Player Matchup

Nox
Nox
AcidMuffinn
Nox
Level 112
God Stats
6W - 12L
1,441 SR
Queue Stats
56W - 61L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
EwItsAmara
Nu Wa
Level 76
God Stats
1W - 1L
1,266 SR
Queue Stats
72W - 71L
1,587 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RH-Badman
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Serqet
Serqet
Yoichi_Yukimura0
Serqet
Level 123
God Stats
9W - 14L
1,463 SR
Queue Stats
82W - 80L
1,442 Elo+
Party 1
Bellona
Bellona
xxWhitefangxx49
Bellona
Level 109
God Stats
8W - 10L
1,827 SR
Queue Stats
130W - 114L
1,478 Elo+
Solo
Team Averages
Level 105
1,499 SR
1,500 Elo+

VS

Team Averages
Level 98
1,445 SR
1,436 Elo+
Osiris
Osiris
DepressedDinoDad
Osiris
Level 72
God Stats
0W - 1L
1,305 SR
Queue Stats
18W - 26L
1,427 Elo+
Solo
Maui
Maui
JaycupZD
Maui
Level 128
God Stats
5W - 7L
1,588 SR
Queue Stats
32W - 56L
1,495 Elo+
Solo
Vulcan
Vulcan
MavenArtuso
Vulcan
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 110L
1,622 Elo+
Solo
Hun Batz
Hun Batz
Sekkusutaimu
Hun Batz
Level 120
God Stats
21W - 18L
1,618 SR
Queue Stats
86W - 91L
1,482 Elo+
Solo
Rama
Rama
espn62
Rama
Level 61
God Stats
0W - 3L
1,214 SR
Queue Stats
20W - 31L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 2
6,111
556
5,544
7,052
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
11
0 / 1 / 5
6,313
574
4,556
6,450
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
RH-Badman
Ah Muzen Cab
9
2 / 3 / 4
5,750
523
6,775
7,148
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 2
6,114
556
4,427
7,885
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
4 / 0 / 0
7,113
647
5,997
9,114
9,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,070
461
3,349
9,862
8,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Maui
8
0 / 3 / 2
5,333
485
2,369
10,436
5,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
9
1 / 4 / 0
5,252
477
4,941
6,217
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Sekkusutaimu
Hun Batz
10
1 / 1 / 0
5,641
513
3,607
7,692
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
espn62
Rama
9
1 / 5 / 1
4,999
454
3,382
10,593
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
3
6
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
0
3
0
0
W
Nu Wa
0
1
5
2.5
L
Maui
0
3
2
0.33
L
Vulcan
1
4
0
0.25
W
Ah Muzen Cab
RH-Badman
Ah Muzen Cab
2
3
4
1.33
L
Hun Batz
Sekkusutaimu
Hun Batz
1
1
0
1
W
4
2
2
2.5
L
Rama
espn62
Rama
1
5
1
0.3
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,299
Damage
17,648
37,649
Taken
44,800
21,372
Mitigated
22,022
9,679
Healing
11,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,544
2,098
0
750
7,052
3,885
333
1,822
5,230
24,167
0
L
3,349
1,492
0
1,740
9,862
8,008
0
408
9,454
0
27,490
W
Nu Wa
4,556
1,324
0
1,270
6,450
2,122
26
2,937
3,513
45,387
0
L
Maui
2,369
1,023
1,003
1,922
10,436
5,773
0
2,864
7,494
25,735
0
L
Vulcan
4,941
1,316
0
415
6,217
2,190
224
3,207
2,950
38,144
0
W
Ah Muzen Cab
RH-Badman
Ah Muzen Cab
6,775
2,789
0
1,652
7,148
2,606
0
1,449
5,699
0
34,604
L
Hun Batz
Sekkusutaimu
Hun Batz
3,607
1,193
0
2,748
7,692
2,562
0
1,344
6,150
0
34,039
W
4,427
969
0
625
7,885
3,009
0
758
7,127
0
34,627
L
Rama
espn62
Rama
3,382
2,661
0
3,287
10,593
3,489
0
2,277
8,316
0
25,419
W
5,997
3,262
0
5,382
9,114
9,750
0
344
8,770
0
48,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
26,295
300
Minions Killed
265
0
Camps Cleared
0
1,072,220
Distance Traveled
1,018,153
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,111
556
41
4
0
207,520
1
L
Osiris
5,070
461
53
5
0
208,732
0
W
Nu Wa
6,313
574
85
8
0
217,238
0
L
Maui
5,333
485
51
5
0
196,503
0
L
Vulcan
5,252
477
54
5
0
206,480
1
W
Ah Muzen Cab
5,750
523
47
4
0
186,563
0
L
Hun Batz
5,641
513
61
6
0
221,189
0
W
Serqet
6,114
556
54
5
0
248,129
2
L
Rama
4,999
454
46
4
0
185,249
0
W
Bellona
7,113
647
73
7
0
212,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role