Player Matchup

Xing Tian
Xing Tian
Mannysarusrex
Xing Tian
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,472 Elo+
Party 1
Sol
Sol
The_Sloth_King_1
Sol
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,689 Elo+
Party 3
Gilgamesh
Gilgamesh
Wagonwheelsfool
Gilgamesh
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,522 Elo+
Party 1
Izanami
Izanami
alyisakitty
Izanami
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 29L
1,574 Elo+
Party 3
Ah Puch
Ah Puch
xFranchise89
Ah Puch
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,487 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,549 Elo+

VS

Team Averages
Level 122
1,509 SR
1,394 Elo+
Achilles
Achilles
 
Achilles
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AbuTheChimpGod
Jormungandr
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 44L
1,374 Elo+
Party 2
Kali
Kali
JOKER1819
Kali
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,374 Elo+
Party 2
Tiamat
Tiamat
JaBBa8787
Tiamat
Level 127
God Stats
4W - 9L
1,500 SR
Queue Stats
676W - 668L
1,402 Elo+
Solo
Pele
Pele
dapperdale
Pele
Level 98
God Stats
1W - 1L
1,545 SR
Queue Stats
24W - 29L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mannysarusrex
Xing Tian
18
6 / 5 / 18
11,431
953
11,713
20,036
30,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 2 / 16
10,804
900
16,990
13,140
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Wagonwheelsfool
Gilgamesh
16
9 / 5 / 13
10,429
869
13,306
17,891
15,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
alyisakitty
Izanami
15
0 / 2 / 17
8,955
746
9,112
7,849
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
xFranchise89
Ah Puch
17
8 / 3 / 12
10,787
899
13,067
10,091
4,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 7 / 7
10,032
836
6,239
15,633
9,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
AbuTheChimpGod
Jormungandr
17
3 / 7 / 10
10,032
836
13,902
20,306
23,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kali
18
5 / 6 / 7
10,132
844
10,374
15,657
8,083
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
JaBBa8787
Tiamat
1
0 / 0 / 0
3,296
275
0
0
0
16
5 / 8 / 10
10,111
843
11,035
18,026
8,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
51
28
Kills
17
17
Deaths
28
76
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
7
7
1.07
L
Jormungandr
AbuTheChimpGod
Jormungandr
3
7
10
1.14
L
Kali
5
6
7
1.42
L
Tiamat
JaBBa8787
Tiamat
0
0
0
0
W
Xing Tian
Mannysarusrex
Xing Tian
6
5
18
3
W
5
2
16
6.5
W
Gilgamesh
Wagonwheelsfool
Gilgamesh
9
5
13
3.1
W
Izanami
alyisakitty
Izanami
0
2
17
4.25
L
5
8
10
1.25
W
Ah Puch
xFranchise89
Ah Puch
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,188
Damage
41,550
69,007
Taken
69,622
57,638
Mitigated
49,818
27,013
Healing
14,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,239
1,220
497
2,720
15,633
9,559
712
10,042
5,591
0
21,646
L
Jormungandr
AbuTheChimpGod
Jormungandr
13,902
3,210
151
1,643
20,306
23,646
208
12,852
7,454
26,999
0
L
Kali
10,374
4,071
235
5,433
15,657
8,083
699
10,211
5,446
0
19,829
L
Tiamat
JaBBa8787
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
Mannysarusrex
Xing Tian
11,713
509
979
3,997
20,036
30,731
294
3,564
16,472
20,325
0
W
16,990
4,248
2,157
7,086
13,140
4,641
4,572
3,968
9,172
35,894
0
W
Gilgamesh
Wagonwheelsfool
Gilgamesh
13,306
1,520
933
3,290
17,891
15,092
790
2,749
15,142
0
25,039
W
Izanami
alyisakitty
Izanami
9,112
5,271
3,007
2,754
7,849
3,028
1,448
1,966
5,883
0
24,289
L
11,035
2,696
255
3,883
18,026
8,530
283
8,665
9,361
0
16,820
W
Ah Puch
xFranchise89
Ah Puch
13,067
849
177
2,633
10,091
4,146
1,067
1,655
8,436
27,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,406
Gold Earned
43,603
138
Minions Killed
115
0
Camps Cleared
0
1,157,597
Distance Traveled
750,741
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,032
836
22
2
0
164,914
0
L
Jormungandr
10,032
836
45
4
0
186,070
0
L
Kali
10,132
844
32
3
0
209,934
0
L
Tiamat
3,296
275
0
0
0
0
0
W
Xing Tian
11,431
953
19
2
0
236,890
2
W
Sol
10,804
900
42
4
0
224,107
0
W
Gilgamesh
10,429
869
13
1
0
238,259
0
W
Izanami
8,955
746
24
2
0
235,851
0
L
Pele
10,111
843
16
1
0
189,823
0
W
Ah Puch
10,787
899
40
3
0
222,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role