Player Matchup

Poseidon
Poseidon
BadVelociraptor
Poseidon
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 2
Fenrir
Fenrir
Iceattack
Fenrir
Level 95
God Stats
25W - 22L
1,660 SR
Queue Stats
152W - 133L
1,719 Elo+
Solo
Sun Wukong
Sun Wukong
bbbrian117
Sun Wukong
Level 125
God Stats
12W - 7L
1,720 SR
Queue Stats
25W - 16L
1,581 Elo+
Solo
Chaac
Chaac
iB3ARarms
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,325 Elo+
Party 2
Neith
Neith
im00searms
Neith
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 14L
1,558 Elo+
Party 2
Team Averages
Level 124
1,576 SR
1,537 Elo+

VS

Team Averages
Level 114
1,512 SR
1,439 Elo+
Cernunnos
Cernunnos
Divinatum
Cernunnos
Level 122
God Stats
1W - 0L
1,692 SR
Queue Stats
2W - 1L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Mi55elbeck
Nu Wa
Level 89
God Stats
4W - 2L
1,317 SR
Queue Stats
6W - 2L
1,225 Elo+
Solo
Mulan
Mulan
Plump Cuhwala
Mulan
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 188L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
SacredReaper130
Kumbhakarna
Level 88
God Stats
4W - 12L
1,379 SR
Queue Stats
66W - 71L
1,454 Elo+
Party 1
Bastet
Bastet
SuccinctCape921
Bastet
Level 158
God Stats
3W - 3L
1,672 SR
Queue Stats
76W - 74L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
3 / 2 / 1
10,085
720
13,804
12,067
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Iceattack
Fenrir
10
0 / 0 / 0
6,340
453
0
998
377
Sun Wukong
bbbrian117
Sun Wukong
19
3 / 1 / 2
10,745
768
14,768
16,594
17,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
iB3ARarms
Chaac
17
0 / 1 / 2
9,597
686
11,731
16,235
19,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Neith
17
1 / 2 / 1
9,689
692
10,122
11,394
5,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Divinatum
Cernunnos
17
0 / 1 / 1
9,761
697
8,198
15,726
7,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Nu Wa
17
1 / 2 / 2
10,356
740
12,890
10,275
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
3 / 2 / 2
10,450
746
11,057
17,171
19,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
SacredReaper130
Kumbhakarna
17
0 / 0 / 4
10,537
753
2,628
12,379
14,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
2 / 2 / 3
10,790
771
13,437
14,359
7,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
6
6
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
3
2
1
1.75
W
Cernunnos
Divinatum
Cernunnos
0
1
1
0.5
L
Fenrir
Iceattack
Fenrir
0
0
0
0
W
Nu Wa
1
2
2
1
W
3
2
2
2
W
Kumbhakarna
SacredReaper130
Kumbhakarna
0
0
4
2
W
2
2
3
1.75
L
Sun Wukong
bbbrian117
Sun Wukong
3
1
2
4
L
Chaac
iB3ARarms
Chaac
0
1
2
1
L
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,425
Damage
48,210
57,288
Taken
69,910
47,214
Mitigated
53,904
14,123
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
13,804
2,203
0
772
12,067
4,437
0
2,595
9,320
48,525
0
W
Cernunnos
Divinatum
Cernunnos
8,198
3,647
0
6,486
15,726
7,856
2,253
1,474
13,572
0
49,052
L
Fenrir
Iceattack
Fenrir
0
0
0
0
998
377
0
998
0
0
0
W
Nu Wa
12,890
3,433
243
2,319
10,275
4,504
1,288
982
8,844
50,988
1,227
W
11,057
1,378
0
2,902
17,171
19,718
230
3,859
12,826
0
34,210
W
Kumbhakarna
SacredReaper130
Kumbhakarna
2,628
18
250
2,063
12,379
14,650
0
3,766
8,086
14,546
0
W
13,437
2,783
0
4,260
14,359
7,176
884
3,723
10,092
0
48,786
L
Sun Wukong
bbbrian117
Sun Wukong
14,768
2,193
0
3,536
16,594
17,171
0
4,164
12,252
0
56,790
L
Chaac
iB3ARarms
Chaac
11,731
1,683
0
6,472
16,235
19,856
192
3,855
12,000
0
44,661
L
Neith
10,122
2,394
0
3,343
11,394
5,373
1,209
3,818
7,388
0
44,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,456
Gold Earned
51,894
338
Minions Killed
334
0
Camps Cleared
0
1,159,457
Distance Traveled
1,444,474
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,085
720
73
5
0
262,935
3
W
Cernunnos
9,761
697
86
6
0
277,616
3
L
Fenrir
6,340
453
0
0
0
0
0
W
Nu Wa
10,356
740
74
5
0
275,180
0
W
Mulan
10,450
746
48
3
0
273,044
0
W
Kumbhakarna
10,537
753
24
2
0
318,371
1
W
Bastet
10,790
771
102
7
0
300,263
0
L
Sun Wukong
10,745
768
117
8
0
300,568
0
L
Chaac
9,597
686
43
3
0
326,014
4
L
Neith
9,689
692
105
8
0
269,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role