Player Matchup

Ymir
Ymir
FTGxRoyal
Ymir
Level 12
God Stats
3W - 8L
1,446 SR
Queue Stats
4W - 8L
1,481 Elo+
Party 2
Bellona
Bellona
InfantineSquid
Bellona
Level 21
God Stats
9W - 14L
1,550 SR
Queue Stats
24W - 34L
1,434 Elo+
Party 2
Ullr
Ullr
ItsMASAYUKI
Ullr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,612 Elo+
Party 1
Fenrir
Fenrir
SeveredSeven7
Fenrir
Level 85
God Stats
1W - 3L
1,276 SR
Queue Stats
315W - 290L
1,511 Elo+
Party 2
Agni
Agni
tjmullins05
Agni
Level 8
God Stats
0W - 3L
1,303 SR
Queue Stats
27W - 30L
1,257 Elo+
Party 1
Team Averages
Level 37
1,415 SR
1,459 Elo+

VS

Team Averages
Level 40
1,517 SR
1,492 Elo+
Skadi
Skadi
Bazookiez
Skadi
Level 10
God Stats
39W - 38L
1,684 SR
Queue Stats
98W - 106L
1,570 Elo+
Party 3
Ares
Ares
Jonnyshakes24
Ares
Level 30
God Stats
2W - 2L
1,393 SR
Queue Stats
202W - 183L
1,505 Elo+
Solo
Persephone
Persephone
Kaspyz
Persephone
Level 66
God Stats
11W - 7L
1,400 SR
Queue Stats
157W - 139L
1,466 Elo+
Party 3
Surtr
Surtr
WhtBoyTyler
Surtr
Level 46
God Stats
9W - 6L
1,407 SR
Queue Stats
26W - 20L
1,422 Elo+
Solo
Fenrir
Fenrir
killa4hire89
Fenrir
Level 49
God Stats
3W - 11L
1,702 SR
Queue Stats
324W - 347L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 4 / 3
6,132
383
3,213
9,609
4,526
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 3 / 1
6,551
409
4,898
18,807
20,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 4 / 2
6,862
429
7,504
13,269
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 6 / 2
8,262
516
11,995
17,846
8,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 0
6,584
412
1,204
11,431
4,104
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bazookiez
Skadi
12
3 / 4 / 4
7,746
484
8,462
7,209
2,932
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
2 / 2 / 4
8,419
526
7,192
11,859
13,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Persephone
Kaspyz
Persephone
17
8 / 0 / 3
10,853
678
14,608
3,464
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 2 / 2
9,663
604
13,458
17,774
9,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
14
6 / 2 / 3
8,810
551
7,876
12,008
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
10
Kills
24
24
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bazookiez
Skadi
3
4
4
1.25
L
Ymir
1
4
3
0.63
L
0
3
1
0.17
L
4
4
2
1.25
W
2
2
4
2
W
Persephone
Kaspyz
Persephone
8
0
3
9.5
L
5
6
2
1
W
5
2
2
3
W
Fenrir
6
2
3
3.75
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
51,596
70,962
Taken
52,314
42,696
Mitigated
31,856
17,488
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bazookiez
Skadi
8,462
4,956
254
447
7,209
2,932
276
300
6,909
0
44,929
L
Ymir
3,213
1,026
0
802
9,609
4,526
0
3,378
6,231
20,028
0
L
4,898
2,149
0
4,214
18,807
20,570
0
5,243
13,564
0
32,465
L
7,504
4,564
0
5,223
13,269
5,122
458
4,669
8,600
0
41,018
W
7,192
721
0
2,132
11,859
13,033
387
2,534
9,325
25,094
0
W
Persephone
Kaspyz
Persephone
14,608
239
0
742
3,464
1,214
367
254
3,210
95,575
775
L
11,995
3,344
0
5,369
17,846
8,374
0
3,565
14,281
0
64,662
W
13,458
6,758
0
11,369
17,774
9,543
18
935
16,839
560
76,204
W
Fenrir
7,876
2,973
0
1,088
12,008
5,134
0
394
11,614
0
49,011
L
1,204
55
0
1,880
11,431
4,104
0
5,064
6,367
44,258
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,391
Gold Earned
45,491
315
Minions Killed
395
0
Camps Cleared
0
1,396,772
Distance Traveled
1,561,627
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,746
484
57
4
0
273,614
0
L
Ymir
6,132
383
28
2
0
204,874
0
L
Bellona
6,551
409
41
3
0
297,314
0
L
Ullr
6,862
429
68
4
0
268,741
0
W
Ares
8,419
526
17
1
0
299,416
2
W
Persephone
10,853
678
149
9
0
319,653
0
L
Fenrir
8,262
516
94
6
0
339,830
0
W
Surtr
9,663
604
108
7
0
291,366
0
W
Fenrir
8,810
551
64
4
0
377,578
2
L
Agni
6,584
412
84
5
0
286,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role