Player Matchup

Cthulhu
Cthulhu
AVG_Scrubby
Cthulhu
Level 29
God Stats
1W - 2L
1,746 SR
Queue Stats
164W - 153L
1,372 Elo+
Party 1
Thanatos
Thanatos
BTWGHOSTZ
Thanatos
Level 25
God Stats
17W - 21L
1,638 SR
Queue Stats
263W - 234L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
DeathOfAbduI
Baron Samedi
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 146L
1,532 Elo+
Party 1
Jing Wei
Jing Wei
RebelRei
Jing Wei
Level 61
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 13L
1,363 Elo+
Solo
Surtr
Surtr
cdowell2
Surtr
Level 29
God Stats
9W - 8L
1,547 SR
Queue Stats
333W - 288L
1,456 Elo+
Party 1
Team Averages
Level 39
1,629 SR
1,427 Elo+

VS

Team Averages
Level 93
1,426 SR
1,549 Elo+
Loki
Loki
CoussinKisser
Loki
Level 114
God Stats
8W - 2L
1,500 SR
Queue Stats
36W - 39L
1,747 Elo+
Party 2
Cernunnos
Cernunnos
DecentGlint0
Cernunnos
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Surtr
Surtr
DiogenesPitch405
Surtr
Level 84
God Stats
18W - 8L
1,736 SR
Queue Stats
246W - 267L
1,428 Elo+
Solo
Merlin
Merlin
LipWrestler
Merlin
Level 78
God Stats
5W - 4L
1,123 SR
Queue Stats
22W - 31L
1,500 Elo+
Party 2
Artio
Artio
xXlLightningXx
Artio
Level 108
God Stats
3W - 2L
1,269 SR
Queue Stats
193W - 177L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AVG_Scrubby
Cthulhu
14
1 / 5 / 5
8,886
444
4,110
18,581
18,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
BTWGHOSTZ
Thanatos
15
4 / 6 / 3
9,538
477
7,795
16,148
8,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
DeathOfAbduI
Baron Samedi
16
3 / 4 / 3
9,973
499
13,948
14,945
7,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
RebelRei
Jing Wei
13
2 / 2 / 5
8,375
419
8,658
12,583
4,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
cdowell2
Surtr
14
0 / 3 / 0
8,419
421
13,240
24,297
28,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 7
11,376
569
12,531
16,102
6,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
DecentGlint0
Cernunnos
15
5 / 1 / 1
10,414
521
13,071
9,714
3,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
2 / 0 / 2
11,021
551
20,058
24,002
31,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
18
2 / 1 / 9
11,596
580
12,782
4,434
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 5 / 6
10,190
510
5,208
25,201
23,266
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
20
20
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AVG_Scrubby
Cthulhu
1
5
5
0.7
L
Thanatos
BTWGHOSTZ
Thanatos
4
6
3
0.92
W
8
3
7
3.83
L
Baron Samedi
DeathOfAbduI
Baron Samedi
3
4
3
1.13
W
Cernunnos
DecentGlint0
Cernunnos
5
1
1
5.5
W
2
0
2
3
W
Merlin
2
1
9
6.5
L
Jing Wei
RebelRei
Jing Wei
2
2
5
2.25
L
Surtr
cdowell2
Surtr
0
3
0
0
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,751
Damage
63,650
86,554
Taken
79,453
67,282
Mitigated
67,288
29,962
Healing
35,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AVG_Scrubby
Cthulhu
4,110
1,039
0
1,777
18,581
18,981
394
5,932
12,649
27,372
0
L
Thanatos
BTWGHOSTZ
Thanatos
7,795
2,784
0
10,532
16,148
8,561
0
2,830
13,318
0
68,234
W
12,531
2,528
0
5,668
16,102
6,983
4,528
5,160
10,806
0
86,491
L
Baron Samedi
DeathOfAbduI
Baron Samedi
13,948
2,315
957
6,413
14,945
7,418
230
6,086
8,859
80,272
0
W
Cernunnos
DecentGlint0
Cernunnos
13,071
6,446
0
3,382
9,714
3,940
2,156
1,776
7,938
0
77,690
W
20,058
10,752
0
16,424
24,002
31,286
717
1,218
22,784
1,505
98,173
W
Merlin
12,782
713
152
708
4,434
1,813
4,260
2,839
1,595
101,182
4,806
L
Jing Wei
RebelRei
Jing Wei
8,658
7,338
0
2,023
12,583
4,321
595
2,075
10,508
0
42,329
L
Surtr
cdowell2
Surtr
13,240
7,029
0
8,260
24,297
28,001
0
954
23,343
1,132
84,123
W
5,208
1,034
1,169
7,867
25,201
23,266
261
8,103
17,098
20,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,191
Gold Earned
54,597
490
Minions Killed
573
0
Camps Cleared
0
1,881,814
Distance Traveled
1,943,120
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,886
444
25
1
0
365,951
2
L
Thanatos
9,538
477
107
5
0
430,780
0
W
Loki
11,376
569
128
6
0
407,277
0
L
Baron Samedi
9,973
499
136
7
0
340,575
0
W
Cernunnos
10,414
521
97
5
0
373,544
0
W
Surtr
11,021
551
152
8
0
393,120
0
W
Merlin
11,596
580
167
8
0
370,444
0
L
Jing Wei
8,375
419
63
3
0
392,094
3
L
Surtr
8,419
421
159
8
0
352,414
0
W
Artio
10,190
510
29
1
0
398,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role