Player Matchup

Nu Wa
Nu Wa
Bloodyskullboy_t
Nu Wa
Level 80
God Stats
4W - 4L
1,896 SR
Queue Stats
85W - 88L
1,748 Elo+
Solo
Izanami
Izanami
OhMyGodItsKy
Izanami
Level 105
God Stats
2W - 1L
1,646 SR
Queue Stats
106W - 111L
1,451 Elo+
Solo
Surtr
Surtr
Xx Ansatsu xX
Surtr
Level 129
God Stats
32W - 33L
1,374 SR
Queue Stats
151W - 154L
1,397 Elo+
Solo
Jormungandr
Jormungandr
steel43
Jormungandr
Level 159
God Stats
13W - 11L
1,397 SR
Queue Stats
160W - 166L
1,539 Elo+
Solo
Pele
Pele
the_arcanist_Qc
Pele
Level 84
God Stats
3W - 3L
1,716 SR
Queue Stats
11W - 15L
1,452 Elo+
Solo
Team Averages
Level 111
1,606 SR
1,518 Elo+

VS

Team Averages
Level 115
1,589 SR
1,484 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DattBoss
Nemesis
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,291 Elo+
Solo
Cernunnos
Cernunnos
GrandmaStirSmoke
Cernunnos
Level 159
God Stats
12W - 13L
1,741 SR
Queue Stats
637W - 639L
1,500 Elo+
Solo
Surtr
Surtr
SuchFutility
Surtr
Level 152
God Stats
24W - 12L
1,704 SR
Queue Stats
108W - 103L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
4,560
326
0
641
95
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
OhMyGodItsKy
Izanami
12
1 / 0 / 0
7,204
515
4,992
8,470
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 2 / 5
8,651
618
9,628
16,715
11,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
steel43
Jormungandr
12
0 / 0 / 0
7,205
515
3,565
11,953
8,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
12 / 0 / 1
8,873
634
12,862
8,974
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 3 / 1
6,443
460
4,146
8,497
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
 
Izanami
8
0 / 1 / 0
5,601
400
5,765
8,025
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
DattBoss
Nemesis
10
0 / 8 / 2
6,492
464
1,877
13,206
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
10
0 / 2 / 0
6,071
434
6,456
11,254
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 0
7,088
506
10,253
12,829
13,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
16
Kills
2
2
Deaths
16
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
1
0.17
L
Izanami
 
Izanami
0
1
0
0
W
0
0
0
0
L
Nemesis
DattBoss
Nemesis
0
8
2
0.13
L
Cernunnos
0
2
0
0
W
Izanami
OhMyGodItsKy
Izanami
1
0
0
1
L
2
2
0
1
W
3
2
5
2.75
W
Jormungandr
steel43
Jormungandr
0
0
0
0
W
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,047
Damage
28,497
46,753
Taken
53,811
26,487
Mitigated
26,519
16,304
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,146
763
0
1,730
8,497
2,980
0
325
8,172
41,836
0
L
Izanami
 
Izanami
5,765
3,352
173
3,644
8,025
2,570
0
1,501
6,524
0
38,051
W
0
0
0
0
641
95
0
0
641
1,258
0
L
Nemesis
DattBoss
Nemesis
1,877
659
0
857
13,206
3,454
0
144
13,062
0
44,238
L
Cernunnos
6,456
2,787
0
5,232
11,254
4,065
0
1,632
9,622
0
41,052
W
Izanami
OhMyGodItsKy
Izanami
4,992
3,455
0
4,796
8,470
2,959
316
161
8,309
0
63,765
L
10,253
3,873
0
3,844
12,829
13,450
0
323
12,506
2,402
52,780
W
9,628
4,545
0
4,542
16,715
11,787
163
1,373
15,342
709
64,884
W
Jormungandr
steel43
Jormungandr
3,565
783
386
4,457
11,953
8,203
0
1,700
10,253
36,489
0
W
12,862
3,601
0
2,123
8,974
3,443
1,106
1,835
7,139
0
64,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,493
Gold Earned
31,695
393
Minions Killed
369
0
Camps Cleared
0
1,092,001
Distance Traveled
1,215,484
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,443
460
66
5
0
223,546
0
L
Izanami
5,601
400
56
4
0
207,690
0
W
Nu Wa
4,560
326
3
0
0
17,194
0
L
Nemesis
6,492
464
76
5
0
283,181
0
L
Cernunnos
6,071
434
64
5
0
255,359
0
W
Izanami
7,204
515
117
8
0
254,060
2
L
Surtr
7,088
506
107
8
0
245,708
0
W
Surtr
8,651
618
127
9
0
248,148
0
W
Jormungandr
7,205
515
51
4
0
276,229
0
W
Pele
8,873
634
95
7
0
296,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role