Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BrbBuyingMilk
Artemis
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
176W - 104L
1,886 Elo+
Party 1
Jormungandr
Jormungandr
Lille_Pyro
Jormungandr
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 151L
1,424 Elo+
Solo
Nox
Nox
Topsykreet
Nox
Level 200
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 100L
1,760 Elo+
Party 1
Ra
Ra
Wonderpony
Ra
Level 169
God Stats
2W - 4L
1,827 SR
Queue Stats
169W - 123L
1,900 Elo+
Party 1
Team Averages
Level 139
1,609 SR
1,694 Elo+

VS

Team Averages
Level 57
1,587 SR
1,406 Elo+
Chronos
Chronos
Legendarny2
Chronos
Level 25
God Stats
1W - 2L
1,715 SR
Queue Stats
36W - 52L
1,581 Elo+
Solo
Ra
Ra
PgnHoldem
Ra
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 201L
1,242 Elo+
Solo
Ullr
Ullr
PhoenixX111
Ullr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
366W - 353L
1,331 Elo+
Solo
Artio
Artio
Sam Dragonborn1
Artio
Level 99
God Stats
4W - 3L
1,717 SR
Queue Stats
258W - 258L
1,463 Elo+
Solo
Thoth
Thoth
ruizsolal06
Thoth
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
4 / 2 / 8
6,353
1,271
3,436
4,467
2,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
11
1 / 0 / 15
6,334
1,267
7,330
3,856
1,376
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Lille_Pyro
Jormungandr
12
1 / 1 / 12
6,848
1,370
2,372
8,214
4,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
9 / 1 / 8
7,575
1,515
4,094
3,172
1,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 11
7,021
1,404
5,280
5,226
2,037
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Legendarny2
Chronos
12
0 / 4 / 1
5,499
1,100
3,048
8,141
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 0
5,284
1,057
3,956
6,329
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
4,465
893
346
1,303
420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 1 / 1
4,704
941
95
1,207
466
11
1 / 6 / 3
5,422
1,084
4,348
6,884
2,444
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
7
18
Kills
2
5
Deaths
18
54
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
2
8
4
W
Artemis
1
0
15
8.5
L
Chronos
Legendarny2
Chronos
0
4
1
0.13
W
Jormungandr
Lille_Pyro
Jormungandr
1
1
12
7
L
1
6
0
0.17
L
0
1
0
0
L
0
1
1
0.5
W
9
1
8
13
W
3
1
11
8.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,512
Damage
11,793
24,935
Taken
23,864
12,589
Mitigated
8,470
11,295
Healing
1,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,436
676
71
744
4,467
2,766
930
581
3,886
0
5,193
W
Artemis
7,330
3,326
1,088
1,743
3,856
1,376
1,884
1,871
1,985
0
11,131
L
Chronos
Legendarny2
Chronos
3,048
2,078
0
546
8,141
3,043
0
2,682
5,459
11,338
0
W
Jormungandr
Lille_Pyro
Jormungandr
2,372
556
402
3,336
8,214
4,939
627
4,155
4,059
11,091
0
L
3,956
611
91
146
6,329
2,097
0
3,415
2,914
5,791
1,164
L
346
82
0
152
1,303
420
0
527
776
0
1,242
L
95
0
0
0
1,207
466
0
273
934
95
0
W
4,094
495
0
0
3,172
1,471
980
1,209
1,963
6,895
0
W
5,280
516
2,511
1,400
5,226
2,037
564
2,195
3,031
16,635
0
L
4,348
211
0
292
6,884
2,444
0
4,849
2,035
4,708
1,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,131
Gold Earned
25,374
64
Minions Killed
30
0
Camps Cleared
0
462,968
Distance Traveled
307,449
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,353
1,271
6
1
0
90,231
0
W
Artemis
6,334
1,267
10
2
0
96,900
0
L
Chronos
5,499
1,100
19
4
0
89,855
0
W
Jormungandr
6,848
1,370
13
3
0
98,892
1
L
Ra
5,284
1,057
7
1
0
94,685
0
L
Ullr
4,465
893
2
0
0
30,746
0
L
Artio
4,704
941
0
0
0
6,697
0
W
Nox
7,575
1,515
12
2
0
79,513
0
W
Ra
7,021
1,404
23
5
0
97,432
0
L
Thoth
5,422
1,084
2
0
0
85,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role