Player Matchup

Chiron
Chiron
ItzSPK
Chiron
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 61L
1,412 Elo+
Party 3
Hun Batz
Hun Batz
JakesIcy
Hun Batz
Level 45
God Stats
9W - 4L
1,500 SR
Queue Stats
86W - 109L
1,326 Elo+
Party 3
Sol
Sol
Jonnyshakes24
Sol
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 183L
1,529 Elo+
Solo
Ares
Ares
ShortTre
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 50L
1,211 Elo+
Party 3
Tyr
Tyr
iTmack-
Tyr
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 111L
1,364 Elo+
Party 3
Team Averages
Level 47
1,500 SR
1,368 Elo+

VS

Team Averages
Level 44
1,501 SR
1,471 Elo+
Maui
Maui
Phylocke
Maui
Level 78
God Stats
0W - 4L
1,147 SR
Queue Stats
11W - 32L
1,222 Elo+
Party 1
Izanami
Izanami
Sn grave
Izanami
Level 8
God Stats
3W - 2L
1,858 SR
Queue Stats
4W - 4L
1,591 Elo+
Party 2
Mercury
Mercury
dstrainme
Mercury
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,591 Elo+
Party 2
Achilles
Achilles
killa4hire89
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 347L
1,510 Elo+
Solo
Nu Wa
Nu Wa
monap-jj
Nu Wa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ItzSPK
Chiron
12
8 / 0 / 2
7,526
684
8,552
5,350
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
JakesIcy
Hun Batz
11
3 / 1 / 6
6,771
616
5,057
7,431
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

8
0 / 1 / 2
5,081
462
3,105
4,341
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
8
0 / 2 / 2
5,470
497
1,191
7,463
4,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
11
1 / 1 / 1
6,678
607
4,650
10,233
9,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
2 / 1 / 1
6,282
571
2,087
8,411
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Sn grave
Izanami
9
1 / 2 / 3
5,595
509
3,582
4,485
1,434
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
dstrainme
Mercury
10
1 / 0 / 1
5,759
524
2,533
7,270
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
killa4hire89
Achilles
10
1 / 2 / 0
5,757
523
4,707
9,889
10,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
monap-jj
Nu Wa
8
0 / 7 / 0
5,289
481
3,662
8,686
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
5
5
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
ItzSPK
Chiron
8
0
2
9
W
Hun Batz
JakesIcy
Hun Batz
3
1
6
6
W
0
1
2
1
L
Maui
2
1
1
2.5
W
Ares
0
2
2
0.5
L
Izanami
Sn grave
Izanami
1
2
3
1.25
L
Mercury
dstrainme
Mercury
1
0
1
1.5
W
Tyr
1
1
1
1.5
L
Achilles
killa4hire89
Achilles
1
2
0
0.5
L
Nu Wa
monap-jj
Nu Wa
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,555
Damage
16,571
34,818
Taken
38,741
20,649
Mitigated
22,618
10,662
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ItzSPK
Chiron
8,552
3,040
636
2,213
5,350
1,856
304
3,147
2,203
0
46,409
W
Hun Batz
JakesIcy
Hun Batz
5,057
1,683
0
500
7,431
2,606
0
1,150
6,281
0
49,428
W
3,105
1,562
0
1,238
4,341
1,618
0
1,290
3,051
26,987
4,735
L
Maui
2,087
391
176
2,389
8,411
6,174
198
1,876
6,535
30,150
0
W
Ares
1,191
163
0
1,235
7,463
4,887
0
480
6,983
14,596
0
L
Izanami
Sn grave
Izanami
3,582
3,144
0
0
4,485
1,434
813
943
3,542
0
29,609
L
Mercury
dstrainme
Mercury
2,533
1,361
0
500
7,270
2,457
74
1,259
6,011
0
33,835
W
Tyr
4,650
819
0
4,840
10,233
9,682
0
1,529
8,704
0
47,885
L
Achilles
killa4hire89
Achilles
4,707
1,375
0
1,276
9,889
10,158
0
0
9,889
4,731
33,197
L
Nu Wa
monap-jj
Nu Wa
3,662
695
0
0
8,686
2,395
0
0
8,686
27,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
28,682
305
Minions Killed
264
0
Camps Cleared
0
1,093,652
Distance Traveled
1,048,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,526
684
86
8
0
240,636
0
W
Hun Batz
6,771
616
66
6
0
283,498
0
W
Sol
5,081
462
55
5
0
190,638
0
L
Maui
6,282
571
39
4
0
203,118
0
W
Ares
5,470
497
18
2
0
175,303
0
L
Izanami
5,595
509
63
6
0
182,803
0
L
Mercury
5,759
524
57
5
0
251,584
0
W
Tyr
6,678
607
80
7
0
203,577
0
L
Achilles
5,757
523
59
5
0
204,504
0
L
Nu Wa
5,289
481
46
4
0
206,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role