7,861
562
118
8
0
309,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role