Player Matchup

Rama
Rama
Gold III
 
Rama
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
Boquita22
Discordia
Gold V
Level 70
God Stats
1W - 2L
1,703 SR
Queue Stats
18W - 33L
1,642 MMR
Solo
Tyr
Tyr
Silver I
vPancakes
Tyr
Silver I
Level 158
God Stats
2W - 3L
1,753 SR
Queue Stats
160W - 161L
1,664 MMR
Party 3
Ymir
Ymir
Silver I
vStickyWicky
Ymir
Silver I
Level 157
God Stats
33W - 25L
1,715 SR
Queue Stats
53W - 50L
1,593 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,634 SR
1,580 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,500 SR
1,614 MMR
Yu Huang
Yu Huang
Silver I
 
Yu Huang
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold I
AmadeusBaltist
Sol
Gold I
Level 183
God Stats
2W - 2L
1,500 SR
Queue Stats
427W - 411L
1,684 MMR
Party 1
Mercury
Mercury
Gold IV
Trolair
Mercury
Gold IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,689 MMR
Party 2
Ares
Ares
Silver I
dumdeath159
Ares
Silver I
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 58L
1,625 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
jaimelara1262
Cu Chulainn
Gold IV
Level 158
God Stats
10W - 6L
1,500 SR
Queue Stats
135W - 130L
1,571 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
2 / 3 / 0
5,303
530
4,785
7,556
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
 
Ravana
8
0 / 5 / 0
4,938
494
2,652
8,303
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Boquita22
Discordia
9
0 / 4 / 1
5,229
523
3,914
5,705
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 0
5,063
506
1,750
9,549
7,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 6 / 1
4,543
454
1,827
15,075
9,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ao KuangAthenaThanatosHades

VS

Bans
ThorHe BoThothNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
2 / 0 / 5
5,766
577
4,691
4,891
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 4
5,617
562
6,477
4,240
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Trolair
Mercury
12
12 / 0 / 4
7,350
735
13,994
7,704
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

9
2 / 2 / 7
5,799
580
3,275
8,193
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
jaimelara1262
Cu Chulainn
10
3 / 1 / 2
6,339
634
4,801
6,865
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
21
21
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
0
0.67
L
Ravana
 
Ravana
0
5
0
0
W
Yu Huang
 
Yu Huang
2
0
5
4.5
W
2
0
4
4
L
Discordia
Boquita22
Discordia
0
4
1
0.13
W
Mercury
Trolair
Mercury
12
0
4
14
W
2
2
7
2.75
W
Cu Chulainn
jaimelara1262
Cu Chulainn
3
1
2
4
L
1
3
0
0.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,928
Damage
33,238
46,188
Taken
31,893
24,738
Mitigated
15,718
9,840
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,785
3,966
0
3,008
7,556
2,615
0
4,358
3,076
0
33,518
L
Ravana
 
Ravana
2,652
798
0
846
8,303
3,195
0
1,185
7,076
0
29,891
W
Yu Huang
 
Yu Huang
4,691
611
0
1,579
4,891
1,589
233
1,837
3,054
34,992
0
W
6,477
3,616
0
1,832
4,240
1,253
395
256
3,984
36,931
0
L
Discordia
Boquita22
Discordia
3,914
138
0
443
5,705
1,702
40
1,433
4,234
30,543
439
W
Mercury
Trolair
Mercury
13,994
10,163
0
690
7,704
2,854
0
1,613
6,091
0
54,014
W
3,275
249
0
2,521
8,193
6,200
151
1,885
6,308
20,880
0
W
Cu Chulainn
jaimelara1262
Cu Chulainn
4,801
794
0
1,825
6,865
3,822
116
31
6,834
0
43,606
L
1,750
356
0
1,333
9,549
7,725
0
568
8,981
0
25,819
L
1,827
881
772
3,438
15,075
9,501
0
6,557
8,378
10,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,076
Gold Earned
30,871
214
Minions Killed
290
0
Camps Cleared
0
963,815
Distance Traveled
1,112,350
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,303
530
57
6
0
171,955
0
L
Ravana
4,938
494
56
6
0
197,263
1
W
Yu Huang
5,766
577
60
6
0
199,912
4
W
Sol
5,617
562
74
7
0
219,428
2
L
Discordia
5,229
523
53
5
0
182,936
0
W
Mercury
7,350
735
70
7
0
258,245
1
W
Ares
5,799
580
20
2
0
209,251
0
W
Cu Chulainn
6,339
634
66
7
0
225,514
3
L
Tyr
5,063
506
41
4
0
203,356
2
L
Ymir
4,543
454
7
1
0
208,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role