Player Matchup

Sobek
Sobek
ALt The Kid
Sobek
Level 175
God Stats
7W - 11L
1,500 SR
Queue Stats
696W - 716L
1,504 Elo+
Party 2
Nox
Nox
Darkflames159
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Party 2
Artemis
Artemis
Fresh Kang
Artemis
Level 159
God Stats
20W - 14L
1,518 SR
Queue Stats
1,751W - 1,764L
1,423 Elo+
Party 2
Ao Kuang
Ao Kuang
StarTheDivine
Ao Kuang
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,973 Elo+
Party 2
Ymir
Ymir
UO Reaper
Ymir
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
326W - 343L
1,529 Elo+
Party 2
Team Averages
Level 138
1,504 SR
1,586 Elo+

VS

Team Averages
Level 114
1,500 SR
1,490 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
J0hnnySinz22
Cthulhu
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
149W - 169L
1,528 Elo+
Party 1
Tiamat
Tiamat
TheCheekLover
Tiamat
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 74L
1,575 Elo+
Party 1
Hachiman
Hachiman
phatttteeee
Hachiman
Level 84
God Stats
6W - 8L
1,500 SR
Queue Stats
395W - 383L
1,480 Elo+
Solo
Camazotz
Camazotz
sol1papaya
Camazotz
Level 146
God Stats
2W - 8L
1,500 SR
Queue Stats
459W - 468L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
8,845
804
12,067
19,813
24,551
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 2 / 9
9,085
826
8,406
9,148
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Fresh Kang
Artemis
15
6 / 3 / 7
9,681
880
17,256
13,744
7,302
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ao Kuang
StarTheDivine
Ao Kuang
17
5 / 0 / 11
9,468
861
7,280
13,693
10,589
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ymir
15
1 / 3 / 11
9,394
854
4,671
17,542
22,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 2 / 3
7,966
724
2,407
4,595
1,767
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
J0hnnySinz22
Cthulhu
12
1 / 6 / 2
7,292
663
9,190
14,288
8,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 4 / 3
7,366
670
13,666
11,816
7,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
phatttteeee
Hachiman
14
3 / 4 / 3
7,633
694
19,851
9,727
4,222
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
sol1papaya
Camazotz
16
2 / 1 / 7
8,106
737
10,534
13,722
6,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
17
Kills
9
10
Deaths
17
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
3
1.75
W
2
2
12
4
W
3
2
9
3.75
W
Artemis
Fresh Kang
Artemis
6
3
7
3.17
L
Cthulhu
J0hnnySinz22
Cthulhu
1
6
2
0.33
W
Ao Kuang
StarTheDivine
Ao Kuang
5
0
11
10.5
L
1
4
3
0.63
W
Ymir
1
3
11
2.17
L
Hachiman
phatttteeee
Hachiman
3
4
3
1.13
L
Camazotz
sol1papaya
Camazotz
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,680
Damage
55,648
73,940
Taken
54,148
70,711
Mitigated
28,642
33,228
Healing
19,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,407
36
1,130
1,123
4,595
1,767
0
2,116
2,333
11,104
0
W
12,067
237
3,959
8,894
19,813
24,551
125
4,710
15,103
18,379
1,815
W
8,406
124
1,974
1,867
9,148
5,271
223
4,836
4,312
21,220
0
W
Artemis
Fresh Kang
Artemis
17,256
9,193
2,068
4,574
13,744
7,302
2,784
5,055
8,689
0
32,104
L
Cthulhu
J0hnnySinz22
Cthulhu
9,190
35
1,555
2,093
14,288
8,359
0
8,533
5,578
20,331
0
W
Ao Kuang
StarTheDivine
Ao Kuang
7,280
1,429
1,569
5,457
13,693
10,589
1,062
4,335
9,358
15,721
0
L
13,666
1,111
969
3,300
11,816
7,677
0
7,229
4,325
19,825
483
W
Ymir
4,671
312
806
2,060
17,542
22,998
244
5,990
11,552
16,146
0
L
Hachiman
phatttteeee
Hachiman
19,851
11,739
1,038
1,388
9,727
4,222
228
4,698
4,850
0
29,736
L
Camazotz
sol1papaya
Camazotz
10,534
1,394
240
7,095
13,722
6,617
0
6,962
6,453
0
19,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,473
Gold Earned
38,363
133
Minions Killed
98
0
Camps Cleared
0
1,122,350
Distance Traveled
909,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,966
724
26
2
0
119,250
0
W
Sobek
8,845
804
9
1
0
249,753
0
W
Nox
9,085
826
30
3
0
231,244
0
W
Artemis
9,681
880
52
5
0
170,010
0
L
Cthulhu
7,292
663
18
2
0
178,363
0
W
Ao Kuang
9,468
861
19
2
0
256,711
0
L
Tiamat
7,366
670
15
1
0
205,318
0
W
Ymir
9,394
854
23
2
0
214,632
0
L
Hachiman
7,633
694
18
2
0
183,852
0
L
Camazotz
8,106
737
21
2
0
222,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role